
《驯龙物语》是一款治愈系,新生代轻策略回合制游戏,玩家作为“驯龙师”被召唤前来,邂逅冒险伙伴,育成可爱萌宠,共战七罪暗王…展开一场充满友情与治愈的奇幻异世界冒险之旅!游戏在丰富的宠物系统基础上还添加了伙伴羁绊系统、坐骑技能和翅膀系统。让玩家以更轻松的状态,体验爽快的回合策略玩法。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 13, 2026. Before then readings were taken at different times of day, spanning 22 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 148 | 66% | Free | |
| — | 0 | — | — | |
| approximately $0 | 2.8K | 91% | Free | |
| — | 0 | — | — |