
The FUR Squadron faces a mysterious threat during what appears at first to be routine virtual reality training.
Modeled estimate, not a reported figure. How we estimate →
About

An arcade space shooter which follows the adventure of a team of elite pilots during what seems at first a routine training in virtual reality.
In this mind-blowing journey through retrowave aesthetic environments and synthwave music you will shoot your way through the simulations (or not?) of the units and minions of the evil Skal Empire.
FUR Squadron keeps the gameplay of classic 90's on-rails shooters alive, while bringing it up to date with even smoother controls and a refreshingly modern and sleek visual style.
An action and narrative-driven on-rails adventure with a classic 90’s shooter flair.
Smooth and quick gameplay through levels full of enemies and massive bosses. Unlock their secrets and power-up your star ship for maximum performance.
Six Levels. Three levels of difficulty piloting a variety of ships.
Original synthesizer soundtrack to match the retrowave aesthetics.
Steam Deck compatible.
A lovely axolotl!
The story of FUR Squadron is set in the middle of routine virtual reality training. However, an unknown threat bursts onto the scene and endangers the lives of the team. Could the dreaded Skal Empire be the one behind all of this?
The fur_net system developed by Axel Mex shows low poly graphics rendered with a retrowave aesthetic. Of course, the whole adventure is accompanied by a synthwave soundtrack to match the graphics. Because work is best done in style.
Blaze Mustela is the leader of the FUR Squadron. He is brave and determined and is always focused on accomplishing the mission. When the going gets tough, he keeps his cool and helps his team get through the situation.
Kiro Nax had an accident that prevented him from flying with his own wings. Determined to take to the skies, he learned to pilot and has shown enormous talent at the controls. Now he is a valuable member of the squadron who likes to show off, even if that can get him into trouble.
Axel Mex was abandoned as a tadpole, but ended up being adopted by Blaze and recruited as a member of the FUR Squadron. Her curiosity led her to become an expert in technology. Within the squadron, she serves as their engineer and computer expert as well as a pilot. Always cheerful, she does not hesitate to face the bad guys in order to protect her new family.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Inicio comentando lo único que me parece mejorable del juego y es su duración, es un juego que le faltaría a mi gusto 5 niveles más. Dejando de lado eso está buenísimo, en lo visual, si te gusta el estilo retro futurista, la banda sonora y la jugabilidad. Se mueve fluido y sin fallos. Tiene 3 niveles de dificultad por los que te va guiando, la gracia está en completarlos todos, si sumas conseguir sus logros en Steam amplía más la experiencia de juego. Pulgar arriba!!
This game is... conflicting. Clearly inspired by Star Fox, Fur Squadron is an on-rails space shooter. First off, the good. The game controls fine, and has multiple difficulties using each of the characters. The vector art style is neat and gives enough detail to still let you know where you are spatially. Story wise, its all vectors due to being a training program, which I can appreciate a story explanation for a game's design. The bosses are interesting and the levels mostly keep you engaged. Now for the bad. It's a short game, which isn't surprising. Most of these type of games are an hour or so at best. The problems come from how FS handles that short play time. There only 6 levels, with a theme of the training program getting messed with. The big issue I constantly faced was, there are no checkpoints throughout the game. You die, you go back to the start of the level. Sure, the levels are short, only being 4-5 minutes. However, most of your deaths will likely be on the boss fights, with you now having to replay 4-5 minutes of a level you already know how to play, just for another chance at the boss. It's old school, but not in a positive way. Even that wouldn't be so bad, except you'll likely get bored and frustrated very quickly, as not only do you have to restart levels when you die, but sit through the dialogue and cutscenes that might play. This was especially bad during the final level. On top of that, there is no speed up boost like there is in Star Fox, something that exists to make having to replay levels less tedious. The pace overall is just very unfriendly to the player. Also, Comic Sans? ...Really? Lastly, the steam achievements aren't working. That could just be me, but I haven't had that issue with the majority of my steam library, so its worth bringing up. Edit: Other folks seem to be having this issue too. Overall, I'm in the middle about this game. Its a decent take on the formula, with unnecessary flaws. Considering that the updates are focused on adding more content, I do not think the devs plan to fix these issues.
demasiado corto para lo que cuesta no lo recomiendo para nada
https://youtu.be/K4V7GnBi7Ic Taking a swing at one of the greats is commendable but it's swing and a miss in this case.
As Kiro says, I AM BORED. He's not wrong. I played the demo for the sequel prior to playing this, and I liked that demo. But, man.. This is such a slow paced experience I could feel myself screaming internally. I felt like the physical embodiment of that meme where the weird thing is poking something with a stick, pleading for it to do something. It's.. just.. so... slow. Occasionally you'll get a speed boost that livens things up, but it's woefully short.
Buenísimo juego!! Esperando con ganas la segunda parte
derpy
very nice game , it was like a little snack , it just 40 minutes , but there is more difficulties
O jogo é bom, bem "Star Fox" da vida, então quem é PC Gamer hoje e está orfão da franquia é uma ótima pedida. O game é super curto, o que compensa nas dificuldades, porém, essa "ideia moderna" que os devs tem hoje em dia de fazer bosses com quatro fases diferentes e se morrer volta todas particularmente acho um saco. É uma forma de manter o game "vivo por mais tempo" na mão do player mas sei lá, lembra tanto Megaman anos 80! kkkk' Essa é minha única "critica", de resto o game é awsome. Assim que platinar esse, pego o segundo! rs
Joguei pouco, adquiri por conta própria o jogo. É Starfox modernizado, vale a pena pegar em uma promoção (como eu fiz). Os controles funcionam bem e gráficos são bem bonitos, gameplay bem fluida. Talvez seja melhor jogar com teclado e mouse, para maior precisão.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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