
Survive with Fluffy Friends! In this 3D Survivor-like Action Roguelite, you Control adorable animals, Defeat swarms of enemies and Tame them to your Royal Companions! Utilize Skill Enchantment system to combine 20+ skills with 70+ Enchantment Cards to forge your unique builds!
Modeled estimate, not a reported figure. How we estimate →
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About
The game now fully support English, Japanese and Chinese.
You can use both Controller and Keyboard to play the game.
In this 3D Survivor-like Action Roguelite game, you will Control adorable animals,
Defeat swarms of enemies and Tame them to your Royal Companions!
Utilize the Skill Evolution and Skill Enchantment system,
Combine 20+ skills and 70+ Enchantment Cards to forge your unique builds!

Dive into fast-paced, 15-minute 3D battles where you sweep out thousands of enemies at once!
Watch the screen fill with damage numbers as enemy hordes melt before your storm of skills!

Combine 20+ Unique Skills with 70+ Enchantment Cards to fundamentally change how you fight.
Turn a simple Tornado into a screen-clearing Firestorm, or make your Summons split into an army!
With 1,000+ Combinations, experiment to find your own Game-Breaking Synergy!

Every monster you see—from goofy minions to terrifying Boss can be tamed.
Defeat the 30+ enemy types for a chance to add them to your squad.
Build your very own "Fluffy Army" and never fight alone again!

Toggle between Immersive 3D Third-Person View and Classic Top-Down View at any time!
Zoom in to feel the adrenaline of close-quarters combat and the scale of the swarm,
Zoom out for a tactical overhead view to plan your battle strategy perfectly.

Death is just the beginning!
Earn Gold from every run to unlock the Talent Tree, or Buy permanent upgrades in the Upgrade Shop.
As you grow stronger, you will uncover harder difficulties.
Are you ready to unlock Legendary Pets and face the Ultimate Challenge?
If you enjoy the quick, build-focused loops of survivor/roguelite games, this one’s for you—and if you want extra cuteness, bring the pets along!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
附魔系统有意思,技能流派还挺多的。 最喜欢把龙卷风附上火焰,还有弓箭附上爆炸,强无敌! 有局外成长和技能树,肝一阵子之后打噩梦难度会轻松不少。 宠物系统蛮特别,但现在某几只Boss级的搭配起来特别强几乎是必选。 现阶段内容够我玩上一阵子了,期待后续更新更多宠物和附魔。
《毛茸茸幸存者》把那种“一局短平快的割草爽感”和宠物收集玩法拼在一起,玩起来上头。核心循环很直观:入场→吃怪发育→拾取灵魂或掉落→把灵魂转成宠物→打BOSS或跑无尽。每局时长偏短(典型15-20分钟档位),节奏干脆利落,适合碎片时间或者想随便来一把的玩家。画风走软萌路线,角色和宠物都圆滚滚、颜值高,配合简单直观的操作,会很容易被萌化然后继续肝下去。 游戏目前给出了4个角色,每个角色都有独一无二的天赋树,72种附魔,41个宠物伙伴,作为一款售价在20左右的游戏来讲体量相当充实了,同时游戏内给予了4个地图,三档难度模式和无尽模式,喜欢“刷刷刷”的玩家也能玩相当长的一段1时间,每种技能都可以升级和进化,玩法流派还是相当丰富的。 机制上做得最有趣的是“附魔+宠物”这对组合。武器、技能在局内可以获取附魔词条,像是给龙卷风套上火属性、给弓箭加爆炸之类,会产生意想不到的联动;而宠物既能做为输出也经常带有buff或辅助效果,能把一个普通技能拉到“半个构筑核心”的层次。因为局内成长和局外元成长并存,你既能靠一把神装carry一把跑,也能慢慢把外圈的技能树点满,把噩梦难度慢慢吃掉——这种短期爽感加长期目标的设计很耐玩。 现在最大的问题在于平衡与经济。部分Boss级或特殊宠物组合过于强力,几乎把其他选择压成“次优”,影响了构筑多样性;另一方面,局内货币/奖励有时显得过少,某些关键升级或替换太贵,会削弱尝试新流派的动力。