
This game has been elaborately produced, and the content is very rich. Welcome friends who like to nostalgize and play with RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
有没有交流群呢?金字塔三层怎么上四层找了一下午没找到。另外如果能加一个任务页面就好了,接了支线之后会忘记需要哪些物品还得回去问很麻烦,物品信息可以添加掉落信息,方便刷。
玩一会就卡死,烦死了
请问 一下 ,打不开游戏,老是显示应用程序错误是什么原因
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 34 reviews with recorded playtime.
普通难度打了7小时了 主线刚到将军坟,话说,这游戏一周目的爆率在我没开2倍的情况下 去做支线任务打材料有了一种梦回DNF60版本难度 那任务物品的爆率真的是相当的高(低)啊,就三个支线打15个材料我硬生生打了40来分钟
挺好玩的,就是怪物图鉴差几个强迫症难受啊,想加群问问发现找不到在哪儿看过了,另外驱魔卡的步数能不能加一点,起码遇敌几率一半的那种多加一点也好,有些需要去低级地图的任务,又不想打怪,走不了两步又要点进物品栏开,有点恼人。
搞不懂这个游戏到底是给人玩还是玩别人的,一周目选的最高难度,一开始练级困难杀一只怪就得回家(选的魔战狼分身是魔术师)后面魔术师升级拿了过群攻才比较好过一点,过了一个地点你会发现群攻又完全没啥用,被怪打几下就死速度也没怪快,使用道具或者必杀技还能卡速度先出手但是没啥用 后面等级高有技能了你会发现群攻又没啥用了基本都没什么成群小怪也不需要刷小怪了。boss是没什么难度的,就国师像个boss 第二就是这个任务材料问题:纯纯恶心人 杀特定怪掉特定材料吃爆率药都得刷N久,卡一个材料你没卡你一两个小时都有的,还有一些boss装备爆率是真的低还没保底,你可能刷个100次200次都不一定出完你全部角色的装备, 第三就是战斗问题:战斗画面开了快速都慢的要死让我怀疑在玩20年前的游戏,怪物死亡还得等怪物尸体慢慢退场,还有群攻技能打怪一个个显示伤害然后再死 第四就是这个周目问题;我请问做这个周目是纯消磨时间恶心人玩不下去的吗?主角等级要重新升级(重复角色不用重新升级)配角不用,纯折磨还有就是天赋技能全部要重新学 ,主线材料跟支线材料全部给但是任务全部要重新走一遍,全部人都要重新对话一次,路也得重新走,重复度极高。我打二周目解锁的那个boss拿武器,打死一次被传出洞穴又得重新走,打死一次又给我传出来,你是nc吗? 第五点就是这个地图还有藏宝图问题还有boss刷新问题:你这些东西难道不能整合一下或者有快捷键啥的吗,每次打靠背包点藏宝图又要找,地图也要找,你不能有地图直接打开M看吗 藏宝图挖的全是垃圾,地图宝箱基本百分之90的东西是垃圾,只有一些技能书能让你玩的舒服点,boss每次杀完都得打开背包点个B道具然后刷新还得选大陆 垃圾
游戏角色头像贴图难看,人物数值设置不合理,还有道具限制数量这个设定简直鸡肋,练级简直就是受苦,没乐趣!
游戏不错好好玩,可以加一个按钮跟队友对话,对话内容就是当前任务的提示或者一些游戏建议
刷刷刷,无聊的时候打发时间
之前买了一直没玩,最近时间比较多玩了一下,除了主角有点丑之外玩起来还不错,不知道二周目可以选择的人物会不会多一点。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $771 | 5 | 60% | $6.49 | |
| $587 | 5 | 80% | $5.99 | |
| $2.5K | 25 | 84% | $3.99 | |
| $52 | 3 | 100% | $0.80 | |
| — | 0 | — | — | |
| $0 | 245 | 92% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4K | 120 | 82% | $2.09 | |
| $4K | 71 | 38% | $3.99 | |
| $4K | 234 | 77% | $1.29 | |
| $4K | 86 | 66% | $2.99 | |
| $4K | 156 | 87% | $1.49 | |
| $4K | 425 | 65% | $0.49 |