
This is a survival game from third person perspective, in which players search for resources in a desert to build their own base and ward off invaders. In this game, the gun accessories can be freely replaced. Destroying enemy can get upgraded to learn new skills. The game is constantly updated.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
BUG阿 野外的屋子進不去,樓梯根本虛設 而且到門口居然按攀爬,會卡在屋子上...
不得不说,对作者实在失望到了极点,这大概就是作者的一个练手作而已,操作感、娱乐性、合理性都属于让人无法理解 1、资源采集,采用的是掉宝的方式,采用特定的武器(锄头、砍刀)攻击石块、树枝掉出矿石和木材,问题是要不要有点合理性?砍树枝居然有可能完全没木材的,比人还高的一块石块居然可能只有寥寥几小块石材?为了增加难度也不至于这样不合理吧? 2、杀怪,敌人都是手拿AK的生物人,主角用手枪杀掉3个拿AK的敌人,能得到什么呢?子弹是没有的,AK也是没有的,只有几个金币是什么情况?!?!而且没有商人啊!!! 3、角色动作僵硬,倒也可以理解,但好歹区分一下走和跑吧?就算一直在慢跑,好歹也给个快速狂奔吧? 4、极端糟糕的数值设计,造一个半人高的火炉,要特么200单位石材、50单位铁矿、50单位木材,对应的200单位石材和50单位铁矿在游戏里差不多是一整个300平的仓库那么多的石块才能产出!50单位的木材按照树木的体积测算,差不多要十个火炉那么多的树木才能得到! 5、敌人AI,主角可以躺下,敌人永远站着,但是凭借主角超神的命中率,20米距离20发子弹是打不死3个敌人的,而敌人20米距离居然也是看不到主角的(除非主动开枪) 整体的感觉就是,这主角大概是到了一个资源会神奇浓缩、动作会神奇受限、敌人会神奇瞎掉的脑残世界。 此生第一个游戏差评,非你莫属!
买 BUG送游戏 NPC太多 创意还行 房子里啥也没有。。。
游戏是我喜欢的,按F1去掉中间键盘,但是怎么存档啊,
Não sei se rio ou se choro.
开始还是有一点期待的,打开游戏就绝望了。
这游戏真的没谁了!没合成列表,没存档,商人处还需要卡BUG才能出来,敌人死了很少掉武器金币,关键是木炭我这辈子是不可能知道是怎么来的,熔炉读档候不能使用,还有很多就不说了!哎!一言难尽啊,我玩了好几天!
感覺被騙了
This game truly tests someones tactical abilities and game sense. You start with limited ammo and swarms of Tangos around the base. Learning to prone attack with the pickaxe while strafe shooting prone helps Tango Down them. The sound effects make you feel as if your are actually in combat, even when picking up rocks. The added ability to fly in the air while climbing over objects gives tactical advantages in battle. If you really want to test your survival skills play this game! Bonus damage from slide attacks with melee weapons give that edge you need to survive!
拿不到工具bug 存档bug 还有npc 人数太多了 前期不好发育 这游戏npc 能不能招募 修复后是个好游戏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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