建议后续补丁里开发者把宠物强度做更多分层调整,并微调关卡收益或增加小额通关奖励,让玩家更愿意多次尝试。 游戏关卡难度线性提升,还有各种关卡内任务可供玩家选择完成,比较难受的是游戏的UI较为简陋,并且部分文本未完全汉化,同时角色刚开始没有全部解锁,最高分辨率只有1080P,游戏有全球排行榜功能,打榜玩家应该会很喜欢,希望上述的问题能在未来的版本种进行优化。 体验建议:开局优先稳住基础输出与生存,遇到合适的附魔不要犹豫做叠加实验;被动技能的选择很关键,部分“必带”宠物在当前版本里确实能显著降低失败率,但中后期可以尝试替换以提升趣味性。 总体来说,这款游戏把“被毛茸茸小伙伴围着割草”做成了真正的系统乐趣——如果你喜欢轻量级roguelite、宠物养成和多种附魔构筑,它值得买;期待开发者继续调整平衡、增加更多宠物与附魔词条,以及完善云存档与中文成就等本地化功能。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
The gameplay feels satisfying, and there are tons of builds to mess with. Once you start experimenting with skills + enchants, it gets really addictive. Overall a solid 3D survivor-like game.
这游戏最吸引我的是宠物收服系统。以前玩幸存者类游戏都是无脑杀怪,然后走自身强化这块的路,这次看到怪堆里那些圆滚滚的小东西能变成队友,确实有动力多刷几把。目前抓到的宠物里,有些Boss级确实强,带上之后打高难度舒服很多,但真正实用的不多,当成图鉴收集还可以吧。附魔系统挺好玩的。对局里面特效乱飞....刷屏的时候看着挺爽。技能组合我还没全试完,但已经找到一两套顺手的流派,游戏的bd构筑还是可以的,不说有特别深入,但现阶段的内容体量来说可以玩很久了,有喜欢这类型的游戏的玩家可以入手试试!
Fast runs and a great horde-clearing feel, with lots of room to experiment with builds. At first it looks simple, but once you start stacking enchants things can get pretty wild.
毛茸茸可爱的动物,狗骑士和兔弓手,还有其他可爱毛茸的小动物。 [h1]简介[/h1] 《毛茸茸幸存者》是一款标准的类幸存者游戏,局内外的成长,多个不同的角色。玩家将会在轻松愉快的森林中快乐割草,击败敌人获取资源,升级提高属性。挑战更高的难度,更多的怪和更强的boss。 [h1]局内外的玩法[/h1] 局外的主要资源是金币,局内则是经验,通过升级增强技能或者是学会新的技能,但本作最有意思的就是技能附魔,在获得特定的附魔后,可以选择一个技能附加在上面,可以让这个技能获得新的能力或者是拓展出特性,增加效果之类的。局外的话就是各种用金币的解锁角色、增加天赋,不过天赋都是一些基础类的强化,在多个技能中选择几个作为主要技能,用来构筑角色技能。装备合成系统,百余种装备都可以通过组合进行合成,提供丰富的构筑搭配。有多个角色可选,多达20多个角色任意挑选,每个角色都有各自的特色和能力。战斗开局有可选难度,每波开始之前都可以选择难度的高低。 [h1]毛荣荣特色成长[/h1] 玩法上就是类幸存者游戏机制,自动战斗,但带有路径的攻击会朝着鼠标的法相发动,也就是说除了走位,还需要用鼠标指向攻击的方向,玩家走位躲避伤害和攻击还有捡地上的经验。在本作还有一个好玩的,就是在游戏开始前可以选择一个小宠物,默认的宠物就会帮助玩家拾取各类东西,在初期也是个不错的帮手,到后面有钱了可以解锁更多功能的小宠物。老实说这类肉鸽不太讲究手感、反馈啥的,爽就完了。而且本作一局的时间不长,但节奏非常的快,而且还有各种炸弹、boss战地图地址这些需要玩家去完成,当然奖励也非常的丰厚,而且肯定会给技能的附魔。完成了生存挑战后,会进入最终的boss房,1对1的面对最终的boss。 [h1]总结[/h1] 总的来说,《毛茸茸幸存者》是一款非常标准、纯粹的类幸存者玩法,最为特色的就是技能的附魔拓展玩法,战斗的节奏非常的快,这种高强度和密集的战斗玩起来非常的刺激和爽快,还时不时的会有boss、地图机制需要玩家完成,也在一定程度上调节了游玩的节奏,一局游戏的最终boss战挺难的,主要就是看10分钟内的成长程度,推荐给那些耐得住寂寞,喜欢肉鸽类幸存者这类的玩家们。 [quote] [b][u]❀自由撰写真实的游戏评测❀[/u][/b] [b]❀欢迎关注→❀[url=https://store.steampowered.com/curator/44119519]自由评测[/url]❀←鉴赏家❀ ❀欢迎加入→❀[url=https://steamcommunity.com/groups/Liberty_Curator]自由评测[/url]❀←鉴赏组❀[/b] [/quote]
[h1] 「♥毛茸茸幸存者♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] 毛茸茸幸存者是一款非常经典的类幸存者玩法游戏,游戏中玩家将操控毛茸茸的动物朋友们,利用多样的技能组合和宠物来对抗四面八方袭来的敌人,游戏分为两个模式,一个是传统的计时模式,撑到10分钟,打败最终boss,另一个是无尽模式,看看你能够在无尽的敌人中坚持多长时间。有多位角色可供解锁,有专属天赋树也有强化道具,还有宠物可以辅助玩家战斗,丰富的局外养成也让玩家每次尝试都比上一次更强。 [h2] 「♥游戏内容♥」 [/h2] 游戏的玩法是标准的不能再标准的幸存者玩法了,敌人从四面八方进攻,玩家会自动攻击,捡经验升级,升级后选择技能强化,不过游戏每次升级的时候,会有三个选项。刷新,顾名思义就是重新roll技能,不用多说。升级,这个次数是最少的,但是是最有用的,可以将你现有的可选技能升级品质,普通升稀有,稀有升史诗,史诗升传说。第三个是非常新颖的交换系统,比如刷出来一个传说品质的技能升级,但是你不想要,你可以把这个传说这个词移到另一个技能上,进行品质交换。 两种战斗模式也不必多说了,一个是坚持十分钟撑到boss来袭打败boss,另一个是在无尽的敌人中进行战斗,挑战自己的极限,游戏中有4中难度可以选择,还是比较自由的,而且还有很多的限时任务会在每次游戏时出现,解决限时任务还可以拿到宝箱。最后就是这些局外养成内容了,什么宠物系统啊,技能树之类的,需要花费金币升级的,每次游戏都会给奖励,肝肝肝爽爽爽。 [h2] 「♥总结♥」 [/h2] 毛茸茸幸存者是一款难度不高的幸存者游戏,玩法上虽然没什么新颖的地方但是优化十分不错,喜欢刷刷刷的玩家应该会十分喜欢这款游戏,丰富的局外养成和宠物系统让每一次游戏都会有新的成长。推荐给喜欢类幸存者的玩家入手游玩。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
