
Embark on a 20-day adventure with Two, a reclusive girl. Cast spells in real time using a Japanese kana chart in this innovative new system. Master a vast variety of spells—and break the world! A mystery-driven, hardcore deck-building roguelike with kana-based spellcasting, and bullet-hell action!
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About
*Caution! Localization to English has not yet been started. *

Race across the letter board, complete spells, and fight.
Will you finish casting amid a storm of bullets, or build something powerful enough to break the entire game?
A brutally challenging action deck-building roguelike.

↑Survive the cycle of day and night and make it all the way to Day 20.
Fall along the way, and this roguelike sends you straight back to Day 1.
Despite how it may look, this is a seriously challenging game that demands quick decision-making, action skills, and strong overall game sense.

Players who love experimenting until they find a build that completely breaks the game
Players who enjoy brutally difficult games that keep their brains working at full speed
Players who enjoy testing and gradually understanding the rules of a world
Players who can laugh even when the odds are overwhelmingly against them
Players looking for a dense, satisfying experience in runs of around 30 minutes
It is not designed to explain everything from the beginning.
You are expected to fail repeatedly and gradually learn how the game works.
It is also a hectic real-time game that constantly demands both movement and decision-making.
👉 If you value immediate, intuitive thrills more than trial and error, this game may not be for you.

Race across the letter board and chant the letters of your spells.
Once every letter has been chanted and the spell is complete, its magic activates.
↑Move across the letters “P,”"A," “N,” "C," and “H” to cast the spell “PUNCH” and attack the enemy.
Strategy matters: you must decide which spells to cast and in what order.

Enemies will not wait patiently for you to finish casting. They constantly try to interrupt you with barrages of projectiles.
↑The flames are enemy projectiles.
You take damage when they hit the heart-shaped cursor.
Without enough stat upgrades, a single hit may be enough to kill you...
The key to combat is continuing to cast while weaving through the bullet patterns.
But do not worry if bullet hell is not your specialty!
↑Raise your defense high enough and you can become invincible.
↑Animals are dependable allies that erase enemy projectiles. They do get in the way a little, though.

At night, you can buy and sell spells at the shop.
Short spells are weaker, but you can cast many of them quickly.
Long spells are powerful, but take more time to complete.
It is also important to choose combinations of spells that can be chanted efficiently at the same time.
You may find yourself staring very intently at the letter board...

A spell that summons an invincible dog. The more often you use it, the larger the dog grows.
A spell that massively increases every stat—but kills you three seconds later.
A spell that increases your monetary rewards in exchange for attracting every enemy projectile toward you.
How you use them is entirely up to you. You are free to exploit them, too.

Follow Two, a reclusive girl who sets out on a journey with a magical book.
This is a text-based, multiple-ending story in which specific actions taken over the course of 20 days alter the outcome.
The story also contains puzzle-solving elements. To unlock every ending, you will need to unravel its mysteries.

Here, you are free to do almost anything.
As long as you have enough time and money, you may cast whichever spells you like, as many times as you like.
You are free to break the game. You are also free to become frustrated and give up.

