
A casual action-adventure game about digging for fossils and building your own dinosaurs.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 77reviews | 83% | — | $24.4K |
| $16.99 | 30ratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fossil Hunters is an action-puzzle game where you explore underground levels with your trusty pickaxe at the ready to clear away sand and dirt, hopefully unearthing fossil pieces which you can then assemble into complete skeletons. By dragging the fossil pieces around and aligning them to a grid, you unlock the elevator to the next level - and any extra completed fossils mean kaching kaching for you! The game has a lighthearted adventure feel, with hidden secrets, environmental hazards, and no pressure from enemies or timers -just very cosy, satisfying exploration and the freedom to make a looooooooooooong fossil if you want to. And I did. I usually play with keyboard and mouse, and I have to honestly say that the controls are quite hard to grasp when playing that way. The game is developed with a gamepad in mind, and since you can't remap controls, the game is genuinely unplayable without a controller. X and Z aren't the best buttons to hard-map primary and secondary actions to, especially if you have to hold X and then use WASD to move around dragging items. So I dusted off my golden PS4 controller, took an embarrassingly long time to get my game sound to come through my headset instead of my controller's speaker, and got to playing. And boy, am I glad I did! There’s something addictive about running around, dusting off pieces of dead dinosaur and puzzling them together into their true shape or some other monstrocity. Is it respectful to the dinosaur? Probably not, but what is it going to do about it? I’ve encountered a few weird quirks and bugs in my short time playing, such as - I must have mispressed something and suddenly there was a player two! Only that was me… using my keyboard. Another time, a sound effect got stuck, looping through a clicking sound indefinitely, which was fixed with a reload, so nothing game breaking, just annoying. All in all, I had a lot of fun digging around and dragging about some fossils! Another addition to my [url=https://store.steampowered.com/curator/45179128-lydocia/]cute, cosy and quirky[/url] curator page.
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Languages: English
| $16.99 |
| 12ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Выглядит веселее, чем есть на самом деле. играется скучновато и багано. Возможно спасет мультиплеер, но на вряд ли.
Boring
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I own this on Itchio - I played it with a friend on steam's remote-play-together thing. It's sadly only local co-op (hence the remote play thing) but it's an enjoyable chill game of digging up and piecing together fossils :D
The game is an absolute delight. It looks beautiful, the tone of its world is super charming and it's a really cosy little thing to play through, with a decent number of things to do and see. However, by far the greatest thing about the game is the building system, specifically the limitless potential it has for creation of abhorrent defilements of biology no man should have ever conceived. Genuinely it is such a blast to design freaks of nature in this game and for that alone it is a 11/10 experience. The only real problem I have with the game is that there is nothing like a dedicated creative mode. Currently I'm really wishing there was something like a special 30th level you could unlock with postgame quests or similar challenges that would just be a massive clear building area with no obstacles and a way to spawn whatever fossils you want in it. Again, this game is practically perfect for what it is, even without a dedicated sandbox, but if it had something like that I'd be returning to it on a regular basis just to make whatever. Although, I imagine with a little bit of elbow grease level 27 could be turned into a decent little sandbox. Will need to try touching it up a little and see how it turns out.
its great fun with a friend use controllers
Was pretty fun, i liked it even though it was mostly the same thing over and over, but im used to that from other games and it was still fun 2 play.
Played the whole thing through by myself. I found it pretty fun, although it can get repetitive and some of the obstacles get annoying. Recommend playing with a controller. Nice short game, love the art style, the premise is the fun kinda goofy. Overall would recommend
op
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Players by region
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