[h1]毛茸茸幸存者简评[/h1] [hr][/hr] 毛茸茸幸存者是一款比较独特的类吸血鬼幸存者游戏。游戏主要融合了动作类肉鸽和刷宠的模式。其中玩家可以操控4名角色在4个地图中进行冒险,而冒险分为无尽和限时,限时10分钟,无尽则是无限时间,在通关一局游戏后会有对应的分数出现,玩家则可以将分数上传至排行榜,和全世界玩家进行比拼谁的流派bd更好运气更糊! 游戏的玩法其实就是大家所熟知的幸存者,只不过特殊的是玩家可以选择自行更换视角模式,像是那种身前跟随视角,还是有比较新奇的体验的。而进入战斗玩家拥有四个技能栏,第一个技能是默认的,剩下三个需要玩家自己选择的。技能方面每升一级会有对应的三选一肉鸽升级选项,有着不同的稀有度,不过更好的是游戏给的重随和升级选项非常之多,比如我有一个蓝色的我可以直接升级更高等级的数值技能!算是官方外桂。 最特殊的则是游戏的附魔,分为人物附魔和技能附魔,能够添加额外的特殊词条,而且技能升满级了也可以有额外的特效,比如第一个角色初始普攻满级会发射剑气等等。附魔我认为是本作最有意思的,技能附魔有着像是攻击越来越大等等。人物附魔也是有超多,比如像是巨大化,还有复活的神技等等。都是可以让你在游戏内爽玩的。 总的来说现在市面上有超多的幸存者类别的游戏,而本作的制作组仍然选择这个赛道并且算是走出了自己的独特的理解。附魔之间的相互结合,而且还有宠物的添加进来让整个游戏的bd组合非常之丰富。四个人物四个地图,每一局内还有着特殊的局内任务可以去完成等等,都让游戏的可玩性变得丰富。作为一款小甜品级别的游戏,本作质量还是相当可以的。比较推荐喜欢幸存者的玩家前来体验。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
FuwaFuwa Survivors is a colorful and energetic roguelike action game developed and published by the Japanese indie developer 開墾魂. It belongs to the increasingly popular “survivor-style” subgenre of action games, where players face endless waves of enemies while gradually building an increasingly powerful character through randomized upgrades. While the basic structure may feel familiar to players who have experienced similar titles, the game sets itself apart through its cheerful aesthetic, whimsical characters, and a gameplay loop that emphasizes accessible chaos over punishing difficulty. The result is a fast-paced and visually playful experience that thrives on short sessions, experimentation, and the thrill of watching a once fragile character evolve into a screen-clearing powerhouse. At its core, the gameplay revolves around surviving continuous enemy waves within a confined battlefield while collecting experience gems and power-ups scattered across the map. Players control their character with simple directional movement, while most attacks activate automatically or on cooldown timers. This design shifts the player’s attention away from complicated button inputs and instead emphasizes positioning, situational awareness, and strategic upgrade choices. Early in a run the player may feel relatively vulnerable, dodging small groups of approaching enemies and carefully collecting experience orbs. However, as levels increase and upgrades accumulate, the pace of the game accelerates dramatically. Weapons multiply, attack patterns grow more elaborate, and the screen gradually fills with projectiles and special effects as the character transforms into a devastating force capable of clearing entire clusters of enemies. A defining element of FuwaFuwa Survivors is its roster of soft, fluffy protagonists. The word “FuwaFuwa” loosely conveys the idea of something light, fluffy, or soft, and the game embraces this concept wholeheartedly