No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
阿拉宁波人自己的游戏! 【花样玩法】 三人地主、宁波地主、舟山清墩...真人对局,总有一款适合你! 奉化明扣、千变双扣、超级关牌...组队协作,斗智斗勇! 宁波/奉化/象山/慈溪/余姚/宁海/北仑/舟山...本地麻将,妙趣横生~ 【正宗规则】 方言配音,地道打法,还原纯正的热血对局! 休闲模式,好友约战,闲暇时间来一把! 【免费领奖】 天天壕礼,悬赏任务,凭实力,赢奖品! 领奖中心,花样福利,玩游戏,拿奖励! 【电视赛事】 高手争霸,公平竞技! 参与海选,直通《开心大赢家》《第5擂台》《牌轩下茶馆》电视赛!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.