
Full Stride is an authentic jockey racing game where you take on the role of a jockey and challenge the race.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Full Stride is an authentic jockey racing game where you take on the role of a jockey and challenge the race.
Feel the tension as the gates open, fight for position within the pack, decide when to make your move, and experience the thrill of a head-to-head battle down the final stretch.
As a jockey, ride alongside your trusted horse and aim for victory in G1 races.

During races, you can experience the action through multiple dynamic camera angles, including the “Jockey Cam,” which brings you close to the viewpoint of a real jockey.
Feel the movement of the horses ahead, the approaching corners, and the pressure of the pack as you make your own decisions and carve out a path to victory.
Speed alone is not enough to win.
You must understand each horse’s running style, distance aptitude, stamina, and sprint ability, then judge the pace during the race and decide the right moment to make your move.
Whether your horse can give everything in the final stretch depends on your ride.
Build your career, encounter new racehorses, and aim for victory from allowance races to graded stakes, and ultimately G1 races.
Each win opens a new path in your journey as a jockey.
Online multiplayer allows up to four players to join the same race.
Positioning within the pack, timing your move, and battling down the final stretch.
The mind games against other players bring even more tension to every race.

Edit racehorses’ names, appearances, abilities, and more to enjoy your own custom race scenes.
After the race, you can look back on memorable moments through replays and Photo Mode.
Capture the moment of victory with your horse as a powerful, unforgettable shot.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 210reviews | 61% | — | $228.9K |
| $34.99 | 378ratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 196 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a fan of Gallop Racer and GI Jockey games, this was a nice and refreshing new game. I will say that there are some issues or changes that would overall help the game. I know the developer is working on fixes bugs so I will leave those out of this review. I would like there to be more of a grind with the game. Having some jockey stats and skills to level would be nice and obviously adding in breeding (which might already be in the works). I do wish there was a info/explanation button on the horse stats screen as sometimes "cornering" or "spirit" may not interact in the way we believe. Also please add a pause button during the race, sometimes we just need to pause. I know this was intended to be a jockey sim game but it is still a game at the end of the day. Adding another row of horse stall would be nice too but maybe that would come with breeding. I see huge potential with this game and I am excited to see where the developer goes from here.
i can only very hesitantly recommend it in its current state, overall the game still feels quite unpolished and more like a beta build contrary to what one would expect from a full release, but there is still fun to be had in the racing alone (more on that) the main menu seems fine but quite rudimentary, no preliminary screens to set up your jockey's name and silks, etc (but they can still be done from the main menu) racing itself is fun once you figure out, and you will need to figure it out because there are no options for bindings in settings, nor is there a tutorial to get you up to scratch with how the controls (and mechanics) work i do still have faith that the developer(s) will upgrade the game over time so i won't be refunding it, but if you're weary about buying it with all this in mind save your money for now and wait, especially if you're one of those like me which have been waiting for this game to come out for the past few months ahead of its original Q1 release aim
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Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 196 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No tutorial, the UI and menu looks like it was made in unity for some bad, cheap simulator. This game looks like really early beta, not a full release. I hope they will change it, maybe then i will comeback and change my opinion.
競馬おもろい
ガイドなにもないので 試行錯誤を重ねる必要はあります。 ジョッキーの行動の理由がよくわかるので勉強にはなります。
直近のアプデで改善された [h2]今までは操作説明も無かったがゲーム内に実装された[/h2] (リリースから1日で実装するなら最初からそうしてくれ…) 馬に割り込まれると急減速してポジションを失ってたが急減速は排除された (最初からいらなかったでしょ…) などと突っ込み所が多いがゲームを良くしようという気持ちは伝わってくる 現状はチュートリアルが無いので勝てない人も多いとは思うが [h2]公式のXに走らせ方の参考動画が載っている[/h2] 何かと粗削りな上に「なんで無いんだよ…」という物がまだ多いがそれでもレースとして楽しめる様にはなった
refund. Cant even move left and right with my xbox controller.
early-early access testing quality
I know the game is in beta so I didnt actually have high expectations on it. But 40 bucks for a beta development game without a tutorial, broken full screen and 0 things that i could interact with my horse is pretty worse. I suggest they fix everything first instead of rushing and pushing it out that early to cash grab us. Worth mentioning, the multiplayer mode is like in 30-40 FPS so dont expect a smooth journey there. So please fix the bugs, perform patches, add functions for this game to make it live up to its expectations!!
近年まれにみる硬派ゲー 地方競馬ジョッキーの皆さん、すいませんでした。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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