
Football Mogul 18 is the 16th version of the addictive football simulation game from the makers of Baseball Mogul.This version includes rosters and player ratings for opening weekend of the 2017-2018 season.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Player ratings drop off a cliff for no reason , players disappear from roster , economic system is trash . They should be ashamed that they are still putting out the same garbage over and over .
This game is ok. I would give it 3 stars out of 5. Once you learn how to trade effectively, the game becomes exponentially easier. At a price point of ~$10-$15, I would recommend this game. With additional features, it could receive a higher mark. At its current price point of $30, I wouldn't recommend it. The good: You can turn your favorite team into an empire relatively easily. It does track stats and is fun for a little while. The simulation speed is quick, which allows you to play through a season, or a couple of seasons very quickly. Player development seems to be randomized after a draft pick is made, which is kind of realistic. It could be improved. The bad: Young players with high stats are more valuable than veterans. It is completely possible to draft a new team in 3-4 years cycles and make the playoffs/win the Super Bowl more often than the Patriots do in real life without any of the cheating. The player progression is silly. The max stat coming out of college is a mirage as a player can go higher than it - extremely rarely - but can also miss it by several points - much more frequent. There is currently no way to help this, or to focus the players on training any particular way. For instance if I have an Aaron Rogers quality quarterback on my time with Julio Jones, Jerry Rice and Randy Moss level receivers, I would love to be able to focus my O-Line's development on pass protection, my TE's and RB's to catch passes and set my game plan on air raid. I haven't been able to focus my game plan that way, so I also need an Adrian Peterson caliber running back. On the upside, I found it very easy to acquire 10-12 first round draft picks and an additional 10-15 second round draft picks in perpetuity, so making an offense like that with a defense that has the best young players in the league year in and year out is relatively easy. Don't forget young players have no apparent experience penalty other than they haven't reached their max potential. Veterans are too expensive to hold on to, so I don't.
The game itself is fairly good, but the offseason is a bust, with no way to use your high draft picks if you already have any good players signed for the next season.
Do not purchase this game under any circumstances. After the 3rd time that I reopened a saved game to find that a dozen people were missing from my roster, I quit. It is a shame, really. The game itself is fun for what it is, but there is no point to playing multiple seasons of a game where the roster you built up can just essentially disappear.
Have only played this for a little while but I would highly reccomend this. I have been looking for a managment sim for american football for a while now and this has scratched that itch. I was hesitant with a few bad reviews but i decided to ignore them as they weren't overly negative and I'm glad I did!!
I like football. I like hot dogs. I like Sports Mogul products and hate cheese This review is so autistic
It definitely needs more work, but for what it's worth, I think it's decent enough for a beginning project
fast paced game play, fun for GM heads
I was looking for an American Football Management Game. I wanted something not to complicated or too deep. A game like Head Coach by Midnight Oil from back in the day. Well this game is like Head Coach in many way except is is text rather than a graphical representation. But don't let that fool you or put you off. I put the text of slow and you get a play by play blow by blow and it can keep you on the edge. This game is very enjoyable. You play as The General Manager and The Head Coach, like the games of old :) How cool is that :) One thing I nearly didn't buy this game but for one positive review among all the bad reviews. But I'm glad I did and I'm glad of his positive review. Bottom line is if you want some fun but don't want to spend you life in a sim this is for you it has just enough depth and you can even design you own plays for both defence and offence. Plus many other customisations around gameplay to suit want you want from the game. A sold 8.5 out of 10 for me.
Terrible game, tried to quit after team finances went down the toilet and froze. Tab refused to close until i restarted my computer the next day, but recorded it as playing time. Thanks for scamming me out of my money.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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