
Centuries after The Flood, only dangers and mysteries remain. Venture into the beautiful and deadly ruins of Galaia in this small adventure full of big moments where your curiosity will be rewarded.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
engaging and addictive experience!! hard at start but the improvement with each run and secrets to discover make you unable to stop!! the art is really pretty too!
Short and sweet, well executed concept, would happily have played longer with more content!
This is an EXCELLENT rogue lite. The art is wonderfull and the music is amazing. It's true that it will not give more than 6-7 hours of play but the concept is good and I really enjoyed the time spent here. If you like this genre, you should really giove it a chance for the price it has. As a suggestion for devs, I noticed than when exiting the game, progress is not saved for next session. If that is not possible to add, I'd simply add a confirmation message before exiting the game. Also noticed that some relics are quite overpowered than others making them always a must. In this game genre is easy to add more content so I encourage you to keep working on it as DLCs.
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Hours played at review time, across 40 reviews with recorded playtime.
extremely enjoyable little game with many interesting secrets! i 100%ed it in a single play session because i just couldnt stop :D definetly a must buy if you want a short and enjoyable roguelike
Awesome game with many little secrets and a beautiful art style!
A sweet, short and solid little bullet hell roguelike. Doesn't really break the mold but does enough to stay interesting throughout it's brief playtime. It gets surprisingly difficult in some sections and there's a decent amount of secrets to find. Well worth the asking price. My only real complaint is that I wish there was an auto-fire option so just pushing the right stick fired rather than having to hold down RT. My hand hurt after about an hour of playing since you pretty much always want to be shooting.
meh
This was a really fun 1-evening roguelite to play. Controls were simple and designed to be used with a controller. The game is simple, not deep, but provides plenty of opportunity create different types of gameplay. The story of the game is simple, doesn't tell much, but has me wanting more. Several 'rooms' you can enter have requirements that sometimes must be met to activate the secret part of them, and I LOVED trying to solve them. I really wish there were more than just 3 acts. I was ready for acts 4-10. The bosses were so much fun, I just kept wanting more.
Charming and fun! Short lil action roguelite with fun build options and genuinely compelling secrets to explore, that doesn't try to overstay its welcome. There's not a [i]ton[/i] of replay value in here in terms of build variety, it feels more like an adventure game built on the roguelite framework: once you crack the code, you can put it all together to do a final successful golden run and feel like you've Truly Finished. (I haven't actually succeeded at this yet, I've got the pieces but I'm working on the final execution!) It also delivers well on its beginner-friendly but advanced-welcome promise imo. I'm pretty medium-ish at games like this, and I felt like the learning curve was gentle enough that I could sit down a relatively new gamer and they'd do well, but also I'm having genuine trouble closing it out! Good stuff, a strong tight package, well done! Btw, I had a bit of trouble with the twin-stick aim, I'm not very experienced at it and found my shots often sailing by enemies. I decided to just ignore that and take advantage of the auto-lock-on: if you don't touch the aim stick at all, it chooses the nearest enemy, and aims perfectly at it. Less precise battlefield control, but that's just fine for this game imo!
Its not going to be your next "forever" roguelite, but its fun for a few runs. Plenty of good ideas and pretty interesting little hidden things to discover.
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Players by region
Where this game's players are, estimated from review languages.
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