
在《小邦迪的奇妙冒险》中与小邦迪一同学习急救知识,拯救吴家于各种急症之中。
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一句话简评:科普精神可嘉,游戏性还需努力。 目前粗略地玩了半小时左右,之后体验完了继续更新评测。 ————以下是正式评测———— 总分:(不便于给出) 理由:这个游戏在急救知识科普方面做的非常棒,而在游戏性方面做的很一般甚至可以说是差。(不过考虑到这是高中生们的作品,不是商业化游戏,还是值得赞赏的。) 过于两极分化导致我无法给出评分。 一.急救知识科普:(9.5/10) 商店宣传页面里面有提到,制作组作为一个高中阶段的小组制作了本款游戏。他们本着科普急救知识的目的,因而在制作过程中查阅大量资料,并进行了汇总与整理。本人并非专业医疗人士,但是也看过一些急救知识科普,以及相关论文,医学书籍等。游戏内一共列出CPR,AED,烧伤/烫伤,气道梗阻的急救模拟。急救知识专业详实,通过RPG游戏中的战斗因素模拟急救场景。此外还有一些急救知识卡片,比如严重过敏反应的干预方法。本游戏中不仅仅列出了“常见”——仅仅只是相对“常见”的心肺复苏和AED科普,就连急救是采取行动的顺序等不常见科普知识都有列出。对于非专业人士而言,本游戏列出的急救知识应该是很够用了。 二.游戏性(3.5/10) 简评:作为RPG游戏的话,个人认为不合格。 二.1美术资源:(5.5/10)说难听点,简笔画风格挺吓人的。妈妈是个老奶奶形象也有点无法接受。游戏内美术资源也是在其他RPG中经常见到的东西,没什么新意。好在急救部分都是真人影像模拟,还能搞到AED这种东西,制作组的确用心。 2音乐资源:(7/10)没给我留下太深刻的印象,游戏内感觉有少部分时候音乐对不上气氛。但是BGM也不能算难听,中端水平吧。 3.程序设计(1/10):我知道这是学生们的作品,制作水平有限,但是有一说一,程序方面确实不行。我玩过的其他RPG都是走到更换场景的地方往前走自动更换,在这游戏里我头一次见识到还需要按回车的(而且还是两种方式混用)。第一次玩的时候我被困在地下室不知道怎么往上走,重新开始三次之后才发现要在梯子最开始的地方按回车而不是最上面。人物移动只能使用箭头而不能用WASD,最开始还挺不适应。在急救空间学习知识的时候没法跳过也不能取消,还在加载烧伤烫伤视频时卡死了好几次……此外各种穿过贴图给人感觉极度违和…… 另外再吐槽一点,急救空间里的急救不会告诉你病人出了什么问题……全靠记忆…… 不过倒不是没有可取之处,比如可以鼠标快速移动,存档机制合格,等等。 4.游戏性(2/10):可收集要素有隐藏物品,信物,物品和急救卡片。前两个没有什么扩展玩法,连收集到之后一句注释都没有……物品我玩到现在就一个AED,剧情需要时就给你,还不如设计成技能,白占用一个类别……已经被急救过的人物再次交互时毫无反应只是甩一下头……地图就是主角生活的小村子,没了。所以主线剧情通关后旧没什么可重复游玩的要素了(除了急救模拟)。剧情里面人物对话感觉是为了剧情安排而安排,联系不够紧密,对话也不够多。希望能在这方面上加以改进。对话貌似不能快进(这个我忘了)新手教程一般般,对玩法的引导不错,但是在操作方面指导不足(否则我就不会被困在地下室了)。出家门后身后会跟着一只狗子,不知道用意何在。模拟急救是通过战斗的形式来的,但是没有敌人的反击和全程指导使得难度大幅降低,精神一直够用,但是体力常常不够用……要么消耗精神回复要么回床上回复,感觉挺麻烦的。等级设置基本等于没用,就是按照剧情,前几次成功给升级,之后拉满到LV99,结果除了每次升级回满体力和精神之外毫无作用……装备系统也是没有。不过话说回来,这种东西本身也不太适合做成RPG,个人觉得做成真人互动影像可能会更好。 总结:制作组精神可嘉,但是做成游戏的结果还是暴露了很多不足,希望再接再厉,不忘初心,加油! 2021/11/25更新:已提名“最具创意玩法”奖
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Skip to the end for Chinese. 跳到中文结尾. (I apologize for poor translation) I have played this game through and came to the following conclusions. Overall: Recommended with pleasure. This game is a wonderful proposal of First Aid knowledges. Given that this game is produced and published by a high-school team, I am giving them credit for they consulted a large amount of first-aid skills and information during the production process and summarized them in a decent manner. The attempt to combine RPG gaming and first-aid knowledge is very innovative. They engraved the first-aid knowledge within “battles “and covered a broad sector that includes the usage of AED, the treatment of burns, the proper way to conduct CPR, and the emergency treatment of allergies. As a person who suffers from severe allergies, I appreciate the efforts of this team to spread the knowledge of treating allergic patients. I feel that in case of my sudden allergy attack, my chances of being saved could really be increased by this game. This is my main reason of supporting this game. I am also going to express my gratitude to the developers of this game for the efforts they made to spread first