
A sweet, slow burn yuri / lesbian visual novel about an anxious young teacher being swept off her feet by the cool, competent school nurse.
Modeled estimate, not a reported figure. How we estimate →
Media
About

Ann Clements is terminally ill.
Born with an inoperable tumour in her temple, numerous doctors told her during her childhood that she wouldn’t survive into her adulthood.
Ann’s parents, regarding their frail and sickly young daughter as a hindrance, sent her away to a fancy all-girls’ boarding school, St Cecilia’s, located in the countryside at an early age to get rid of her.
Ann’s future looked like a bleak, desolate thing – but, by some miracle, she survived much longer than expected.
At the age of nineteen, Ann now works at St Cecilia’s as an assistant teacher, while having no plans, goals, or dreams. What can she hope to accomplish, after all, when her life might suddenly come to a close?
Ann’s job is fulfilling enough, but the monotony of her daily routine isn’t enough to satisfy her. As her twentieth birthday approaches, Ann’s desire to experience more of the world beyond St Cecilia’s walls increases…
And then Ann meets St Cecilia’s new nurse, Asaba Kohaku.
What will happen between the two women next...?

A story written by ebi-hime, the author of Blackberry Honey
About 100k words of text (approx 4-8 hours of reading)
A kinetic story with no choices/branches
Detailed character and background artwork
A custom OST
A cute, slow burn romance story
Despite the premise, the story is actually quite uplifting, I promise!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
I just found it boring.
I really love these kind of slow burn yuri! I wish there were some kind of follow up tho, I mean, there is a "where are they now" but it's really short. But it's true that it's more akin to slices of life VN than yuris. ありがとうえびひめ!
I relate to Runa on such a deep level
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
Overall fairly wholesome, but it does handle some delicate/sensitive topics.
Not too long and a good story.
Absolute wholesomeness
Character sprites look slightly pixelated at 1080p, but CGs look fine. Art is cute regardless. Runa is annoying and not portrayed very sympathetically. Runa's actions at the end are foreshadowed so much that she doesn't seem to have a personality beyond the foreshadowing. I liked the scenes of the children in the classroom, and the parts featuring the main couple. Overall, an enjoyable experience. Game needs patch.
id prob call this or dreamy planet the most “human” out of all the ebi vns. it’s almost a hard read at times just bc all the characters are flawed, flawed as in they make mistakes and poor selfish decisions but they all have realistic human reasons behind them. the game is super angst-heavy but holds alot of gratuitous yuri between it all and is overall a very heartwarming read. i dont really agree w/ the postgame where the mc forgives her friend for traumatizing her but i completely saw where both of them came from and it does make sense. great story and kohaku is hot af
Is a sad and happy Story with happy end.
A solid story that delivers on its premise, but with to bumps in the road: 1.) The setup (shy, akward protagonist and new, confidend love-interest, both isolated among their peers, other people beeing incosiderate or jerks, important second female character and sudden, dramatic climax) has happend in a lot in other ebe-hime games. Its not getting formalistic, but it makes the game unsuprising. Also, ones again the worst person in the cast does not get called on their bullsh_t. Its somewhat logical here, but still disapointing. 2.) The climax is rather contrifed and relays on the maincharacter acting somewhat out-of-character towards their best friend. It also seems to be an odd choice to do this instead of a possible health-emergency with the mc, wich it seemed to build up towards.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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