
漫无目的的都市、永无止境的日常。 这里没有超现实的人和事物,有的只是青春期的少年少女们上演的日常与非日常。 没有一件东西比现实更沉重,也没有一件东西比爱更深奥。 但问题是,你能爱上那个不完美、不梦幻、甚至满身疮痍的对象吗? 你能爱上你自己吗?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 13, 2026. Before then readings were taken at different times of day, spanning 22 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $108.4K | 451 | 90% | $12.99 | |
| approximately $10.1K | 401 | 82% | $1.39 | |
| approximately $7.4K | 61 | 87% | $7.99 | |
| approximately $1.7K | 34 | 71% | $3.99 | |
| approximately $1.5K | 6 | 67% | $9.99 | |
| approximately $0 | 0 | — | Free |