
Foxus is a relaxing action-adventure video game. Head off on an adventure in the magical forest of Alandia and resolve its mysteries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I couldn't handle more than 10 minutes of this game. We're introduced to a rock-character that doens't even fit the style of the low-polygon world.. and we are immediately asked to swim back and fourth between two islands so that his spiteful spouse needs 2 cakes in order to forgive him.. As far as the initial story goes it is lackluster at best and it needs a better first impression. The controls are what kept me from continuing any further. The turning is WAY too broad and is very annoying. I feel like I'm controlling a very large car over a swift fox because of how large the turning radius is. Swimming in the water was extremely slow and the user has no control to dive or go faster either. The maps are very small but lack any kind of iconic landmarks, and overall I could not bear to play this game any longer at its current state. As far as the screenshots go I can see there is some sort of passion to make this a cute story driven game.. But at this moment with its lack of music, inspiring characters, and poor opening.. its very hard to even want to see how long it takes to get to the "heart" of the game.
카메라의 이동이 부자연스러우며, 가끔 끼거나 포탈에서 무한히 이동하게 되는 등의 버그가 있으며, esc를 누를 경우 continue를 누르더라도 처음부터 다시 진행하게 되나 NPC들은 말을 반복하는 등 오류가 있습니다. 간단하게 즐기기에도 스토리가 너무 부족하다고 느껴집니다.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Original Review: March 10, 2018 I really wanted to like this game, but so far I haven't been able to. It has been released way, way too early and is not ready to be sold as a finished product. When creating your fox, the UI overlaps a bunch of options, making them impossible to pick. The "Settings" screen has the same problem. I have no idea if there's more on that screen either; are there more options? Who knows; there's no indication that says there are or arent, but they fade off at the bottom like there might be. This is basic UI, and any designer should say, "Can I create my character properly?" If the answer is no, maybe the game isn't ready for relase. When you start the game, you get one brief look at a screen of controls. No visible way to change those controls or to bring the list back. If you missed one, too bad! I HATE games that don't allow you to remap the controls. Again, this is basic game functionality. Using "space" for jump means that, on my keyboard, there's one key way off on the other side of the keyboard by itself. Allowing me to map that makes everyone happy. And then, when you begin playing, apparently those keys don't all work. And, if you happen to have a controller, there's a bunch of extra things you can do with the buttons on it. Even being willing to overlook all of that - which is hard, as you can't really create a character or move around - the game's been crashing every five minutes on me. It becomes very difficult to know how the game works if it won't actually run. What I saw is bright and cheery, and the colors and music are nice. The animations of the fox moving are pretty good, too. I want to know more about the world and what all these little things are, and if they're friend or foe and what you do with floating strawberries. But I can't, until the program will run long enough to let me explore. And until the controls work, or I can at least see what they are. I'm going to come back and review this again in six months. Maybe they'll have fixed the bugs and it'll be a charming little thing. I hope so! I'll change my review then, if so. Update: November 29, 2018 The developers have not fixed the UI issues, but I have found a work-around; when starting the game, pick a 4:3 aspect ratio sized window. This makes the screen tall enough to see all the menus and start the game. Really foolish that the user has to figure this out. The controls they show you seem to be wrong. The control list says "E" is for "Interact". When you get up to something it says, "Press B". Which is really E. It might be B on the controller the game is insisting I don't have. (I do, and it works elsewhere, just Foxus won't see it.) The crashes have stopped. That's good! I was able to play for more than thirty seconds. Sadly, I didn't care much. The jump mechanism is cute but hideous to aim, the camera swings around wildly, and grass appears and dissapears in front of you like you're drunk and seeing double sometimes. The draw distance is incredibly short and things appear in front of you. Considering the quality is set as high as it goes and I've got a nice video card, that's just silly. The map is also frustrating because there's a bunch of invisible walls that mean you can't walk to places you can see. You can often get there by walking around the long way, so why no tlet me walk straight there? Also, sometimes you can jump over low barriers like fences... and sometimes you can't. Then it's fiddly "jump on the monsters" and you can't tell if you died or they died, and lots of fetch quests. Cute ones, but that's all you get. By my choosing the right screen size, I got in to play! That's better! But it's still not a very good game.
Controls seem too stiff and the game contains multiple bugs, especially with portals. I could not get my Xbox 360 controller to work with the game, even at the menus. No save points either. No faith in further improvements.
So, this game looks gorgeous. It really does. The animation is great, the fox looks damn well incredible. But putting so much effort in the background, the fox and not the ennemies or the controls was a bad idea. A bit like someone who decided to make a big ambiance open world but lacked budget and resolved into small areas filled with half-baked animated ennemis and collectibles. The controls aren't great neither and I never found any way to get a checkpoint of any sort. Some ennemies were impossible to defeat and to program a realistic jump on the fox that's supposed to kill ennemis by jumping on them...Let me say that it was pretty sketchy to do. Don't get me wrong, I admire the work done here but this game would've won my heart if it would have been an open world adventure type. The animation, the designs and the style was there but this game lacked the opportunity to do something incredible. Sorry, I really tried to enjoy it but couldn't.
The controls seem really messed up. The graphics are not bad at all. I actually enjoy them. When starting seems confusing but once you get to understanding it, it isn't too bad. If they fix the controls and update it to be less confusing. I would recommend.
I honestly wanted to enjoy this game, but the controls were so slow and clunky, I could barely play it. I have two monitors, and playing with WASD and a mouse, your mouse will go to the other screen making it much harder to play. Everything feels so delayed with regards to movement, like you're playing in slow motion. Simple tasks feel monumental with these movements. Sound cuts out when moving your mouse around, which is bothersome. This coupled with the issues I've read from other reviews with regards to the length of the game (15-20 minutes, probably less if controls weren't so slow), I can't fathom why this would be sold at $10.99 CAD, or $8.79 CAD on sale even, if I couldn't even get through it having received it for free. The graphics are nice and lush, but I feel you can find a game with similar graphics, for less, that's more complete.
The game looks very nice and cute, the fox movements are well animated and the music is pleasant. But I can't recommend this game simply because you will finish it in under 30 minutes. The gameplay is very simple and offers no challenge. It feels like its aimed at very young players. The controls feel somewhat clunky as well - the keyboard controls direction and movement, mouse just changes the camera view. It would work better if mouse controlled direction rather than the left/right keys. So in short, offers a short pleasant distraction but its not something you should buy unless its on sale and heavily discounted. Which is a pity, as there's obviously the start of a decent game here - it just needs a LOT more content and more polish.
Everytime i create my fox, loading a new game always freezes. Please fix or give a refund.
Horrible
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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