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Languages: English**languages with full audio support
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Als ich diese Simulation sah, war ich sehr gespannt und voller Vorfreude, denn ich bin 2003 mit der Bundesmarine bereits selber durch den Suezkanal gefahren und war gespannt, wie dieser Simulator die Echtwelt umsetzt... Simulator??? Naja, nicht ganz! [u]Pro:[/u] - Interessantes Setting - Kann in Realzeit oder mit Zeitkompression gespielt werden - Sehr realisische Position von Bojen und sonstigen markanten Punkten / Gebäuden - Aktiver Schiffsverkehr - Echtes Kanalhandbuch (über 300 Seiten lang!) [u]Contra:[/u] - Keine Steuerung des Schiffes möglich - statische Radarschirme auf der Brücke (also ohne Funktion) - Kein Fernglas / kein Rundumblick möglich - Wasser und Wellen sehen zweckmäßig, aber nicht real aus - Man kann sich auf der Brücke nicht umsehen bzw. umhergehen (z.B. auf die Nock) - Es gibt keinen Funk (weder aktiv noch passiv) - An den Kanaleinfahrten enorme Framedrops auf bis zu 8 fps [u]Was kann man also machen?[/u] - Verschiedene Szenarien spielen - Im Hintergrund eine Live-AIS-Map laufen lassen (warum nicht als Fenster im Spiel bzw. auf einem Radarschirm???) - Vorwärts oder Rückwärts fahren - Geschwindigkeit erhöhen oder drosseln - Anker werfen oder lichten - Signalhorn betätigen - Scheinwerfer vorne ein- oder ausschalten Man kann das Schiff selber also nicht steuern! D.h. bis auf die Geschwindigkeit regeln geht der Rest alles automatisch. Man sitzt passiv da und schaut zu, wie der Lotse das Schiff wie von Geisterhand lenkt, während man selber im Grunde nix macht. Also ich hatte mehr erwartet und hoffe, dass sich dieser Simulator noch weiter entwickeln wird! Bis dahin erstmal Refund und Deinstallation. Schade!
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A lot has been improved just on the main screen before entering the ship. In the top right at the main menu there is a tab marked "Options". In there are simple to understand controls which I recommend you write down on paper, a note file if you have a 2nd screen or something.. Also in options is a briefing or some such name. That tells you what you are responsible for doing and what you are not. This is not for everyone. You need to not be after an exciting game with action. It is more for seeing what it is like on the canal. You do speed up and slow down, but, you don't steer left and right. That is auto piloted. Pros: Good for realism and education. It does look like the actual geography (been almost 40 years since I was there). If you have somewhere to go like eating dinner then you can leave it running and it will complete the trip. Negatives: It is slow... very slow as real life ships that size and weight are very slow in the canal especially. (I believe there are commands to speed up time passage if you like). I wish it had been initially released as an EA title rather than straight release. I have no idea why the price is as high as it is. It will have a hard time getting users. Get it on sale... the bigger the better. Most people need more to do and objectives that have challenges for them to remain interested. I don't know what the solution is for that, but, something needs done to liven it up a bit. Perhaps steering left and right added and have an actual business where you accept contracts to transport and get paid on those. Fines and damage penalties for screwing up. Anyway, it needs goals for players. Pressing F2 for save has no obvious sign it worked. It does work though. Changing views was a bit slow sometimes. I discovered that you can use the right mouse button to look around. That isn't listed in commands. I also noticed doing it at times added visual items in the sky sometimes that should not be there. As I mentioned... it would have been much better to start this with Early Access to fix problems. It is okay for some people as is. I would definitely get it on sale and not full price. Try it out and see if you like it. Leave some feedback whether you like or don't for the developer and why so he knows what he can do to improve the experience. Keep an eye on time and refund within Steam time limits if need be and perhaps try again after some months if you see updates have been made. If you can afford and would like to support a small one person developer then get it on sale or full price for sure. I do believe it has potential to be something good. The potential is why I am rating this up.
