
Fruits & Vegetables is a clicker game. You can merge fruits and vegetables to get new ones!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
☀️
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[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] "Fruits & Vegetables" is another disgusting clicker scam game like "banana". Effectively a blockchain/NFT game, but abusing the Steam Marketplace instead of some other blockchain/wallet system... the end result is the same, this isn't a real game, it's just dumped on Steam to scam PC gamers through the Steam Marketplace. It has no value as a serious game, you just click stuff in the hopes an "NFT" marketplace item drops so the developer can get paid for the sale... and of course so the developer can sell ones that he's farmed up himself. So while this looks "free", it's only superficial. The real purpose for this game is for the developer to farm and exploit Steam Inventory items that drop through the game. They can then sell these items in bulk on the Steam Community Marketplace. This kind of Steam abuse, combined with a minimum-viable-product non-game, does no service to gamers whatsoever. This is pollution... it's harmful to everyone. It hurts genuine indie devs, who have to compete with this pollution to get visibility for their sincerely made games. It makes indie devs look bad. It makes it harder for gamers to find those genuinely made games. It's designed to prey on gamers and manipulate the Steam Community Marketplace to the detriment of all. Avoid this at all costs. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent users, and now there's basically nobody using it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it.
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Modeled estimate over time.
Hours played at review time, across 36 reviews with recorded playtime.
🎮 [Fruits & Vegetables] – Des fruits et des légumes. Un "jeu" où tu gagnes des fruits et des légumes… pour ensuite les revendre. Voilà. C’est littéralement tout. ✅ Points positifs : Rien. Absolument rien. ❌ Points négatifs : Encore un copier-coller inutile, juste là pour gonfler artificiellement un inventaire Steam. 🔹 Note : 0/10 🏆 Succès : 1 – Il suffit de lancer le jeu. 🕒 Temps pour le 100% : Environ 1 minute
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Positive: 🍎 Casual merge-and-collect mechanics where you combine fruits and vegetables to create new items and earn progress. 🧩 Simple puzzle elements and visuals make it easy to jump into for relaxed play sessions. 🏆 The game includes 1 Steam achievement as a basic goal to reach while you explore the merging mechanics. Negative: 🔁 Gameplay is extremely basic — the core loop is mainly merging items without deeper systems or variety. 📦 Progression beyond the initial mechanics is minimal, so the experience doesn’t evolve much over time. ⚙️ Limited interaction and few features outside of the click-and-merge loop. 🏆 Completionists & Achievement Hunters: There is 1 Steam achievement to unlock. ⏱️ Players who focus on reaching it can complete the achievement in ≈2–5 minutes. Overall: Fruits & Vegetables is a straightforward merge-and-collect clicker with very simple mechanics, ideal for very short play sessions and quick achievements. The lack of deeper gameplay systems keeps it light and easy to complete.
One minute achievement.
Fruits & Vegetables 🥕🍎 est un jeu de clic où tu peux fusionner des fruits et des légumes pour en obtenir de nouveaux ! 🧺✨
有点难玩的合成水果游戏。
Прикольная задумка, где-то я уже играл в подобное. [h1] 5/10 [/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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