
Sect master gone, demons invade, elders fallen—only you in seclusion. They don't know you've trained a millennium. Merge synthesis with tower-defense. Battle Shan Hai Jing beasts in ink-wash art. Combine skills, treasures, weapons to power up. Wield flying sword, blast endless hordes. Easy,
Modeled estimate, not a reported figure. How we estimate →
About
Developed independently by Xiao Xiong, former host of GameFeng TV
The Last Elder of the Sect is an indie cultivation-themed game that blends Roguelike inventory management with 3D tower defense hack‑and‑slash. You play as a disciple of the sect, standing on a floating celestial island above a sea of clouds, battling ancient ferocious beasts that have broken free from the Classic of Mountains and Seas (Shan Hai Jing).
Here, combat isn't just about raw numbers. Before each battle, you must carefully arrange your magical treasures—flying swords, sacred artifacts, and cultivation techniques—on the Bagua Mirror. Adjacent items resonate with each other, triggering synergy bonuses. For example, placing an Ice Sword on the Kan (Water) hexagram grants a 30% attack boost, and combining it with a whetstone and mana oil makes it even deadlier. Do you stack pure DPS, or balance slow and burn effects? Every layout is a strategic gamble.
Combat features a 3D vertical-screen perspective: aim with your mouse and hold left-click to unleash flying swords; press keys 1–8 to cast special skills. Ten waves of enemies advance relentlessly, with a 5‑minute enrage timer—after that, foes grow faster and never stop. Eleven epic bosses from the Shan Hai Jing each have unique abilities: the invisible Gudiao, the splitting nine‑tailed fox, the element‑immune Xuan Gui, the ever‑strengthening Zhuhuai… You'll need to adapt your tactics constantly to prevail.
Every victory unlocks more sectors on the Bagua Mirror, refreshes high‑tier artifacts in the shop, and lets you forge legendary flying swords via the synthesis system. Even more precious is your permanent growth through the cultivation system: Qi Refining increases starting spirit stones, Foundation Building boosts attack percentage, Core Formation unlocks interest on spirit stones, and Nascent Soul grants extra skill charges. Even if you fall in a run, your cultivation endures—you'll set out stronger next time.
When you survive nine waves and face the final boss, the game transforms into an interactive cultivation movie—four cinematic cutscenes (Transformation, Sword Draw, Awakening, Reversal) deliver the ultimate climactic experience.
The Last Elder of the Sect is an action game combining Roguelike inventory management and 3D tower defense hack‑and‑slash. You are a sect disciple on a floating immortal island, wielding flying swords against ancient beasts from the Shan Hai Jing. Victory depends not only on reflexes but also on your "formation" strategy on the Bagua Mirror—arrange artifacts, weapons, and techniques to trigger synergy bonuses, turning weakness into strength and defying fate.
In the beginning, the heavens and earth were filled with abundant spiritual energy, and myriad races thrived. But over the millennia, the energy waned, ancient seals weakened, and the ferocious beasts recorded in the Shan Hai Jing broke free, overrunning the mortal world. Your sect—the last pure land of cultivation—stands as the final defense. From Qi Refining to Nascent Soul, you will climb the pinnacle of cultivation. In the final battle, when all seems lost, a mysterious voice across time and space will awaken the power sleeping within you, guiding you to comprehend the ultimate sword art—Sword God.
◆ 3D Bullet‑Hell Tower Defense Hack‑and‑Slash
Your character stands in the center of the island—no movement required. Aim with the mouse and hold left‑click to launch flying swords. Multiple swords are fired in rotation, each with its own cooldown and elemental attribute. You must switch targets flexibly amid the monster horde, controlling the battlefield via camera rotation and timely skill usage.
◆ Ten Waves of Extreme Challenge
Ten waves total, each with three difficulty tiers. Enemy HP scales from 80 to 800,000. Each wave has a 5‑minute timer; after that, enemies enter enrage mode—speed gradually increases and they fight to the death.
◆ 11 Unique Shan Hai Jing Bosses – each with distinct mechanics.
◆ 8 Major Special Skills – plus a unique skill for the final showdown.
◆ Five Weapon Affixes – each flying sword can carry one of these traits:
Area Damage – splash damage on hit.
Slow – chance to reduce enemy movement speed.
Burn – deals continuous fire damage over time.
Exterminate – bonus damage against elites/bosses.
