
Froggie is a platform game with retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun simple afternoon platformer. Feels good to control. The first few levels feel a bit too easy for a bit too long.
저렴하고 가볍게 즐기기 좋은 게임. 난이도는 쉬운 편이다. 아쉬운 점은 맵 하나를 만들고 좌우 반전으로 맵 하나를 추가해 그대로 만들었다. 성의가 없어 보였지만.. 가격이 매우 저렴하기 때문에 이 정도쯤은 괜찮은 거 같다.
For 69 cents I got half an hour of reasonable platforming followed by 20 minutes of irritated walljumping up through screen transitions (which pause all action and character control for a second- very fun) while doing the reverse levels. I got my money's worth, and if you'd like a quick platforming distraction, it's okay. (If you want something to really sink your teeth into in the genre and haven't already, grab Super Meat Boy).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
asmei
Incredibly cute little platformer! I'd praise this similer to the likes of Dadish and other simple Gameboy/NES inspired platformers. You should absolutely play this game. I stopped after getting to level 0 (Beat A-Z) and decided that was largely enough for now. I may come back to it, I may not, but I really enjoyed my time with this cute little frog game!
good short frog platformer
Simple and short, but fun! Even though Cattie is more polished in some senses, I enjoy the "jump on the head" attack better
Froggie is a retro-inspired platformer from developer and publisher Vergiu Games that embraces the philosophy of old-school gaming in its purest form. Built around straightforward mechanics and a charming monochrome presentation, the game places players in control of a determined little frog navigating a lengthy gauntlet of obstacles and enemies. It is the kind of title that understands its audience from the outset, offering a no-frills experience that prioritizes responsive controls and carefully constructed stages over narrative depth or visual spectacle. While the indie platformer market is crowded, Froggie distinguishes itself through its commitment to simplicity and its unmistakable nostalgic identity. The game's biggest selling point is its generous amount of content packed into a relatively modest package. Froggie features 100 levels, each designed to gradually expand upon the player's understanding of movement and timing. What begins as a series of basic jumps soon evolves into a much more demanding adventure, introducing mechanics such as wall-jumping, moving platforms, switches, conveyor belts, and deadly laser traps. This gradual layering of mechanics keeps the experience engaging and prevents the campaign from becoming stale too early. The inclusion of 100 Steam achievements further complements the game's completionist appeal, giving players additional incentives to revisit stages and master every challenge presented to them. Enemy variety also plays an important role in maintaining momentum throughout the adventure. Players will encounter snakes, bats, spiders, mushrooms, and even robotic adversaries, each requiring slightly different approaches to avoid or overcome. Combined with environmental hazards, these enemies create levels that reward observation and precision rather than brute force. Froggie is not an especially punishing game by modern standards, but it certainly demands patience, especially in its latter half. Success often comes from learning enemy patterns and refining movement until every jump feels deliberate and controlled. From a presentation standpoint, Froggie fully commits to its retro inspirations. Its black-and-white aesthetic evokes memories of early handheld and home computer titles, creating an experience that feels intentionally timeless. The minimalist visuals ensure that gameplay elements remain easy to read, which is particularly important during more demanding platforming sequences. Although some players may wish for additional visual flair or greater environmental diversity, the art direction remains cohesive throughout. The accompanying soundtrack complements the action effectively, providing light and energetic tunes that reinforce the game's nostalgic atmosphere without becoming overly intrusive. However, Froggie's dedication to classic design occasionally works against it. Its mechanics are polished but familiar, rarely introducing ideas that feel truly innovative. Some level themes begin to blend together over extended play sessions, and veteran platforming fans may predict many of the challenges before encountering them. The experience is clearly designed as an homage to older games rather than an attempt to redefine the genre, and that distinction is important when setting expectations. A few moments can also feel repetitive, particularly when retrying difficult sections repeatedly, though the game's short level structure helps minimize frustration. Despite these limitations, Froggie succeeds at delivering exactly what it promises: a focused and enjoyable platforming experience rooted in nostalgia. It offers a substantial number of levels, a satisfying progression curve, and enough mechanical variety to remain entertaining from beginning to end. Players searching for an ambitious narrative or groundbreaking mechanics may not find what they are looking for here, but fans of classic platformers will appreciate its honest approach and polished execution. Froggie serves as a reminder that a game does not need extravagant production values to be entertaining when its fundamentals are handled with care. Rating: 8/10
GOOD GAME FOR GOOD PRICE
Play 50 fast-paced platforming levels forwards, and then play the same 50 fast-paced platforming levels backwards, and what you get is an hour-long, 100-achievement adventure called Froggie! Recommended.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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