
《失欲》是一部基於帝國主義時期歐洲的短篇反烏托邦小說,它通過多線敘事,描繪了奧盧格帝國從資本主義逐漸過渡到半奴役制度的過程,呼籲人們反資本、反戰、反封建。 The English version is still being translated and produced.
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The English version is still being translated and produced. The following content is machine translated.
This is not a game with high playability. It is just a simple novel reader I made.
It cannot be regarded as a visual novel, a demo, or even a qualified novel. It is at most a slightly processed script.
I am ashamed that due to my limited ability, my programming skills can only support me to make some simple 2D platform jumping and turn-based games. The music and art are even worse.
Because my literary literacy is very poor, I have failed Chinese for many years since the third grade of elementary school. I don’t have the ability to expand the script to be more substantial, add more branch content and more character creation. In short, I can’t write so many words.
If I simply process the script of "Lost Desire" and post it on the novel platform, I will have to finish it in a hundred chapters at most, and the outline I have been thinking about for more than a month will be wasted.
And can people sign the contract of those novel platforms? Even the Qing government dared not sign it!
The clauses in it are all about me, as the second party, having to bear many responsibilities, and what will happen if I breach the contract. There is no mention of the responsibilities and penalties for breach of contract of the company of the novel platform as the first party. This is an unequal treaty at all.
Even if we don’t talk about signing, the novel platform has many requirements for the number of words, structure and content of the novel, and they are double-standard: I want to use Greek letters to represent the if story line, but I was told that "the chapter name must be named as Chapter XX", haha^^; I want to use rich text to emphasize the content, lay the groundwork and echo the title, but it’s not possible, only black and white words can be chosen; I want to write a short epilogue or summary, but it can’t reach 1,500 words, so I can’t upload it; I want to write some dark and cruel content, but I have to change this and that, but those great writers write dark and cruel, pornographic, gambling, and even cults, and political establishment content much more excessive than me, what is this if not double standard?
Currently I plan to finish writing all six chapters of "Lost Desire" plus one extra chapter, and then see if there are any friends willing to cooperate and make something big together. You can contact me through social media links.
If there is no suitable partner, I will gradually use AI technology to process "Lost Desire" into a real visual novel.
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Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Reviews
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Used Google Translate to read some a chapter, I really respect that you'll be translating the novel. Just wondering if the 'game' itself will have a visual version. Goes hard my dude, coming from a beginner novel writer.
免费 有中文 没成就
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"Kaybedilen Arzu", Avrupa emperyalist dönemine dayanan kısa bir distopik romandır. Çoklu anlatı çizgileri aracılığıyla, Olug İmparatorluğu'nun kapitalizmden yarı kölelik sistemine kademeli geçişini tasvir eder ve insanları kapitalizme, savaşa, Anti- feodal. İngilizce versiyonun tercümesi ve yapımı halen devam etmektedir.
The phrase is acceptable. "Loss of Desire" is a concise dystopian novel set against the backdrop of the European imperialist era. It employs various narrative threads to illustrate the gradual shift of the Olug Empire from a capitalist framework to a semi-slavery system, while also confronting its populace with the realities of capitalism, warfare, and anti-feudal sentiments. The translation and production of the English edition are currently in progress. I am curious whether the 'game' will eventually be adapted into a visual format. It is quite impressive, especially considering the author is a novice in novel writing.
Пойдёт.
Игра '失欲' – это медитативный и атмосферный опыт, который оставляет сильное впечатление. Геймплей, по сути, заключается в исследовании сюрреалистичных пейзажей и взаимодействии с немногочисленными персонажами, но именно эта минималистичность и создает неповторимую атмосферу. Визуальный стиль, выполненный в приглушенных тонах и с использованием пиксельной графики, идеально передает ощущение потерянности и отчужденности. Музыкальное сопровождение только усиливает эффект, создавая меланхоличное и задумчивое настроение. Сюжет намеренно размыт и оставляет много места для интерпретации. Игроку предстоит самому догадываться о происходящем и формировать собственное понимание истории. Это скорее интерактивное поэтическое произведение, чем традиционная игра с четкими целями и задачами. '失欲' не подойдет тем, кто ищет динамичный экшен или сложный сюжет. Это игра для тех, кто готов погрузиться в атмосферу и позволить себе задуматься о более глубоких вещах. Она может быть не для всех, но для тех, кто её поймет, она оставит неизгладимый след.
shishi
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