
Attention shoppers! The sequel to everyone’s favorite sexy scavenger hunt game is here! Can you save a dying mall by making a pin-up calendar?
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Languages: English
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[quote=]Review brought to you by[b] Abyssal Ascent Reviews.[/b] Please [url=https://store.steampowered.com/curator/32607787-Abyssal-Ascent/]Follow[/url] and [url=https://steamcommunity.com/groups/AbyssalAscent/]Join[/url]. Thank you![/quote] Three things of note to keep in mind before reading: 1. Receiving this for free doesn't influence my opinion or review. 2. I've played both Foto Flash 1 and 2 consecutively. 3. I'm approaching this review as a photographer. The first difference between the sequel and the original that you'll notice is that this whole game is completely indoors where as the original was mostly outdoors. Some may see this as a negative but I personally took it as a change in design for the flexing of creative muscles within these limitations, but also perhaps because some found the larger maze-like structure of the first a turn-off and this may have been done to alleviate those criticisms. Presenting a tighter more focused location may have taken care of the purported larger multi-area concerns, but at the cost of the sequel feeling more confined as a result. That being said I felt that sole developer, Daner used this as an opportunity to try out a few different mechanics that were absent from the original, apparently to "Mixed" results. The three new mini-games at the arcade come to mind immediately when thinking about additional game mechanics, offering not only games within a game, but a fun distraction and a little throwback to retro games in general too. It feels like an addition to the current game, but also a test for potential expansion thereof in future games, and that potential for expansion can be a great thing for the next game. Another slight addition that comes to mind would be the box pushing puzzle as a means to progress in the game. It's small and nothing extravagant, but it was something different to what was in the first game. Overall I prefer the whole outdoors, multi-location scenario and the perceived freedom that it grants, but I'm also not upset about being in a mall this time around. It really did feel like the developer wants to find the best way to do both so that he can incorporate a more detailed version of being indoors and outdoors to have both aspects in a followup game so that it feels like a microcosm within a macrocosm instead of a big area outside that leads to a small area inside. I love making photographs in real life and I like it in this game too despite it being extremely simplified, but then again this isn't a photography simulator, which now brings me to the female models. Although I can agree that as a whole the character designs from the original are overall better than those in the sequel, that doesn't mean that the beautiful artwork by Raphaelle Marx is lacking here either. Doing what is commonly referred to as "fetch quests" to see what new piece of artwork Rafchu has illustrated for the player in the form of a photo reward is completely worth it. It also reminds of me of the excitement I feel when either developing new photos and seeing what I've captured when shooting with film, or setting up in front of my laptop and ready to look through my stills in Lightroom when shooting digital. Needless to say, it should be obvious as to an extra appeal for me with this game and its predecessor. Do I recommended this game? You've seen the blue thumbsup already, so definitelty. I recommend both games of the series, actually. So the real question is why do I recommend it; the humor in the writing which is often times either witty or referential is worth reading through. The photos in these games which are illustrated by Rafchu. They're fairly short so they won't take up too much of your time. The price is right at only $2.99 each, which is easily less than $5 for both on sale. Play them back-to-back to get the best experience. Plus with the ending eluding to a another sequel and whispers of a spin-off game, things are only going to get better from here!
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Not as good as the first one. The mall is a far less interesting and varied, visually, as far as the artwork goes than the city was in the last one. This one feels rather "phoned in" than the charming "Nippledew Valley" we had in the last one. However, the artwork on the girls is still great. I really liked the end and it makes me look forward to the next one. I would humbly request that they not include the arcade games in the next one. Honestly, for 3 bucks this was worth my time. 2.0 hours is up from the 1.8 hours in the last one, but thats padded by those stupid arcade mini games. Well cheaper than a movie, even a Matinee.
