
You're a ferryman in Birchwood, a remote village isolated beyond a lake veiled in thick fog. Mysteries and folklore haunt your dreams in this narrative-driven psychological horror game.
Modeled estimate, not a reported figure. How we estimate →
About
The foghorns wake you, violent as ever. Another passenger has come to cross the fog.
In the dream you wander through the pines, and come upon a body. Innocent and young, murdered in cold blood. By your hand or another? Makes no difference now.
Foghorns Drown is a short psychological thriller, inspired by Silent Hill, Twin Peaks, and Mouthwashing. You play as a ferryman, bringing passengers across a foggy lake to a town drenched in mystery and folklore. The old ferryman has disappeared, and a murder has been committed.
How to tell real from dream when the dead speak again?
Physics-based interactions to open doors, drag objects, and operate the crank of the ferry to pull it along a rusty old chain. The foghorns have little patience, the ferry must move.
A rich, detailed narrative told through environmental clues, dialogue with the townsfolk, and surreal visions woven into your experience. The fog speaks to those who listen.
Psychological horror that escalate as truth begins to blur, and strange old tales begin to reveal themselves to you. Something in the water demands its toll.
Who is the killer? Why did the old ferryman disappear? Solve the mystery, before it's too late.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately, the biggest problem with this game is it's just too short for what it's trying to do. The demo was about 40 minutes or so, and I finished the full game in just over an hour total. Not one more hour compared to the demo, but one hour for the full game. It wants to set up this supernatural mystery where you question how much is really happening vs. how much the characters are all high off eating a hallucinogenic fish, but the game only runs for just over an hour. There's nothing wrong with short games, but I feel this story specifically needed at least 3x the runtime to really say or do anything interesting, either in the narrative or gameplay. As it is, it's basically just a walking sim with a kind of creepy vibe, and a "story" and characters that go nowhere and can't really be fleshed out due to how short the game is. It's a shame because the aesthetic and music are genuinely good, but it's just a very unsatisfying experience in the end.
Oyunu daha yeni oynamaya basladim ama Finlandali studyoda calisip Atamin fotosunu oyuna ekleyen Umut reyize saygilarimi iletiyorum. Oyun Birchwood denilen silent hillimsi bir sisli koyde geciyor. Bu koyde surekli birileri kayboluyor. Bizden once ki feribotcu kaybolmus bizde yerine gecmisiz. Sisli olan golu gecmek isteyen insanlara rehberlik ediyoruz ancak surekli garip kabuslar halisulasyonlar goruyoruz. Ustune gol de bir ceset bulmamizla beraber kabuslarimiz daha kanli olmaya basliyor. Yani burda katil ben miyim yoksa bunlar ruyami gibi bir moda burunuyoruz. daha fazlasi spoiler olur bu yuzden bu kadari yeterlidir. Olumlu yonleri; Atmosfer, seslendirme, karakter tasarimlari gayet hos. PSX grafikleri zaten oldum olasi sevdim atmosferi tarifsiz guzel. Olumsuz yonleri;Final maalesef baya cevapsiz kaliyor. Gameplay suresi gercekten kisa aceleye getirilmis gibi hissettiriyor. Oyun almaya deger mi ? Bence deger 1 gunde oynayip bitirilebilincek cerezlik bi oyun. Fiyat olarakda yuksek degil bence worth. buldugum buglar: tekneye ilk binildiginde cokuyor old agnes evine ilk girdigimde de cokuyor koyde ki evler biraz kucuk kapidan buyuguz bu da atmosferi biraz olduruyor. son olarak oyunu deepl ile kullanrak turkce yama yaptim. kendi yamamla oynadim ve turkce gayet iyi idi. olmasi gerektigi kadar. umut reyiz talep ederse kendisine de atabilirim turkce dil secenegi icin yardimci olucak ise
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been watching Foghorns Drown for awhile now and absolutely had to buy it on day one. I also managed to play through the whole game without using a guide at all, which really helped engage me into the game by not breaking it up at all! Positives: - The atmosphere is incredible, I love the Robert Eggers vibe mixed with Pathologic and a small drop of famous horror games such as Silent Hill (the fog!) - I adored the sound design. Such as how when it rains your feet trudge through the sodden ground differently to when it is sunny. The music helps increase tension and set the mood. - I loved the soundtrack. - There are some extremely well made scares, such as, and without spoilers, one where you use an axe but it's not wood you're chopping. - I liked how if you exit the game you can continue at the exact moment you were playing at. This was especially helpful after the game crashed (twice!) Mixed: - I appreciate the attempt to differentiate between the