
This world's most beautiful girl, visual noble. His fate is determined by his choice.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
스토리에 너무 불필요한 내용들이 많은 듯... 그리고 이 게임에서 가장 궁금한 점은 왜 발가락은 3개고 맨발이냐는 것이다. --------------------------------------------------- There seems to be too much unnecessary content in the story... And the biggest question I have about this game is: Why do they have three toes and walk around barefoot?
hahaha I don't speak Korean
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Trends
Modeled estimate over time.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
주인공 너무 씹 하남자인거 빼곤 완벽한 게임
최고의 게임, 그림, 스토리 전혀 기대 하지 않고 플레이 했지만 그런 게 전부 다 날아갈 정도로 잊혀지지 않는 스토리가 인상 깊었습니다. 앞으로의 한국 게임들의 미래가 기대될 정도로 인상 깊었습니다. 9월3일부터 무료화가 되었으니 혹시 유료라서 구매를 고민하신 분들은 ' 그 어느 여름날의 이야기' 를 꼭 플레이 해보시길 권장드립니다.
Bu dünyanın en güzel kızı, görsel açıdan asil. Kaderi kendi seçimiyle belirlenir.
그 어느 여름날의 이야기 is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This Korean "Choose Your Own Adventure" E-book is, of course, extremely badly written and cringey, and basically just has you trying to date the "author's" imaginary girlfriend/waifu or whatever. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 4 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 4 copies to satsify the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
[h1]Before I played 그 어느 여름날의 이야기, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
그림체가 익숙해서 구매햇엇는데 어느순간.. 무료로 바뀌어져잇엇다..
그랑엠파이어랑 그랑엠파이어:아마네 를 먼저하고 이 게임을 했는데 이렇게 세계관이 깊은 줄 몰랐네요 다른 시리즈도 그렇고 요즘 할 게임을 찾아서 좋네요!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.