
You control a small plane. You need to fly over and under the rocks and collect stars of distinction along the way.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Мне очень нравятся игры подобного жанра! Где ты летишь на самолётике и собираешь бонусы, топливо! Всё быстро и просто! Игра, которая расслабит ваш мозг после рабочего дня! Как по мне, игра рекомендуется к покупке!
сразу говорю игра сделанная на коленке,нарисованная в пеинте,здесь есть самолёт который летит в пещере наверное,а ещё есть самолёт который летит к вам навстречу и что могли забыть 2 самолёта в пещере я вообще не понимаю,но ладно и вам надо уворачиваться от этого самолёта,сталактитов,сталагмитов и собирать звёзды за которые вы можете покупать бусты и можете купить 1 самолёт который никак не отличается от основного.Я не знаю что написать чтобы этот отзыв казался положительным,потому что в игре почти ничего нет.3.4 из 10 самолётов в пещере
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Рекомендую эту игру нежели Flappy Bird с которого она списана, ибо тут проще и меньше шансов что ты что то в своем доме сломаешь!!
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прикольная игра, весит не много, не требовательная. потянет даже слабый комп. сын в восторге. надеюсь игра будет развиваться, будут новые уровни и новые части. обязательно куплю продолжение. на видео кажется что игра простая но это абсолютно не так. очень хорошо развивает реакцию.
Классическая игра по типу Flappy Bird можно провести пару часиков Рекомендую!
[quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote] Flyist is a Unity Asset flip, what Valve calls a "fake game". The "developer", gigantumgames, took the [url=https://assetstore.unity.com/packages/templates/fly-the-plane-through-caves-45746]Fly the Plane Through Caves[/url] Unity Store tutorial/demo/game asset pack from the real developers, negleft, changed the name, and dumped the result onto Steam. They're attempting to scam people into buying this, so they can get your money for someone else's work. gigantumgames has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab. Here's some examples so you can see for yourself: [list] [*] "Easter Pairs" = [url=https://assetstore.unity.com/packages/templates/packs/find-the-pairs-40732]Find The Pairs[/url] developed by Indie Games Studio [*] "Wordle" = [url=https://assetstore.unity.com/packages/templates/packs/word-game-68408]Word Game[/url] developed by Bizzy Bee Games [*] "Wordle 2" = [url=https://assetstore.unity.com/packages/templates/packs/word-game-68408]Word Game[/url] developed by Bizzy Bee Games [*] "Saving Animals" = [url=https://assetstore.unity.com/packages/templates/systems/bubble-shooter-raccoon-rescue-editor-73691]Bubble Shooter Raccoon Rescue[/url] developed by Candy Smith [*] "Crazy Derby Racing" = [url=https://www.unrealengine.com/marketplace/en-US/product/crazyderbyracing]Crazy Derby Racing[/url] developed by SoerGame [/list] The products that result from asset flips aren't "real" games. They lack depth and content, because they're just simplistic copies of demos or tutorials. In this case, "Fly the Plane Through Caves" is just a flappy birds style mobile app template/tutorial, and doesn't have any merit as a proper, fully fledged PC game, so a copy+paste of it can't be recommended. Asset flips don't involve any professional game development. Sure, sometimes they may change a few cosmetic things, swap out different assets etc, but at heart it's functionally identical to the asset they're ripping off. Asset flips are an insult to both PC gamers and to professional game developers who create genuine, high quality PC games. Asset flips like this are harmful to the gaming industry and to Steam because they reduce the visibility that sincerely made indie games should have. Don't reward this morally bankrupt, unethical behaviour from gigantumgames.
I wish there was some manual game moderation on Steam. I'm seriously tired of **** like that popping up here every day.
good game,but it have some bugs,but they are not critical. if you need relax gameplay-i recomended this game to you.
Flyist is a small-scale arcade title developed and published by PhoenixFire Games that embraces a simple philosophy: easy to understand, difficult to master. Built around the idea of guiding a small aircraft through a dangerous obstacle course, the game places players in an endless journey where survival depends entirely on timing and precision. There is no elaborate story or extensive progression system waiting in the background. Instead, Flyist commits itself to being a pure arcade experience, focusing on quick sessions that challenge players to improve their own records with every attempt. The game's control scheme is intentionally minimalist, requiring players to use a single input to manage their aircraft's altitude. Holding the control causes the plane to ascend, while releasing it sends the aircraft downward. This straightforward design makes Flyist immediately accessible, but the challenge ramps up quickly as players encounter increasingly tight spaces between rock formations. The game steadily increases in speed over time, creating a sense of escalating tension that keeps each run engaging. Combined with the need to collect stars scattered throughout the environment, Flyist constantly asks players to decide between taking safer routes or risking everything for a higher score. One of Flyist's strengths lies in its ability to deliver an authentic arcade atmosphere. The colorful presentation and lightweight visual style complement the gameplay well, ensuring that the focus remains on reflexes and situational awareness. The environments are pleasant to look at without becoming distracting, and the modest system requirements mean the game can comfortably run on a wide variety of hardware configurations. Its family-friendly approach also broadens its appeal, making it suitable for younger audiences while still providing enough challenge for veterans of score-based arcade games. However, Flyist is not a game that attempts to offer substantial content beyond its core premise. Players seeking extensive unlockables, multiple game modes, or narrative-driven experiences may find its offerings somewhat limited. Since the gameplay revolves around a singular mechanic, repetition becomes noticeable after extended play sessions. The title succeeds largely because it understands its niche, but that same focus may prevent it from maintaining long-term interest for players who prefer more variety in their gaming experiences. Despite its simplicity, there is an undeniable satisfaction in watching your distance increase and surpassing a previous personal best. Flyist captures the same addictive qualities found in many classic arcade titles, where failure feels fair and improvement comes naturally through practice. Every collision serves as a lesson, encouraging players to refine their timing and approach during subsequent attempts. It is a game designed around short bursts of entertainment, making it an ideal choice for players looking to unwind with a few quick sessions rather than commit to hours of continuous play. Ultimately, Flyist delivers exactly what it promises: a straightforward and accessible arcade challenge centered around reflexes, endurance, and score chasing. While it lacks the depth and variety of larger indie projects, its focused design and approachable gameplay make it a worthwhile experience for fans of endless runners and classic arcade-inspired titles. PhoenixFire Games may not have created a genre-defining release, but they have produced an enjoyable distraction that remains true to its vision from beginning to end. Rating: 6/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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