Foto Flash is back and there's more photos to take and a new location to explore. Story: Set right after the first game, you still pay as the photographer who won a vacation. You decide to visit a mall which is dying and the owner of the mall wants you to help her assemble a calendar with the girls working at the mall in the hopes of saving it. The story is pretty much identical to the first game, where you try to save a dying business by taking photos. It's fine for what it is and it does what it sets out to do, but again it's nothing special. Writing is again pretty cheesy, but I still enjoyed the story somewhat, not to mention the crazy cliffhanger ending. However I will say the cliffhanger ending is really disappointing since there's basically no chance of a Foto Flash 3 because the dev has gone quiet since the release of this game, I would definitely buy a Foto Flash 3, but it's unlikely to ever happen. Graphics: One thing that I really liked about the first game is the bright and colorful art style of the world. It was an absolute joy to explore the world, which is why I'm so disappointed about the sequels choice of ditching a bright and colorful world into a drab and bland shopping mall. The mall itself just looks boring, all of it mostly looks the same, with white tiles and mall stuff like benches and trash cans scattered everywhere. It's really boring and kind of depressing to explore, not to mention since most of it looks the same, it's kind of difficult to find your footing. I will say the design for the girls is just as good as the first one, so there's at least one positive, but everything else is an absolute downgrade. Audio: The music is also not as good as the first one, it's just okay at best. Since you're stuck indoors at a mall, there's not really much ambience, just music that sounds like it's coming from the malls speakers, which was a cool touch, but other than that it was just sort of disappointing. Gameplay: Foto Flash 2 is almost identical in gameplay to the first one. There's 10 girls and to get their photos you have to do a favor for them to get their photo. The puzzles this time are around much easier than the first one and actually in some instances even worse. One of the worst additions was the arcade games you have to play to get a photo of one the girls. There's three games and you have to get a high score in each of them and the controls of them are horrendous. Because of the insanely stiff controls they are super difficult to play and give the game a massive difficulty spike. The slippery controls return and due to the malls design it's easy to get stuck in very tight corners and when you get to the box pushing puzzle, it really becomes annoying. I think the game is much easier overall and also much smaller in size. Verdict: Foto Flash 2 is a really disappointing sequel and a downgrade to the first game in every way. I still had a fun time playing, but I can't deny that I didn't have as much as fun as I did with the first one. It's also much shorter than the first one, just roughly an hour, but the developers even warned about this on the store page so I don't mind that much. The game also has more bugs than the first and more issues, but on a sale I can still recommend this one. Final Rating: 6/10 Pros: + The art of the girls is really good + Some decent puzzles Cons: - The Mall is a terrible location - The slippery controls are even worse here - Those arcade games If you liked the review please consider joining https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
1番重要な事なので最初に書きます。 乳首までです。 それすらないのが10人中3人。 値段も安くコミュニティガイドにある攻略を見ながらやれば1時間もせずにクリアできますが、クリアしてしまうとデータまでクリアされます。 ミニゲームが3種あるのでタイムアタックには向かない為、繰り返しプレイする意味も無いので初プレイ時にスチルをスクショしなければ泣くしかないです。 乳首までですが。 総評としてはムチムチな絵柄がOkなら箸休め的にセールで買ってもいいか、ぐらいです。 買わない事を勧めるほど劣悪ではないが、買う事を勧められるほどでもない。 そんな感じですが、↓を理由にサムズアップします。 翻訳動画上げてます。 2019年10月13日に完結。 ただし合成音声使用の為、苦痛を伴う危険があります。 https://youtu.be/iLQoKiKc_SY
Foto Flash 2's common theme? Awful. The game has awful controls, keyboard or controller. It is badly programmed, so you keep getting stuck on environement, espescially escalators. Speaking of the environment, it is awfully bland. And the pictures for the pin-up calendar are awful. This is the most condemming thing here. The big "rewards" for the fetch quests just don't look good. But there is one more thing, that makes this game awful. Mandatory, stupidly hard and badly programmed minigames. Mandatory! Asteroids! Unresonsive! Snake! Dumb! Fishing! DAFUQ Stay away. Any price is too high for this. Any time investment is too long for this. Not a single compelling or even apreciated minute was found in here. Follow my curator for more warnings or recommendations: https://store.steampowered.com/curator/28337205-Fair-Minded-Witness/
