
"Physics World" is a fast-paced horizontal version of the decryption game. There are various colorful physical formulas in the scene, which represent some physical rules. Players can create favorable situations by changing the common physical rules.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
是一款还可以的游戏,但虽然是说是物理世界,但其实是非常简单的物理教学相关的解谜游戏,不能太纠结一些游戏里的物理知识会玩的更舒服一些,还有个问题,里面有时候会有一些小的bug,重新开始个几次会好。整体游戏到后面是有点重复,稍微会有一丢丢无聊。
Do NOT buy (yet?) The game is practically unplayable for some of us for some reason. In-game boxes could not be picked up, therefore there is no way you finish even a second level. I have no idea how this should play out normally, but as far as I can guess neither gravity nor friction force work the way they are intended to. And character's model is barely visible, which is probably a part of the ongoing bug.
回忆物理知识,还增加趣味性,用作孩子的物理启蒙有一定的用处,但是游戏有些关卡是比较难的,非常需要我们仔细思考。
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Hours played at review time, across 43 reviews with recorded playtime.
'what is gravity level 15' is so hard that i cant goal please help me
海星
玩了之后感觉我初、高中学的物理白学了 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⡀⠀⠀⣀⡀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⠀⣼⣿⣿⣦⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⢸⣿⣿⡟⢰⣿⣿⣿⠟⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⠿⢿⣦⣀⠀⠘⠛⠛⠃⠸⠿⠟⣫⣴⣶⣾⡆⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⡀⠀⠉⢿⣦⡀⠀⠀⠀⠀⠀⠀⠛⠿⠿⣿⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣦⠀⠀⠹⣿⣶⡾⠛⠛⢷⣦⣄⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣧⠀⠀⠈⠉⣀⡀⠀⠀⠙⢿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⡿⠟⠋⠀⠀⢠⣾⠟⠃⠀⠀⠀⢸⣿⡆⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⣠⣶⡿⠛⠉⠀⠀⠀⠀⠀⣾⡇⠀⠀⠀⠀⠀⢸⣿⠇⠀⠀⠀⠀⠀ ⠀⢀⣠⣾⠿⠛⠁⠀⠀⠀⠀⠀⠀⠀⢀⣼⣧⣀⠀⠀⠀⢀⣼⠇⠀⠀⠀⠀⠀⠀ ⠀⠈⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⡿⠋⠙⠛⠛⠛⠛⠛⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢾⠿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
许多关卡设计的很不友好。 休闲放松?玩了十几关有些增压上火。看游戏视频很难看出什么,大伙可以自己游玩一下感受感受,感觉不好可以退款。 创意很好,令人确实眼前一亮。作为玩家实际游玩过后我的评测结果是不推荐。 游戏设计之初可能想让玩家在游玩过程中更多的使用键盘,但是每次重新开始游戏时需要点击一下确认。而在许多符号方块堆积在一起时,抓取符号方块很容易误抓,改成鼠标点击抓取是不是更好一些.
我觉得可以优化一些操作,物理世界感觉鼠标不频繁,但就是许多些细节需要鼠标,我觉得甚至可以做成一个纯键盘游戏,不过我认为鼠标更好点,毕竟操作少,按键少,这里建议鼠标的右键代替E,左键代替F,右键也可以拿起物品,(因为思路不可能一下有的所以F更频繁,)之后鼠标的那个可以隐藏了,就单纯的吧鼠标弄成两个按键,之后呢,考虑到还有重生,切换鼠标隐藏,还有我想的画图功能,以及思考为主的话应该有疾跑和跑两种,可以降低人的思考量,所以总结下来就是一共有四个按键:重生,切换鼠标隐藏,画图,疾跑。其实挺简单的,tab常见的切换,直接用在鼠标隐藏上,shift疾跑,还有个重生和画图,重生比起画图不频繁,所以画图是E切换,重生是Q,这里建议重生可以弄成点完Q之后任意键就可以直接重生,建议鼠标右键。里面的一些设置是长按还是切换,是需要考虑的,其他的不需要,我认为这就是按键优化的最好方案。 加了疾跑啥的,挺建议除了更新地图之外,可以加地图背景设置,人物设置会更好。
给孩子买的,孩子很喜欢
还行
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Players by region
Where this game's players are, estimated from review languages.
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