
A crossover between the lucky and the unlucky! Lucky stamina!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: Korean
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"럭키 스태미나" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. What's the book about... oh boy. Here we go again. This is another one of those high school anime club dropout fan-fictions about... yep... the author relating his fantasy of creeping on/dating high school girls. The cringe writing is only matched by the sheer creepiness of all of this. I have to say it must be difficult having imaginary high school girlfriends when you're not allowed within 200m of a school. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 6 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 6 copies to satisfy the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
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Hours played at review time, across 40 reviews with recorded playtime.
[h1]Before I played 럭키 스태미나, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
대사들이 너무 오글거리지만 재밌어요
가벼운 일상 코미디 장르의 탈을 쓰고있지만 지독하게 마니악한 내용. 그 마니악하고 병맛스러운 내용과 작가 공인 '악취미적인' 찝찝한 전개가 맞물려서 뒷맛이 끝내줌
모테키는 뭐고, 이세게 트럭에 치이고 무술왕이 되려면 어떻게 해야 하나요? 알려지지 않아서 그런가 공략이 없네
하... 마지막 7번엔딩을 못봐서 진짜 한참 찾았다. 어디에도 정보가 없었고 유튜브에도 없어서 결국 못 찾는거 아닌가 했는데 다행히 스팀 평가 항목에 누군가가 댓글로 달아놓은 걸 찾아서 겨우겨우 엔딩을 봤다. 참고로 7번 엔딩을 보기 위해서는 히로인 두명의 이벤트를 골고루 보고 호감도도 비슷하게 맞춰놔야 하는 건 맞는데, 그거 외에 숨겨진 조건이 더 있는 것 같은데 거기까지는 모르겠다. 그냥 데이트 조건만 맞추고 선택지 바꾸면서 계속 하다보니 한 3번째 시도 끝에 마지막 선택지가 등장해서 7번엔딩을 볼 수 있었다. 게임 자체는 솔직히 말해서 허접하고 고등학생이 만든 수준에 가깝다. 하지만 무료인 마당에 뭘 얼마나 불평할 수 있겠는가? 시간이 아까운 수준은 아니라고 본다. 스크립트가 전반적으로 강한 항마력을 요구하는게 문제긴 한데, 나같은 경우 이미 그런 수준에 익숙해지기도 했고, 객관적으로 보더라도 그냥 뇌를 비우고 가볍게 즐기면 못 볼 수준은 아닌 것 같다. 하여간 엔딩수집 때문에 고생하긴 했는데 적당히 재밌고 흥미로웠던 게임이다.
진아는 신이다
3번 4번 6번 엔딩이 좋았고 5번 엔딩은 해왔던 실험에 성과가 없어서 슬펐고 7번 엔딩은 재밌었습니다!!
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 145 | 92% | Free | |
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| $12.1K | 40 | 92% | $10.99 | |
| $1.4K | 8 | 100% | $4.99 | |
| $740 | 4 | 100% | $4.99 | |
| $0 | 0 | — | $4.99 |