
Future Unfolding is an action adventure that is all about exploration. Your goal is to unfold the mysteries and solve the puzzles hidden in the beautiful landscapes around you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, French, Polish, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
即使有脱离卡关这个键仍然不能让我脱离迷惑
画面色彩不错 音乐挺清新,会随着行动出现不同的音 禅意 但是 过于禅意 解谜游戏一丁点儿的方向不给 确实是会让玩家丢掉玩下去的动力的
When I initially bought this, I played a little, didn't quite know what I was doing, and put it down. Having picked it up again in the last couple of weeks I now realise that not knowing was the whole point. This game tasks you with exploring a beautiful and mysterious world, slowly unraveling the mechanics behind it, picking up hints of story, it has a dreamtime-like feel in the lore and visual style of the map you'll expand as you venture further. I haven't completed the game, I don't know if I even will, but I've already thoroughly enjoyed my time with it. The game may look like a top down walking simulator, but do be warned that there are times when reaction times may be important to avoid threats. I don't know whether there might be ways to explore without needing fast reactions, it does seem like a game that could benefit from an easy/god mode to make it more accessible to more casual or less able bodied players. I'm wittering, this is a lovely game that makes a point of letting you learn its secrets on your own.
很温柔的一款游戏,画面色彩也很棒,适合一个人慢慢探索。
I can see some potential here (or maybe I see aspects that were carefully placed so the game looks like it has potential), but my experience was just VERY disappointing at the end of the day: - You start with no goal or indication of what to do, you just explore aimlessly, but the world is procedurely generated, so you end up just walking around A LOT, and you end up backtracking A LOT more than doing anything else. - You can explore the map off the beaten path, and each world is HUGE! But exploring is not rewarding at all. You have to spend a lot of time just seeing more and more trees until you reach a point of interest. - The random order at which stuff are thrown at you make the mechanics too obstruse. For example, you find the rabbit soon in the game and it can create a bush, but I only found out a use for the bush on the 2nd world (and each world takes a LONG time), and only knew of that use because I looked it up. - There's no real story. Everything is just too vague. Sometimes you find a creature that will tell you random vague self-help messages totally out of context or order, and that's about it. Throughtout my whole experience, I saw no purpose in my explorations. - The game calls itself an "action adventure". There's no real action. This is more a walking simulator. - This game is INSANELY repetitive. You walk around A LOT (I can't stress this enough), only to find a procedurely generated obstacle you've probably faced before, with some little variants that don't feel different at all to be honest. - You can interact with animals, and some of them wil lhelp you a bit, but barely. Enemies are either very easy to avoid or really annoying, depending on the amount they cram into a given area. Also, there are some plant interactions that made no sense at all to me, I still have no idea of what they do. Everything is very obscure and make little sense. There's no feeling of reward in trying stuff out. - Since you spend most of your time running through woods, it REALLY sucks that (1) you have stamina for running and (2) bumping into the trees will slow you down. You're just making the game artificially longer. - Deaths mean little to your progress, but they're cheap, and sometimes they force you to backtrack a LARGE area. For example, you take the wrong turn, you die, Use the wrong teleporter, you die. - Whenever I finished covering an area on the map, and then I saw the size of the next and figured the world was even larger than I'd expected, I just felt annoyed "ugh, more ground to walk over", instead of "great, more interesting stuff to explore!", because there's nothing interesting to explore, seriously! Basically, this "game" is really uninteresting, boring, and repetitive. I've played for 5 hours and it felt like 15, And I didn't even finish world 2, which was dragging way too long and felt like it was 3x as large as world 1. There's no sugar-coating, Future Unfolding is just a plain experience that looks pretentious enough to make you think "oh, I think there's something here", but actually there's nothing. Nothing. Maybe the whole point of the message here is that "life is meaningless", in which case, "yeah, that's obvious, but I'd rather have fun while I'm at it". Don't even bother!
Mystère, douceur et exploration sont les 3 mots idéaux pour résumer the Future Unfolding.
I can do exploration games. I found this one though not to be that appealing and it's very repetitive.
Beautiful, engaging, intriguing, relaxing.
I have no idea the hell I've played, but now I feel spiritual af.
这游戏太棒了,一个纯探索游戏,探索感太棒了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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