
摒弃传统三国游戏的数据对碰,实现对每个单位都进行独立的实时演算。国产单机三国游戏,尽可能在保留三国历史原貌同时还原壮观的冷兵器决战场景。
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩到后面 电脑完全不出兵了 毫无体验
好玩
一个字烂~进去就卡不动了~
更新吧!!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
讀了超過5分鐘,進不去教程,連退出也沒反應
三国群英2缩水版
虽然很简单,但是很适合打发时间,对于成就控不错,称帝模式不清楚触发条件是什么,有时候才5个城也会触发。
我很想碾压的感觉 所以我一直憋着出装 结果好不容易装备到35级装备 被NPC平推了 完全兵种 阵法克制 没有将领领兵的优势 纯堆拼兵 兵少你就一定死 你强对面也强 所以根本没有养成的感觉 就是开局就要厮杀 不能等 而且经济补兵根本不可能那么快无脑打 等一会 城里就满人 你一次只能出5个人 下一队5个 5个打输了 就要撤退 撤退容易被人斩掉将领 那怎么搞 不能一次多派点打么? 什么机制
很好玩的一款游戏 希望作者吧游戏越做越好 专属武器 建模多做点 猛将吕布做的太拉跨 希望做的厉害点 别丢了三国第一形象的人物
节奏太慢了,一个部队只能5个武将,后期对面都是满人,必须先派1到2个部队打一下,太麻烦了一点游戏体验都没有
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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