If you just want some tiddy and you'd probably buy dollar store "Hentai Girl" Steam games ad nauseum, you do you, fam. Not gonna tell ya how to spend your money. If you're like me and you're interested in this game because of the art or it being an homage to Flash adventure games (a very specific one but there were a lot of SFW games that scratched the same itch) then this one's just a hard pass. The character artist is well worth supporting, they have unique character designs that stand out in the crowd and are at least most of why Foto Flash sticks out. If you're interested in Rafchu's art, feel free to peruse these links: https://twitter.com/rafchu?lang=en https://rafchu.tumblr.com https://www.instagram.com/rafchuart/ Throw your money there instead of here, or at the very least, your support. Mainly because I don't think I've seen a game be this much of a step back...basically ever. Whereas the first game felt like a love letter, this one feels like it's just running through the paces. The first game's world didn't look particularly great but the mall, the setting of this game, is incredibly bland looking and has far more instances of blatant tile reuse. Over. And over. and over. It's a small mall so getting lost isn't too much of a problem, but if you did get lost because you thought you were somewhere you weren't, I wouldn't blame you. Happened to me a few times. Probably the biggest problem with this game, though, other than being annoying to navigate and somehow looking worse than the first game, is that the puzzles...good god, the puzzles. I feel like the only time I actually came close to having something resembling fun in the game was when I was in the arcade, which is necessary for the story. Thing about that was, though, that the arcade games were all real games that were just lifted into this one. This is pretty yikes in itself, but it honestly just goes to show just how monotonous and uninspired this game is. And of course there are the bugs, like getting soft-locked into conversations that require a reset or areas not loading in so you're literally blocked from them which...I mean. If this game looks interesting to you at all and you haven't played the first one, look at the images in the community tab for this game if you're interested in what you're missing out on, follow the artist, then just go buy the first game because it's a good time. Not sure what got lost in translation here. Oh, and the main characters can actually be charming and funny. The interactions are short but generally I thought they were entertaining enough. That, and the Russian gal's design was way better than it had any right to be, which makes meeting her and hearing what she has you do pretty hilarious. Definitely don't want to pretend there weren't any good points at all, but they aren't worth the price (even at a dollar or three) and if this is the expectation we're definitely better off without a Foto Flash 3.
Sadly I can't recommend this game. It's a downgrade compared to it's predecessor in every way. The gameplay is essentially the same but the puzzles are even simpler. The artwork is as good but instead of staying as lewd overall or getting ideally lewder it got a bit softer. The map design is completely boring and downright badly done and sucks to navigate at some points. The game is considerably shorter even with all of this. Don't pay attention to my playtime, it takes around 45mins to finish it. There's no time trial mode this time around and I spent about 50mins trying to get the car arcade game achievement but as soon as you hit 170 score the control become so sensitive that even a light tap on the keyboard sends you down two lanes and borks you up. And the 100 score one for the turbo snake arcade game I'm not even going to attempt at this point. Also giving the clue #2 to the panties guy froze my game. Luckily even though I didn't save since the beginning the game autosaved which was a nice surprise, if we can really say that. Heard someone else got soflocked too after giving him the hot dog lol. I really hope the dev learns from all of this if he ever makes a third one, which I still would like to see because the first one was neat, and improves upon everything.
基本その辺の人間にアイテム投げつけてほしいかどうか総当たりするゲームなんですけど、テキストが設定されてないのかわかんねえけど進行不能になる不具合が多すぎるんですよね。絵は死ぬほどカワイイ、のでRafchuで検索しておわりでいいんじゃない?
The reviews aren't great, but I don't think the game is half bad though. I loved the new girls designs, the new minigames and I actually kinda liked the idea of a smaller and less confusing map (even though the mall is little bit boring and lifeless and I wish it had more content). The only complaint I have is that the sprite's collision it's terrible and makes it painful to walk through narrow edges and go around stuff. So yeah, please fix that on future games.
Good game, sick musics, but the arcade part is aids.
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