Just don't buy and refund while you can! I won't talk about the fact that all his "games" are downloading at 1 mb/s if not less (It's not my connection, but only his 90s "games") Ugly main menu background, this game is horrible and has rigid gameplay, graphics are from another century. It's uninteresting. Lack of action, the product seriously lacks work. Not worth more than 1$.
[h1]Suez Canal Simulator (PC) (2021) [/h1] Suez Canal Simulator seems to be an abandoned franchise from a American developer who liked to be identified as Jason Dial for some reason? I'm not sure why they chose this as their first project. I would assume that at some point in their life they took the trip themselves in real life and the experience was so enriching that they wanted to share it with others, but I couldn't find that being the case. Yes, this is a real time simulator. For instance, the first journey is open sea to anchorage, which takes about 5-6 hours. Most of which is you just looking at open sea. I can't really call this a game as you’re not really a driver of the ship, but more a sit along passenger going along for the ride on a predetermined journey path and this is the most voiced complaint among consumers regarding the franchise. You can't actually drive any of the boats other than throttle up and down, drop anchor, hoot horn and change camera angle. The developer was fully aware of this, but replied on his YouTube channel that in real life, there is only one captain of ship anyways. The other people on the ship do other things, like keep a watchful eye out. OK, granted. But what am I actually keeping an eye out for? Your spotting things of interest, actually has ZERO impact on outcome. Simply put, your nothing more than a meaningless passenger on a meaningless journey. There is no nature in the game to enrich the experience, there are no birds, schools of fish, dolphin pods, livestock of any kind. Likewise, there is no animated humans, some ships do have shadows of people displayed on ship windows as they pass, but that's it. The only life you will come across is passing ships, trains, busses and the very seldom car. Cities are ghost towns and statues and pyramids are just extremely trivial passing moments. The simulator can be summed up as one map, with 8 different journeys heading in different directions (north or south) at various points of Suez Canal. Each journey doesn't actually change anything of the landscape itself as far as I can tell. You can have bad weather, which merely just limits your field of view even further, but honestly why would anyone want to experience that on a 24 hr journey down the Suez Canal? There is also a day/night cycle and nighttime can look pretty with all the buoys floating around. My seafaring mutiny against the game is price. Let's break down the history of development... • Suez Canal Simulator released April 2021 $36.50 • Ever Given DLC July 2021 $21.95 • TI Oceania Supertanker Oct 2021 DLC $21.95 • Great Lakes Simulator Dec 2021 $36.50 • Stella Maris Bulk Carrier DLC Mar 2022 Free • Panama Canal Simulator TBA The Evergiven DLC was just added not long after the Evergiven blocked the Suez Canal in real life and I guess he was trying to jump off the hype at the time. The DLC just adds one ship for you to be a passenger of in one of the journey's which already existed in the game. One month later, he adds another DLC which is just one more ship to be a passenger of in 2 journeys which already exist in the original game. Then he tried to make another game using the same game engine which just required map changes. Then he released a free DLC to his original game, but that one is extremely bugged which offers even less in the way of camera angles. Then he was trying to produce another game using the same game engine, but featuring only map changes again. So, in total, Jason Dials franchise would cost you $116.90 whereas I can get a boat license in real life for $50.00 and I would recommend the latter much more in the terms of value. After some meditation, its plausible that connecting it up to an overhead projector and using it as a background mood enhancer conversation piece set to chill music at dinner parties might be of benefit to some, but i'm honestly anchored in thoughts what other values there would be in purchasing this. Jason Dial, real name Jordan, has done his homework and there was genuine initial effort here to produce a real time simulator, but being honest, like the Evergiven, I hope it’s only rescued from its blocked-up progress on the Suez Canal if it’s freed for educational purposes. The whole thing should be FREE. https://youtu.be/x5NOEaN8CG4?feature=shared My Reviews: https://store.steampowered.com/curator/6843548/
Game gives you exactly what it says
Leider nicht empfehlenswert. Im Vergleich zu anderen Simulatoren kein Spielerlebnis. Steuerung mangelhaft.
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