characters, but due to the game's short runtime and the lack of unique character models it was difficult to keep up with them all. I know Karl didn't like going to Church and preferred fishing, and there were the two Churchmen and the Innkeeper as well as Agnes and her daughter and the Citadel Doctor and his apprentice. I know it may seem like I mentioned a lot but there were other characters and apart from the one's I've mentioned I cannot recall even one distinct thing about any of them. - The game teases us with interesting lore, such as the unique poisonous fish found in Foghorns Drown and the Citadel. But the information is lacking. - I wasn't the biggest fan of the ending, and I think some of the emotional weight of the character's sins is lost on the player as we didn't interact with them enough. Negatives: - The runtime is too short in my opinion. There's a lot more they could have done with this game, and easing us into the horror with extra tasks and getting to know the characters would have built tension more effectively and padded out the runtime, whilst also letting us know the characters more! - A few bugs and glitches on launch. I crashed twice, had wood vanish after I chopped it and according to some on the forums if you go to sleep at one stage instead of giving a certain character his coffee the game upsets and puts you back nearly to the start of the game! 7/10: Very atmospheric game, with amazing sound design and a unique pseudo-PS1 feel. The vibe the developers were going for has definitely been achieved. However, the short runtime, lack of characterisation and bugs and glitches will hopefully be addressed in the future. A full walkthrough and review will be on my channel either today or tomorrow! I'm really looking forward to future updates!! https://www.youtube.com/@TheHPSauce
Absolutely worth the money. The graphics are good and dialogue is pretty nice itself. It's a good game if you're bored on a summer night and got 1-1.5 hours of gameplay to waste. The creators deserve the love and recognition. Not too many cheap jumpscares either. And then main scary big villain character appears rarely, making it all the more scary. 10/10, would delete my memory and play it again.
The art and atmosphere is stellar. The gameplay elements are also nice. Where the game falls short, is how it delivers its story. It suffers from trying to be 'artsy' in how it tells its story, and unfortunately it falls short. Speaking of short, the game is very short. I explored and talked to everyone, yet finished the game in just over an hour. I expected more, so I can't recommend the game.
This was a slightly odd game which was hard to understand but I liked the whole vibe and mystery within https://youtu.be/o_oqsW6ycl0
J'aimerais pouvoir recommander le jeu, mais il est juste beaucoup trop court comparé au prix... J'ai mis 51 minutes pour le finir (j'ai speedrun les dialogues de la première demi-heure car c'est juste la démo sans aucun changement) J'ai adoré les graphismes et l'ambiance, c'était magnifique... Mais ça ne fait pas peur. C'est juste beaucoup trop court pour faire peur, il n'y a pas de montée de suspense, le mystère est résolu en 10 minutes avant même qu'on puisse essayer d'y réfléchir, on ne s'attache pas aux personnages, il y a des timeskips permanents qui nous perdent (ce qui est peut-être le but ?), on va d'un point A à un point B sur une heure à part une mini phase d'exploration, et encore... Bref, j'adore la DA, mais pour le même prix j'aurais préféré regarder un film...
Я конечно всё понимаю, куча религиозных мотивов понамешали, но игра хоть и выглядит неплохо для инди хоррора, имеет очень странный сюжет явно с отсылкой на греческий мотив. Разработчик пытался в философию, в итоге ушел в непонятные дебри, которые понимает только он. Куча багов, и КУЧА БЕСМЫСЛЕННЫХ ДИАЛОГОВ, словно играешь в визуальную новеллу с элементами симулятора ходьбы.
Не самый глубокий сюжет, не самый увлекательный геймплей и явно не дотягивает до своих источников вдохновения… но сеттинг и атмосферу можно зачёрпывать ложками. Маленький стильный триллер. 👉 [url=https://youtu.be/bNNrB3njVJ0] Полное прохождение [/url] -------------------- [i] Мои рекомендации тут: https://store.steampowered.com/curator/41002184 Подписывайся! [/i]
This is barely a recommendation for me. The game's great but it's just...too SHORT for what it is. It doesn't properly build up to and resolve its mysteries in a satisfying way. Which is sad, because the vibes are immaculate and the devs clearly know what they're doing.;
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 16 | 38% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.3K | 65 | 54% | $9.99 | |
| $29.3K | 126 | 61% | $6.99 | |
| $29.3K | 106 | 100% | $14.99 | |
| $29.3K | 158 | 96% | $6.99 | |
| $29.3K | 132 | 80% | $11.99 | |
| $29.3K | 118 | 100% | $9.99 |