aid information that may save lives. However, despite an overall recommendation, there are certain issues: First, I strongly condemn the developers and the publishers for not supporting English and its poor performance on Mac OS. Second, to be completely honest, there is absolutely no entertaining factor in this so called “game”. Despite my previous appreciation of the attempt to combine RPG gaming and First-Aid information, it is really boring. As I went through the game, I never felt any factor that might make me more devoted in this game except the information it provides. Third, the music played at the starting screen was horrible. Fourth, some gaming settings are not player friendly at all, the tutorial is really hard to find, the movement control is horrible, the strange beginning by the death of mother, the useless setting of levels, and many more. The combination of RPG game and First- Aid was very crude. The worst part was that it is really hard to figure out how to get out of a basement, I had to try 4 times before I realized that enter key has to be pressed. Finally, the characters in this game are really scary, I would recommend better modeling of characters, especially the mother who seems to be 200 years old. Other features seem to be copied from RPG maker so, yeah. The real-life recorded videos were a bit awkward and seems to be the alternative of poor animation skills, but the information it sends is complete and acceptable. Final Remarks: This is a poorly programed game, but it sends a very good message and spread may useful skill. I’m recommending players to cut them some slack as they are only high-school students. May the team continue to improve this and spread the skills to more people. Chinese Translation (Done by Google for Chinese Players) 我一直玩这个游戏,并得出以下结论。 总体:愉快推荐。 这场比赛是急救知识的一个很好的建议。鉴于此游戏是由一个高中团队制作和发行的,我赞扬他们,因为他们在制作过程中咨询了大量的急救技能和信息,并以体面的方式总结了这些知识。结合RPG游戏和急救知识的尝试是非常创新的。他们将“急救”知识刻画在“战斗”中,并涵盖了广泛的领域,包括使用AED,烧伤的治疗,进行心肺复苏术的适当方法以及对过敏症的紧急治疗。作为一个患有严重过敏症的人,我感谢这个团队为传播治疗过敏性患者的知识所做的努力。我觉得,如果我突然过敏发作,这个游戏确实可以增加我被保存的机会。这是我支持该游戏的主要原因。我还要感谢该游戏的开发人员为传播可能拯救生命的急救信息所做的努力。 但是,尽管有总体建议,但还是存在一些问题: 首先,我强烈谴责开发人员和发行商不支持英语及其在Mac OS上的较差表现。 第二,说实话,在这种所谓的“游戏”中绝对没有娱乐因素。尽管我以前很欣赏将RPG游戏和急救信息相结合的尝试,但这确实很无聊。在玩游戏时,除了提供的信息外,我从未感到有任何因素可以使我更加专注于这款游戏。 第三,开始屏幕上的音乐太恐怖了。 第四,某些游戏设置根本不适合玩家使用,教程真的很难找到,动作控制太糟糕了,母亲去世的奇怪开始,关卡的无用设置等等。 RPG游戏和急救的组合非常粗糙。最糟糕的是,真的很难弄清楚如何从地下室出来,我不得不尝试4次,才意识到必须按下回车键。 最后,这个游戏中的角色真的很吓人,我建议对角色进行更好的建模,尤其是看起来已经200岁的母亲。其他功能似乎是从RPG制造商那里复制的,是的。现实生活中录制的视频有些尴尬,似乎可以替代较差的动画技巧,但其发送的信息是完整且可以接受的。 结束语: 这是一款编程不良的游戏,但是它发送了很好的信息,传播可能有用的技能。我建议玩家减少他们的懈怠,因为他们只是高中生。希望团队继续改善这一点,并将技能传播给更多的人。
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很好吃! 如果你玩这是游戏,你回去 harvard. 我爱这是game。 但是fortnite比较好。。。 但是可以。。。fortnite太好,所以那可以。 朴渊液液液液液液液液。操你🐎!👍👍👍👍
[h1]Before I played 小邦迪的奇妙冒险, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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