
A dark, third-person, open-world exploration game set in a sci-fi environment. Dodge dangers, jumping fork monsters and fork-jump-scares. Master parkour and teleportation to discover secret areas and Forks, delving into the mystery of the Fork obsession and aiming to become the ultimate giga cyborg.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
ForkJump is a single-player, third-person exploration game that combines 3D platforming with a captivating, horror-themed adventure set in an open-world sci-fi environment. Players must be cautious of disturbed jumping fork monsters and other hazards such as hidden fork-jump-scare traps. Amidst this atmospheric, dark and fork-obsessed playground governed by physics mechanisms, players navigate through lands filled with mysterious robots, unexpected characters, formidable enemies, challenges, complex structures, and many forks. Players are encouraged to harness swift parkour movements and utilize the innovative "ForkJump Gun" to teleport and navigate the world, where mastering momentum physics is crucial. In ForkJump, players can expect to spend considerable time at high altitudes, jumping, teleporting, and soaring through the air, leveraging the game's unique physics mechanisms.
Gameplay Highlights:
ForkJump Gun in Action: Utilize the ForkJump Gun to retrieve Fork “keys”, unveiling areas and pathways previously deemed unreachable.
Cybernetic Adversaries & Allies: Encounter unique robots and aliens, each adding a piece to the story puzzle.
Select Character Appearance: Make your mark in this cyberworld. Tailor your character's appearance, standing out amid the otherworldly landscapes.
Parkour Platformer Mastery: Jump, evade, sprint. Turn the world into a parkour playground with dynamic movements.
The game features hidden Forks to collect across several different islands, each offering unique challenges. This aspect enhances the game's replayability, as players may come across Forks in new, unexpected locations in each playthrough. The ultimate goal is to find the legendary treasure and become the "giga cyborg," akin to a godlike king. The ultimate cyborg upgrade.
Sci-Fi Aesthetic Dive: Immerse in a universe where futuristic architecture and gripping narratives merge, ensuring every turn beckons discovery.
Embark on a journey rich in intrigue. Why such an obsession with Forks? Dive deep, unravel the mystery, and embark on a "ForkJump" adventure like no other.
Precision & Strategy: In this momentum-physics-centric world, chart your path with care. Balance rapid parkour with pinpoint teleportation as you maneuver through elevated terrains.
Fork Obsession: Dive into the enigma behind collecting Forks. With each acquisition, fresh realms unlock, revealing secrets and edging you closer to the legendary treasure, the giga cyborg upgrade.

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Languages: English**languages with full audio support
Reviews
best 5 hours of lyfe
"ForkJump" is in some ways a bit of a tongue in cheek "joke" game, but it does mostly work... it's a third person platformer with a grappling hook mechanic, somewhat unpolished and a little janky. This serves as a demo/proof of concept showcase piece for burgeoning Norweigan developers, "intety", who don't know about the "shift" key on their keyboards apparently (or do they not have title case in Norway?). What do you do in the game? This mildly horror themed demo has you running around being chased by a large, scarey fork. Yeah, me neither. Anyway, the game sort of works, but the "ForkJump Gun" mechanic is weak and imprecise. Gameplay is a little tedious evasion/platforming/find the key, blah blah. Nothing to write home about. The game was not successful on Steam Direct. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Let's talk about pricing and the actual value this has for gamers. Even as a free game, this couldn't find an audience. With a peak of [b]only 5 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this. At the end of the day, my reviews are intended to help gamers find quality and avoid the dregs (with over 140,000 games on Steam... not all of them are masterpieces). If you think my review is wrong, definitely add this to your library, download it and play it... it's surely exactly the kind of game you'll love (but I doubt it will work out that way). Game reviews are for gamers to share their thoughts and help others choose where to spend valuable time. If my review helps you to grab or reject this game, then my job is done.
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nul !
Unique concept, the gun doesn't work in a way that makes the game fun, its more like a long range grapple hook that will launch you randomly in a direction.
免费 没中文 没成就 飞叉跃境 本作是单人第三人称探索游戏,融合 3D 平台跳跃玩法,在开放式科幻世界观中开启惊悚恐怖题材冒险。玩家需提防躁动的飞叉怪物,以及各类暗藏的飞叉惊吓陷阱。 这片充斥物理规则、阴森诡谲且满是飞叉元素的神秘领域里,遍布神秘机器人、奇特路人、强悍敌人、各式难关与复杂建筑。玩家依靠流畅跑酷动作,搭配独创飞叉跃迁枪实现空间穿梭,熟练把控动量物理机制是通关关键。游戏大量场景地处高空,借助独特物理效果尽情跳跃、瞬移、凌空翱翔。 玩法亮点 飞叉跃迁枪:用以拾取飞叉钥匙,解锁以往无法抵达的区域与通路 机械敌我角色:邂逅造型各异的机械体与外星生命体,拼凑完整剧情脉络 自由外观定制:自定义角色造型,在异世界风光中彰显独特风格 硬核跑酷闯关:跳跃、闪避、冲刺,随心驰骋,将整片天地化作跑酷乐园 游戏散布多座风格岛屿,各处藏有可收集飞叉,每局游玩都能在全新点位发现收集物,大幅提升重复游玩乐趣。终极目标是寻得传说秘宝,完成终极义体改造,化身至高巨型赛博强者。 特色体验 科幻沉浸画风:未来感建筑搭配跌宕剧情,处处藏有探索惊喜 悬疑冒险剧情:探寻世人痴迷飞叉的背后真相,揭开层层谜团 精准策略走位:依托动量物理设定,兼顾高速跑酷与精准瞬移,穿梭高空险境 飞叉收集秘辛:收集飞叉解锁全新领域,挖掘隐藏秘密,一步步靠近终极蜕变
À un moment donné, il y avait UN TABOURET !!!!!
Recommandé uniquement à ceux qui aiment les fourchettes ayant l'inertie d'une enclume.
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WHY IS IT ACTUALLY SCARY? SCREW YOU DEVELOPERS I WAS JUST LIKE HAHA FORKS BUT NOOOOOOO THERES NOISES AND SOUND DESIGN AND THE HANDLING OF THE CHARACTER IS JUST BAD ENOUGH FOR YOU TO PANIC GOD WHY
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