through its charming character designs. Rather than traditional heroes or warriors, players control adorable mascots that resemble plush animals or fantasy creatures. Each character begins with a unique weapon and passive trait that shapes their starting playstyle. Some specialize in rapid projectile attacks that pepper the battlefield from a distance, while others rely on close-range abilities that allow them to slice through surrounding enemies. These differences encourage players to experiment with multiple characters, discovering how different starting abilities influence the flow of a run and what upgrade paths complement each character’s strengths. The weapon and upgrade system is where the game’s strategic depth truly emerges. Throughout a run, players repeatedly level up and choose between several randomly offered upgrades. These may introduce entirely new weapons or strengthen existing abilities with additional projectiles, faster cooldowns, wider attack ranges, or new status effects. As upgrades accumulate, they often combine in ways that dramatically alter the pace and feel of the game. A build focused on rapid-fire projectiles might flood the screen with endless streams of attacks, while another might rely on powerful area-of-effect abilities that obliterate large enemy groups at once. Some weapons can evolve into stronger forms after meeting certain upgrade conditions, creating moments where a player’s build suddenly becomes far more powerful and dramatically shifts the momentum of the run. Enemy progression plays an important role in maintaining tension throughout each session. Early waves introduce slow-moving creatures that allow players to learn movement patterns and establish their build. As time passes, enemy numbers increase and new varieties appear, including faster attackers, tougher units that absorb more damage, and large enemies that function almost like roaming bosses. The battlefield becomes increasingly crowded, forcing players to weave through narrow openings while relying on their evolving arsenal to maintain control. Occasional elite enemies provide additional challenges and often serve as checkpoints that test whether the player’s build is strong enough to continue surviving. The game’s visual style contributes greatly to its charm. Bright colors, smooth animations, and soft character designs create a friendly and inviting atmosphere that contrasts with the relentless enemy swarms. The environments themselves are relatively simple, but the growing number of attack effects and enemies quickly fills the screen with lively motion and visual energy. Despite the escalating chaos, the visual presentation remains readable enough to allow players to track their character and incoming threats. This balance between spectacle and clarity ensures that even the most intense moments remain manageable