
FPV Air 2 is a quadcopter flight simulator for serious FPV racing pilots who want a tool for meaningful/realistic flight practice in any weather.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, Korean, Simplified Chinese, German*languages with full audio support
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win11一直闪退,求更新,求解决
I have every fpv sim out there .This is by far my favorite.Been at it since the beginning.
not working
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
game keeps crashing after 30 seconds. Windows 11 Intel Core i9-11980HK NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM 64 GB RAM
[h1]なんかめっちゃふわふわする!![/h1] シミュ勢レビューです。(IRLはやってません) ほぼワンコインで買える安価なFPVドローンシミュ。 挙動はFlowstateデフォルトやDCLみたいにふわふわした感じで、 飛ばしづらくはないけど、めっちゃ推進力が効いてるので コーナリング中とかにスロットルミスるとかなりぶっ飛ぶ印象です。 (デフォルトのセッティングで飛ばしました) ゲーム自体は動けばええやろみたいなスタンスなので タスクバーにアンリアルエンジンのロゴ丸出しでUIガバガバだったり グラフィックもテキトーな感じですが、 とりあえず少しだけお金払って遊んでみたいとかなら 良いのではないのでしょうか。 ただ、Steamのセール期間中だとDRL SIMの方が安いので、 セール期間中はそっちをオススメします。(1敗) ※このゲームもたのしいよ!
Unusable. Crashes exactly 60 seconds after launching.
Best SIM for my needs, Liftoff is pretty and flies welll, but takes AGES to load up, DRL is ok but there is a lot of unnecessary and clunky stuff that just makes it more complicated than it needs to be. FPV Air 2 has decent physics, that can also be tweaked, loads super quickly, runs well and looks ok. For the price it's clearly my pick. However, the development seems to have stopped, no new content being added, some people report problems with setting up controllers, which is understandable given how clumsy the UI for that is. Has problems but I still fly it more often than any other sim.
Wow this is a shame this is discontinued. I chanced upon a code via Stu at UAV Futures, and I had no problems connecting my Radio master pocket and playing straight away. I really like the physics in this game. Maybe if hte developer is listening, I am fairly certain there is a cult following for for FPV Air 2., would be cool to crowd fund an update;.
Realism
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.