
Spring arrives in Avalon. Fensy sets out to claim her inheritance, battling relentless foes in a fast-paced 2D top-down roguelike. Quick reflexes, powerful weapons, and survival are key—fight, grow stronger, and defend your legacy in Avalon’s unique world!
Modeled estimate, not a reported figure. How we estimate →
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About
When spring arrives in the land of Avalon, the birds begin to sing and the first sparks of a legendary tale awaken.
Fensy, who has traveled long roads to claim the inheritance left to him, now faces ruthless enemies in an endless struggle.
Your choices will guide him through this battle.
Foes of Legacy is a rogue-like, 2D top-down action game where you must defend your inheritance while reacting quickly and strategically against relentless waves of enemies.
Protect your legacy, collect XP and gold dropped by foes, and level up fast to become stronger. Unlock better weapons and gear to survive the bullet storm of Avalon and dive into an unforgettable indie adventure. Don’t leave Fensy alone in this fight—survive, strike back, and claim victory!
Rogue-like 2D top-down adventure
Defend your inheritance, defeat enemies, gather XP and gold
Level up quickly to unlock new weapons and gear
Survive the bullet storm and strike back in Avalon’s unique indie adventure
Survive through 15 challenging waves
Each wave spawns random enemy encounters
Hundreds of weapon combinations: heavy, light, automatic, pistols, and melee
Two playable characters, each with unique abilities
Collect dropped items and resources to purchase new gear
Pick up gold and XP quickly—they will vanish if left behind
Multiple difficulty modes for every type of player
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Arabic, Simplified Chinese, Portuguese - Brazil, Dutch, Japanese, Korean, Portuguese - Portugal, Russian +2 more
Reviews
Much better than I expected! Surprisingly fun even in Early Access. I’ve been playing for a few hours now and wanted to share my first impressions. The game’s atmosphere, lighting, and enemy designs are genuinely impressive. The mechanics seem simple at first, but they get deeper as you keep playing, and each run feels smoother than the last. The environment design and map transitions are really well done. Having two different maps keeps the game from feeling repetitive. Each area has its own pace and keeps you on edge. Enemy variety is solid, and even though their behavior can be predictable at times, they still manage to corner you when you’re not careful. Some of their attack patterns are actually well thought out. Weapon feel and recoil are very satisfying. I especially liked the Glock’s sound effect and how punchy it feels. The AK becomes a real lifesaver in later waves. Gameplay is smooth and the optimization is surprisingly good. It seems to run stable even on lower-end systems.
ilk defa bir oyunda sinir sistemim zarar görmedi ve gerçekten eğlendim gayet güzel olmuş. oyun içinde daha fazla kişiselleştirilebilir eşya ve kostüm olsa tadından yenmez hele hele birde steam pazarında alıp satabileceğimiz yada takas yapabileceğimiz itemler olursa fevkalade olur.
Çeşitlilik az onu da erken erişim sürecinde arttıracaklarını ümit ediyorum, onun dısında oyun güzel brotato benzeri ama buglar azalıp çeşitlilikte artarsa brotatodan daha iyisi diyebilirim :D
Ana silahı bizim kullanmamız gerekiyor veya otomatik manuel nişan alma seçeneğinin olması gerekiyor onun dışında dalgalar halinde gelen canavarların hepsi ölmeden dalga bitiyor. Oyunu bir kere durdurduğumda müzik kesildi ufak tefek şeyler düzelirse çerezlik güzel
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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