
A crossover between the lucky and the unlucky! Lucky stamina!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Korean
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대사들이 너무 오글거리지만 재밌어요
"럭키 스태미나" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. What's the book about... oh boy. Here we go again. This is another one of those high school anime club dropout fan-fictions about... yep... the author relating his fantasy of creeping on/dating high school girls. The cringe writing is only matched by the sheer creepiness of all of this. I have to say it must be difficult having imaginary high school girlfriends when you're not allowed within 200m of a school. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 6 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 6 copies to satisfy the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
'싸이코지라이인러브'를 하고 이걸 하면 더 재밌게 즐길 수 있습니다!
가벼운 일상 코미디 장르의 탈을 쓰고있지만 지독하게 마니악한 내용. 그 마니악하고 병맛스러운 내용과 작가 공인 '악취미적인' 찝찝한 전개가 맞물려서 뒷맛이 끝내줌
모테키는 뭐고, 이세게 트럭에 치이고 무술왕이 되려면 어떻게 해야 하나요? 알려지지 않아서 그런가 공략이 없네
스토리 꽤 재밌음
Аркадная спортивная игра с мультяшной графикой: игрок участвует в мини‑соревнованиях и необычных состязаниях — от забегов до эстафет. Цель — побеждать соперников, набирать очки и открывать новых персонажей. Плюсы: динамичные мини‑игры — короткие раунды не успевают наскучить, держат в тонусе; яркий мультяшный стиль — красочное оформление и забавные анимации создают лёгкую атмосферу; разнообразие состязаний — несколько видов соревнований добавляют вариативности геймплею. Минусы: только корейский язык — интерфейс и подсказки не переведены, что затрудняет понимание правил; простая механика — геймплей быстро становится предсказуемым, опытным игрокам может не хватить глубины; ограниченная реиграбельность — после открытия всех персонажей и прохождения соревнований мотивация возвращаться снижается. Итог: лёгкая аркада для весёлой компании — подойдёт тем, кто ищет незамысловатые спортивные мини‑игры для коротких сессий, хочет посоревноваться с друзьями и расслабиться под бодрую музыку и забавную графику.
진아는 신이다
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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