Single Target – extreme focused damage.
The five elements—Metal, Wood, Water, Fire, Earth—run through both weapons and artifacts. Matching a weapon's element with its Bagua sector grants a 30% attack bonus; some bosses are immune to specific elements, testing your loadout strategy.
Outside battle, you return to the mirror world to arrange your artifacts on the Bagua Mirror (a circular grid).
◆ Unlock Bagua Sectors – spend spirit stones to gradually unlock all 8 sectors (Qian, Dui, Li, Zhen, Kun, Gen, Kan, Xun).
◆ Artifact Placement & Synergy – place three types of artifacts (weapons, treasures, techniques) onto the mirror. Adjacent treasures and weapons generate synergy links; sector bonuses further enhance matching elemental weapons. Drag, rotate, experiment—finding the optimal layout is key to victory.
◆ 62 Artifacts – including various weapons and treasures, ready for your combinations.
✔ 3D cultivation tower defense hack‑and‑slash with vertical, one‑handed controls
✔ Roguelike inventory management × Bagua Mirror formation strategy
✔ 62 artifacts to collect, 30+ synthesis recipes
✔ 11 Shan Hai Jing bosses, each with unique mechanics
✔ 8 major skills + ultimate Sword God awakening
✔ Hidden Easter eggs (no spoilers!)
✔ ~3‑5 hours of gameplay with high replay value
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这个游戏还可以只不过稍微有点单调支持一下熊老师
性价比还可以 几处要修改的 教程刚进去很懵 下面背包和上面转盘搞不清作用 转盘怎么转也不知道 那个买转盘加的是属性吗也看不懂 打怪闪光弹太多了 全程对着白屏盲打也能过 就是体验很不好 竖版视野不太舒服 不过底层逻辑是这样的 可能很难改横版
准星有点过于不显眼了。雪球把我眼睛快砸瞎了(这个改了现在变成坦克观察员了),我还碰到一次BUG,那个雪球不会消失。然后万剑诀如果按的太快一直放概率所有剑会卡在头上然后啥也看不到了。局外养成高之前对法术的依赖有点过大了,前期最强清怪技能是红莲闪,天火坠其实是后期技能(乐)。有没有人见过毛笔,我玩了也挺久了没见过(找到了必须八卦满级才能用,但是万剑诀不厉害,可能是我玩法不对。)。总体是挺耐玩的。最后BOSS动画可能会卡住。一定要耐心等。格子利用不到的地方太多了。能不能出点一格的辅助道具。凤凰蛋是陷阱,凤凰蛋是陷阱,凤凰蛋是陷阱!重要的话要讲三遍(就算加了十块也是陷阱!能合出来凤凰蛋的时候花费的合成成本几乎回不来!)
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Hours played at review time, across 104 reviews with recorded playtime.
性价比游戏,作者小巧思很多
看熊老师真是从小看到大,单机游戏启蒙老师了说是,支持一下熊老师的小游戏,就是这雪怪的雪球是不是太密了砸的满屏闪光弹,好似在玩旮旯给木。
9.9买不了吃亏买不了上当
作者认证杂鱼前来报到,目前玩了6.9个小时,其中前5个小时卡在第5关后面1.9个小时直接卡在第9关,希望一觉醒来再努努力能通关; 希望优化的点: 1、主角的头太挡视线了能不能不要头; 2、群攻剑的伤害结算总觉得有点问题但是具体没有统计; 3、有点废眼睛 开始说优点: 1、真的很便宜,9块9买到就是赚到 2、塔防背包乱斗可玩度很棒【要是有无尽模式就好了】 3、打击感很爽,材料三缺一刷新太非了很绝望
好玩
支持支持
来支持一下熊老师,开场动画兔兔子的嗷呜和锐爷的配音是精髓好吧! 说到游戏本身的话,各种排位置去趁buff还是挺有意思的。不过说教学还是太随意了,虽然有 loading tips 但是没随到之前还是会影响体验,如果熊老师后面更多打磨一下就更好了。然后雪球糊脸只能说一堆熊怪的时候还是太夸张了,根本看不清,感觉可以调整的更好一点。抽卡、排盘还是可以耐得住玩多轮的,但是关卡 boss 什么的是固定的,重复玩的体验就差一点,尤其是最后两关会比较偏向于法术、AOE。 期待熊老师开发的下一款游戏!
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