
The first casual game created by an individual using AI tools in the world. No in-app purchases—all in-game items and features are completely free to enjoy. Simple gameplay makes it the perfect choice for relaxation and passing the time!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 965 | 88% | Free | |
| approximately $3.7K | 43 | 95% | $4.99 | |
| approximately $908 | 70 | 93% | $0.99 | |
| approximately $741 | 60 | 83% | $0.99 | |
| approximately $227 | 6 | 50% | $2.99 | |
| approximately $0 | 0 | — | Free |