rather than overwhelming. Audio design further enhances the experience with upbeat music and lively sound effects that reinforce the fast-paced gameplay. The soundtrack maintains an energetic rhythm that keeps players engaged during long runs, while attack sounds and enemy defeat effects provide satisfying feedback for each successful action. Though the audio elements are not overly complex, they complement the playful tone of the game and help maintain the constant sense of momentum that drives the action forward. Replayability is one of the game’s strongest features. Because upgrades appear in different combinations each run, players are constantly encouraged to try new strategies and experiment with different characters. Unlockable content gradually expands the roster of playable characters and abilities, providing long-term goals for dedicated players. Each run is relatively short, which makes it easy to jump back in and attempt a new build immediately after a defeat. The addictive cycle of leveling up, unlocking new abilities, and pushing for longer survival times keeps the experience engaging even after many sessions. That said, FuwaFuwa Survivors does show the limitations common to smaller indie projects. The environments lack significant variation, and players who spend many hours with the game may begin to notice repetition in enemy patterns and map layouts. The core gameplay loop remains largely unchanged across runs, meaning the long-term appeal relies heavily on the enjoyment of the upgrade system and the pursuit of stronger builds. For fans of the genre this focus is often more than enough, but players seeking a strong narrative component or complex progression systems may find the experience somewhat lightweight. Even with these limitations, FuwaFuwa Survivors stands out as an entertaining and charming take on the survivor-style formula. Its playful visual identity, accessible mechanics, and satisfying upgrade system combine to create a game that is easy to learn but difficult to put down. The whimsical character designs and vibrant action give it a distinct personality that separates it from many darker or more serious titles within the genre. For players who enjoy arcade-style roguelike action and experimenting with powerful ability combinations, the game offers a delightful and chaotic experience that rewards persistence and creativity. Rating: 7/10
谁能拒绝一只圆滚滚的毛茸茸小动物在怪堆里割草求生啊!刚看到游戏画风就被戳中萌点,软乎乎圆滚滚毛茸茸的各样小动物...每只小动物都自带治愈buff,完全是猛男必玩款!游戏还贴心了给出了过肩视角,在软萌里透出了硬核感脚,不仅增加了战斗演出和魄力表现,也仿佛是怪物猎人附体有了大作的体验。 一些基本功方面,如按钮布局,音效配合,易用便捷,跟手响应等,能看出来作者的心意和付出;对于一个小厂来说,能呈现出这样的效果已经ok了,个人感觉也可以,可以打call。如果还在犹豫,可以看看更多评论和商店演示,或者点击demo按钮,是骡子是马再多多感受综合评估一下,到那时再决定是否入库吧。 目前问题,成就也需要中文。可长期游玩的游戏需要云存档,方便有的玩家需要换机并保持相同体验。可推出支持者dlc方便不差钱大佬更多支持。如果可以,建议增加steam点数物品,如贴纸表情背景等,有的玩家会为了独特的装扮来入库游戏,这样即可增加游戏更多受众可能。
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