
Kingchariots is a blockchain electronic competitive game, which takes chariots as the main operating body of the game and carries out 5-5 antagonistic competitive games. In the game, there are various types of chariots. From the type of tracked tank to the type of wheeled car, each chariot will carry different weapons and skills.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $259.5K | 35 | 26% | $199.99 | |
| — | 31 | 81% | — | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 46 | 91% | Free | |
| approximately $0 | 36 | 64% | Free | |
| approximately $0 | 0 | — | Free |