
HELLO LADY! is a Visual Novel game that tells a glory school story about youth, love, and revenge. The game is made by famous Japanese developer AKATSUKI WORKS. Welcome to cooperate, fight and fall in love with the young ladies!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]不要浪費錢買這個本體,要買便買下面那個全包宴[/b][/h1] https://store.steampowered.com/app/1751630/Superior_Entelecheia/?l=tchinese 0/10
[h3]生命就是为了寻找光芒闪耀之人的巡礼[/h3]
Preface: I read this in Japanese. Hello Lady is a story about revenge. But not really. It's a story that takes something so commonly bottle necked as "I must avenege the death of my mother/father/brother/sister/ clan/ dog/ basketball career and really turns it into something special that everyone can relate to. The realization of the theme in the final route is really beautiful and is easily the best part of the game. That being said the rest of the game really isn't bad. The fact that every heroines' route has clearly defined borders and circumstances that distinguishes them apart from each other, is something that most other VNs struggle with. This largely due to the talent of the main writer, Hino Wataru who is ♥♥♥♥♥♥♥ hilarious, and at times, utterly ridiculous. Speaking of which the writing works so well with the VN medium because the writer can eschew physical details for the sake of timing and line delivery when he chooses to. That being said, while my Japanese reading comprehension isn't perfect there are times (especially during fight scenes) that I felt just dragged on too long, or descriptions of actions took too long, and it doesn't help that if you miss even one detail, you could get totally lost. Hino's descriptions are actually really original and vivid, one of my favourite excerpts detail the start of a fight. Narita's senses sharpened so finely that he could hear even the stir of a tick on the leaves around him. Though I think the strongest point of his writing is when he uses the characters as a mouthpiece for his opinions and thoughts because it's almost as though Hino writes essays in disguise, and he's very convincing. Whether it be iron hot critical diatribes on the nature of human society, or countless of memorable, hilarious one liners that sometimes also speak to the strange fallacies of societal inequalities, Hino finds a way. I don't have much to say about the production values, but I wish they had at least one more track for the "final boss" since the fight is long and the songs get a bit repetitive. Designs for the heroines were good. When it comes out in English y'all better read it.
Very good visual novel. I found out its a salute to shakespeare and made me go in reading the hamlet
剧情烂,听听男主骚话得了。
剧情很紧凑,没什么过多的日常,男主和机油都逼格甚高,我觉得可以。 没有女仆推我要死了.jpg [spoiler]给二五仔点蜡,开局跳反还让人以为是个黑白通吃的隐藏BOSS,没想到只是个杂兵23333[/spoiler]
story:9.5/10 character:9/10 CG:7.5/10 system:8.5/10 at all:9/10
设定有实无据好似空中楼阁,剧情支离破碎让人云里雾里。本应作为伏笔的部分想一出是一出地生硬往外冒,突出一个怎么方便怎么来。对“戏剧”东施效颦的拙劣模仿,完全抛弃了连贯性,让本就不太好的观感雪上加霜。在游玩过程中常会产生“你这上下文怎么不连着啊”的疑问。 男女主在日常部分的打趣相声大概是本作唯一拿得出手的亮点,可惜它在剧情中的占比连一成都不到。 有名字有立绘的的某角色直接拿去给剧情当垫脚石,却又在te打出另一位话都没说过的某人的死者苏生。这就是资源管理? 共通线+珠绪线6.1h,空子线+绘留线5h,te朔线4h。
在哥特式校服的精致褶皱里,在玫瑰园的血色露珠中,构筑了一座名为「贵族主义」的精神废墟。这部披着校园异能外衣的作品,实则是场对阶级特权的精密解剖手术——当复仇的刀刃刺穿华美表象时,露出的不是简单的善恶对立,而是权力循环的永恒齿轮。这部作品最深刻的颠覆,在于揭露所谓「贵族精神」实则是场持续百年的集体催眠。当晨曦穿透彩绘玻璃,照在少女们相互包扎的手指上时,游戏给出超越复仇的答案:真正的解放不在于摧毁高墙,而在于学会在瓦砾上种植玫瑰。
男主个性鲜明的gal《淑女同萌》 本作带给我最大惊喜的莫过于男主了。这类美少女恋爱游戏,其受众往往为一些宅男玩家,为了让玩家们增强代入感,常常把男主塑造得平平无奇、毫无个性,仅仅作为推动剧情的存在,但这又不免使玩家们产生“我上我也行”的感觉。 然而,本作却别开生面。作品致敬莎士比亚,男主角成田真理为达复仇甘愿化身恶鬼,却依然坚守内心的正义。与各女主角的种种邂逅,反而并非游戏的主线。正如莎翁笔下的悲剧,成田真理拉开复仇的帷幕,内心极其复杂的心理活动和不时出现的哲学话语,都为本作增彩。 一般而言,男主角的形象是比较成熟稳重的,日常生活的笑点主要由男配角的种种滑稽行为产生。但本作中成田真理同时承担了这两个作用。这主要来源于他的“骚气十足”,更贴切的说,是在一些不合时宜的时候,敢于大胆展现自我个性(对于巨乳的追求)。 这部作品是具有莎士比亚悲剧的特色,此外就只是个普通的日式龙傲天美少女剧。全剧中存在逻辑混乱、人设冲突、剧情雷人之处。作为一部galgame,到头来塑造最好的竟然是男主角。这一出复仇剧,演至终章拉上帷幕,只留下屏幕前的玩家独自喟叹。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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