
Stock it, price it, sell it, and turn a small corner fruit shop into the neighborhood's favorite fruit store.
Modeled estimate, not a reported figure. How we estimate →
About
Fruit Store Simulator is a hands-on management game about building your own neighborhood fruit store in first person. Order produce, carry in delivery crates, unpack the fruit, arrange your displays, and set your prices. Work the counter yourself: weigh loose produce, print and attach labels, scan purchases, and take payment. When customers want their fruit ready to eat or drink, prepare their orders at the cutting board or juicer.
Fruit needs care as well as shelf space. Watch it ripen, pick out damaged or spoiled pieces, and decide what to sell first. Rent the warehouse next door, organize your crates, and choose storage conditions that suit your produce. The desk calendar gives you time to prepare for festivals and local demand changes, while bulk orders ask you to have the right fruit, quantity, and ripeness ready for a customer's collection day.
A growing queue, an empty display, and a shoplifter heading for the door can all need your attention at once. Keep the shop clean, recover stolen fruit, and use security gates and trained staff to help protect your stock. As your reputation and earnings grow, build a team, expand the shop, and unlock more suppliers and equipment. Make the place your own with a custom sign, new floors and walls, and a layout that works for your business. Each day asks you to balance customer patience, stock losses, operating costs, and the time you have before closing.
Deliveries arrive as crates at your door. Drag them in, pry them open, and fill display cases you placed yourself.
Customers browse and line up. Weigh their loose produce, print the label, scan everything, and take the payment before patience runs out.
Some customers want more than whole fruit. Take the order, and finish it by hand at the cutting board or the juicer.
Run the business from the shop computer. Close out the day, then spend what you made on a bigger shop, more displays, and a better supplier.
It's your store. Name it, and watch it go up on the sign out front.
Hire and train employees through FruitOS. Assign priorities for checkout, restocking, fruit preparation, cleaning, or security, and take over a task yourself whenever the store needs you.
Not every customer plans to pay. Watch for shoplifters, recover stolen produce, and invest in security gates or trained staff as the business becomes busier.
Hands-on first-person shopkeeping, with every core task performed in the store.
31 kinds of fruit to unlock, sold by unit or by weight.
Physical deliveries: carry crates inside, unpack them, and stock each display.
Flexible fixture placement and pricing you control.
Detailed weighing: enter PLUs, print labels, tag bags, and reuse recent PLU shortcuts.
Checkout with cash, card, or unlockable mobile payment.
Fresh-cut fruit and juice orders prepared at dedicated workstations.
Staff management through FruitOS: hire, train, prioritize duties, and step in when needed.
Employees who can run checkout and weighing, restock, prepare orders, care for produce, clean, and handle security.
Shoplifters, stolen-goods recovery, collection baskets, and placeable security gates.
Floor spills, window grime, litter, and fruit waste to clean up yourself or with staff.
Shop and warehouse rent, electricity, wages, transaction records, and end-of-day reports.
Three independent save slots for running separate stores.
Seven shop tiers and nine supplier tiers, with more space, equipment, and produce to unlock.
A customizable store name and storefront sign, including colors, lettering, background, and custom logo artwork.
21 supported interface languages.
Eleven display designs, including straight, corner, stepped, and basket fixtures.
Multiple checkout counters for parallel service by the player and employees.
Fruit ripening, deterioration, storage preferences, and priority selling.
A 3D sorting table for dragging individual fruit into keep, discard, and priority-sale areas.
Stock losses from damage, unsuitable refrigeration, and local rot spreading between fruit.
An adjacent warehouse with five rental tiers, physical crate storage, and placeable racks.
Warehouse ventilation, cooling for the whole room, and cooling equipment for selected areas.
Employee crate transport, replenishment, and produce-care duties.
A desk calendar with festivals, local demand events, and past results.
Bulk orders with deposits, collection dates, quantity and ripeness requirements, and delivery reports.
Floor and wall renovation using physical material packs that you unpack and apply yourself.
Placeable lighting and light switches.
Separate shop options for shoplifters, produce quality changes, and dirt generation.
Guided tutorials, an in-game help library, and the option to skip tutorials.
Genres
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Languages: English, French, Italian, German, Spanish - Spain, Danish, Hungarian, Greek, Norwegian, Czech, Japanese, Polish +9 more
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