
是一款以门派成长为核心的多人在线角色扮演游戏。你将作为一名门派弟子踏入这个世界,从最基础的门派任务开始,采集草药、击杀怪物、炼制丹药、强化装备、突破境界,在一次次历练中不断成长。这里没有一蹴而就的强者,只有一步步积累起来的实力与传承。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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