↑You can obtain enough overwhelming firepower to obliterate every enemy.
↑You can summon an impenetrable wall of animals that blocks every projectile.
↑You can even construct a completely uncontrollable, fully automated spell-casting system.
Are you ready to dive into 20 days of letters and spells?
Connect two controllers to the same PC to play cooperatively!
You can also play with friends remotely by using Steam Remote Play Together and connecting a controller for each player.
You will need coordination and teamwork to decide who handles which letters and who casts each spell.
You are free to upload videos and livestream gameplay, including commentary, provided that you follow the guidelines below.
You are free to monetize gameplay commentary and streams.
Please avoid directly revealing major spoilers, such as endings or the truth behind the story, in video titles or thumbnails.
Please remember to treat the game and its characters with respect during your streams.
Criticism and personal opinions are welcome, but please refrain from emotional abuse or excessively negative remarks.
The game may not always go the way you want, but please do not take your frustration out on the game or its developer.
You may unfortunately encounter bugs or mechanics that feel unfair. If this happens, please remain calm and report the issue through the developer’s X account (@0MAD04) or the dedicated report form.
If a stream contains seriously inappropriate material or conduct, we may request that the stream be taken down or ask that you refrain from creating further gameplay content.
Please follow any system notices or messages displayed within the game.
If you have any questions regarding the use of the game’s content, please feel free to contact the developer via DM on X (@0MAD04).
As of January 8, 2026, capturing the game with certain recording programs may cause the footage to appear upside down. This is a known issue. We apologize for the inconvenience, but please work around it using the settings in your recording software. Check the Steam News post for instructions on how to resolve the issue.
These guidelines explain our requests regarding online posts and sharing related to the game, so that as many players as possible can enjoy the experience.
We welcome fan creations and other fan activities on social media and elsewhere.
Please refrain from posting major spoilers, such as endings, the truth behind the story, or hidden elements. This includes content that merely hints at their existence.
For players who do not know, simply learning that something exists can be the greatest possible spoiler.
You are free to post screenshots and clips, but please conceal anything that reveals the core of the story.
Please refrain from making posts that excessively mock or insult the characters or the game itself.
Please do not share content related to the game’s internal data, including datamined information, unreleased materials, or modified data.
However, testing and discussing gameplay behavior or mechanics encountered through normal play is permitted.
If any special notices or instructions appear within the game, please follow them.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
難しいから面白い。 良質なサウンド、わかりやすい操作性、艶やかな演出 何度も挑戦したくなるグッドゲームです。オススメ
面白い
とてもよい
点数:9/10 日本語完備 3倍ぐらいの価格に値上げするというので値上げ前かつ半額セール中に勢いで買ってしまったゲームであるが、買って大正解でありました。 一番の特徴は五十音表の上を移動して呪文を唱えるシステムにあるが、それ以外にも様々な要素が盛り込まれている豪華な盛り合わせゲーム。 せっかくなので一つ一つについて語ってみる。 [h3]・五十音表システム[/h3] 敵弾を避けながら文字をなぞって呪文詠唱するシステム。 とても良いアイデアで、長い詠唱は強力だが移動が多く必要になるなどバランスが取れている。 [h3]・ローグライト要素[/h3] どんな呪文を用意して唱えるかがこのゲームのキモなので、ゲーム仕様に嚙み合っていると思う。 [h3]・インフレ要素[/h3] でかい数字が飛び出るのは楽しい!……気もするのだが、ゲームの幅を狭めてしまっている気がしないでもない。 日数が進むほど敵のパラメータがとんでもない桁数にインフレしていくので、こちらも対抗して自分か動物(味方として戦ってくれる召喚獣)のパラメータをインフレさせないと詰む。 このゲームは[b]ドラクエで例えるなら、スクルトを無限に重ね掛け可能で、戦闘終了後も効果が永続する[/b]ゲームである。そんな事していいのか? しかも次の呪文の効果を10倍、100倍に高めるブースト呪文があり、効果の高さの割に比較的安価で手に入る。そんな事していいのか? 当然ゲームは壊れる。敵のインフレに付き合うにはこちらも馬鹿みたいにインフレさせるしかない。そのためには高額の呪文が必要で、すなわち獲得資金ボーナス率のアップは必須(ボーナス率というパラメータがあり、高めると戦闘で得る資金が増えていく)。 このため、どのような攻略ビルドを組むにしても、倍率ブースト呪文とボーナスアップ呪文は必須となってしまう。 そして戦闘は敵を放置して戦闘時間いっぱいまでブースト呪文と能力強化呪文を連呼する作業となるため、周回プレイを重ねてもやる事は毎回同じ。 五十音表システムが良く出来ているので、インフレで全てを粉砕するゲーム仕様じゃなくても良かった気がするなあ(その場合、頑張って弾幕を避けるゲームになりそうだが)。 [h3]・マルチエンディング[/h3] 有名作品のパロディ呪文が多数登場して、召喚した動物が飛び交うバカゲーっぽい雰囲気の割に、ストーリーはシリアスすぎない? そして[spoiler]エンディングの大半は鬱エンド[/spoiler] 。 まあ、こういうギャップも有りだよね。 [h3]・メタフィクション要素[/h3] ゲーム冒頭からプレイヤーに向けてメッセージが届くなど、割とメタフィクション要素も豊富。 詳細は書かないけど、ちゃんと意味があるので良いと思います。 [h3]・おまとめ[/h3] なんだか初作品でありながら、シリーズ3作目みたいな雰囲気があると思う。 1作目が五十音表で敵弾を避けながら呪文を唱えるゲームで、2作目がその正統続編であれば、 3作目にしてマンネリ回避のために戦闘終了後も能力強化が引き継がれるインフレ要素を導入した、みたいな。それを1作目でやっちゃった、みたいな。 今言ったのと順番は逆になるが、インフレ要素を廃して呪文詠唱要素をもっと大事にした続編があっても良いように感じた。似た発音の呪文を多数集めて一度に複数詠唱する、みたいなゲーム性でも面白いのではないか。
動物が多すぎる!!!
クリア日: 2025/11/19 👍️
totemo yoi
エンドロールまでは到達しました。面白かった。何より魔法の詠唱システムが独創的。シューティング弾よけの変化形でこのシステムに落とし込むのは凄い。自分にはかなり難しくて途方に暮れたけど、工夫と試行回数でしのぎました。充分楽しんだんですが、別ルートの演出で画面酔い?に近い症状が出てしまったのでギブアップです
ストアページにあるように向き不向きがあるがハマる人はとことんハマると思うゲーム。
“弾幕ゲー”としての評価↓ お金を貯めて、スペルを買い、ステータスを上げる。 これを如何に効率よくこなすかというゲームです。(ノーマルENDを目指す場合) 通常モードで持ち帰れるのは己の経験のみ。 独特のシステムに適応し、文字の配置の相性がいいスペルを覚え、強いスペルを覚え、組み合わせて攻略を徐々に進める。 着実に進めている感覚が楽しく、ステータスを上げるか、さらに強いスペルを求めるか、都度塩梅も考えさせられるのも面白かったです。 ですが、このゲームの真髄は、“独創的な弾幕ゲー”という要素だけではありませんでした。 ストーリー面の評価↓ ベターではあるものの、最初から期待していなかっただけに想像以上の展開で驚かされた。 真相は良ければゲームで体感してください。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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