
This is a outdated RPG of a hero save the world,but this game has had problems since the beginning. As the protagonist, you will pass the game in a totally different way, the story must exceed your imagination.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[code][h1]欢迎关注【甄游组】鉴赏家https://store.steampowered.com/curator/30253125 更多福利欢迎加入黑妖1群124925250、2群52756441[/h1][/code] 我都快顾不上这中二的游戏标题了,单它的教程关就可以轻松劝退暴躁老哥,“官方卖关子(调戏玩家)”的创意想法给人一种出其不意的感觉,就好比你永远不知道作者葫芦里买的什么药,下一张要出什么牌,反套路好评!游戏正式内容一开始便有点儿《进化之地(Evoland)》的意思,牵连剧情的同时脑洞清奇的“沙雕”设定也在不断重现,另外“工具人”魔王只想让我捎句话:“WDNMD!”[spoiler](成就梗:你一个“妹非妹”就能秒杀我“平职”?劳资更贫穷,不服来战!)[/spoiler]
感觉是挺好的,就是我好像卡死了不小心还存了档2333 可能要重开了吧
这貌似是一款吐槽向的RPG回合制类游戏,游戏的展开就相当的不寻常,我选择的是新手模式,一开始会有一个游戏向导带着你,感觉游戏相当轻松,我以为这个游戏会是一直这样简单欢快的吐槽风。但是我错了,正式进入游戏后,我发现游戏其实并不简单。游戏主要是根据NPC的对话去寻找一个又一个的boss,而boss战是游戏的主体部分,也是难点所在。有点像我们以前玩的宠物小精灵那样的回合制战斗,每个boss都有其独特的技能和攻击方式,你需要通过你的策略操作来击败它们(其实我感觉需要背板),目前我还木有通关,感觉对我来说可能有点儿小难了哈哈,希望到时候看看有木有攻略,最好是能全成就的那种~总的来说游戏还是不错的,值得鼓励~~~
真的 想骂人,原本3/25号发售,硬是拖到7/29号才出,这就不说了,进游戏玩了没几分钟就卡屏,然后得F5快速重启游戏?3/25游戏异常无法发售到现在了 还有BUG?玩尼玛?开始还蛮期待的,你就这样搞?别说你几千小时制作了,你这样哪怕几万小时制作都被喷。真的!
[code][h1]欢迎关注【甄游组】鉴赏家https://store.steampowered.com/curator/30253125 更多福利欢迎加入黑妖1群124925250、2群52756441[/h1][/code] 玩了两个小时,总结一下:一开始一刀9999,腻了?那就一刀9999级,然而1级是最高等级。开局死妹,妹控不肯离去,坟前蹲守(剧情解谜),妹妹诈尸(作者女装)。然后,你就多了一个妹妹?什么?发色不一样,染一下就行了呗。接下来,你和你妹一起拯救世界。感觉作者挺逗的,笑死我了。解谜+艾洛戴斯奇式幽默+击败BOSS获得技能,给你不一样的RPG。
BB太多了。很烦。
说5小时左右可以通关,但是我4个多小时进度仍然不前(扶额) 游戏的战斗很套路化,重复同一项操作就行,但是可能耗费大量时间 这就让游戏感到很枯燥 [spoiler] 游戏里说这是个高自由度游戏 于是乎我想尝试不杀死任何一个npc(undertale后遗症) 然后我卡关了,道具商人给了我一张藏宝图,要我去打boss得到最后一块碎片 但是我打!不!过!啊! 我试过各种方法,都是打不过,然后问遍了所有npc,但是没!有!线!索! 我甚至怀疑必须杀死npc,于是我怀着坎坷的心杀了只哈士奇,于是我获得技能了…… 我就靠着那个技能,打了40分钟,终于把boss磨过了 体验极差,感觉作者再告诉我,你必须杀npc,你必须成为一个冷酷滴杀手 [/spoiler] 这游戏就让人感觉你要跟着作者的思路走,不跟着你就会很难受 总体来说还行,[spoiler]那个手动存档确定不会死档吗?[/spoiler] 由于是作者的第一作,所以支持一下 希望作者以后能有更棒的作品 在最后……求个攻略啊!!
There are two things you need to know about "在这个世界的尽头,你与我被遗忘的传说 ( in the world end, you and me the forget's legend )" [spoiler]don't ask me what that means, it's the official name of the project in Steam library [/spoiler]: 1) There is a virus named "trojan-dropper.vbs.agent.bp" in the core "index.html" file of this RPGM MV project - at least according to Kaspersky Total Security, who can "cure" it without deleting. 2) There is no English in the game even when it's in the trailer - there is simply no in-game option or Steam setup option to change the language. At the moment of publication of this text there is only Chinese language (false advertising in the trailer). All in all, its concept looks interesting, but as for now - beware.
只有我一个人觉得结局很温柔吗?
这个游戏前面还好,后面就一个字,难,玩着好累。天空城设计出来有什么用,照着视频走完的,一点体验也没有。找不到详细攻略,个人剧情任务做得不全,顺序也没对,难受。boss战是很给力,但好费时间啊,每过3-4个回合打boss一下,打完一条血解析一次,还得打好几轮。真的,这游戏没什么自由度,只有按作者的最优方法去玩,像找那个狼人的剧情任务,我真的不想玩这样无聊的游戏,但不小心选了玩又没保存,无解,找不到狼人了, 最后一句,不是rpg爱好者,不要玩着游戏。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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