
Find your rhythm in the cycle of the garden: prune to gather, water to renew, and trade your clippings for deep-rooted progression.
Modeled estimate, not a reported figure. How we estimate →
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Cut mature plants to gather clippings, water the soil to spark new growth, and spend your harvest on an upgrade tree that deepens every part of the cycle. Unlock wider tool reach, faster regrowth, and new species to cultivate as your garden fills out. Clovers give way to wildflowers, bushes, and eventually trees.
Summon waterflies to tend your garden alongside you, watering the soil while you focus on the harvest.
Once your garden is fully grown, prestige to start fresh with a wider plot and lasting bonuses. Each cycle, your garden reaches a little further.
Flourish is a relaxed, unhurried incremental. There's always something ready to harvest, always something worth growing toward.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil +9 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super relaxing game - I was firmly in a gardening trance, cheapest spa treatment I've had. Love the little fireflies that pop in to say hello, and the music is so peaceful. Nice work!
This is a good concept for a game, but it just lacks content at the moment. If there was an option for mixed review, I would choose that since I did like the first run or 2 of the game. I really hope the dev/devs add more to this game because it could be some good fun if there was more to do and it wasn't so repetitive. Some feedback: not enough upgrades/content. I felt like I finished the game in less than 20 mins. The prestige system doesn't feel like it does anything. I felt like I was still gaining the same amount of grass?/money for upgrades, it never felt like the game was actually going any faster. After the first two prestiges or so, I just wanted to close the game. I finished up to prestige 6, but from 6 to 10, I'll admit I cheated. It was just mind-numbingly boring since it's just the exact same thing over and over again with a VERY minor increase in stats that you will barely notice. There needs to be some kind of switch-up between prestiges. Overall it's a good platform it just needs more on top of said platform. I'll 100% return to this game if more is added.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, for the price it's a fun game- got some solid foundation there and think if developer continues on similar projects they could make some really appealing things Think would work really well with more idle elements to it but otherwise good fun had the choice of a Mcchicken burger or this- glad i chose this
A little short but I see potential if they add more content to it. Until that happens 3 / 10.
This game was incredibly short, 29 minutes for me to beat it. I think that's a bit weak bruv. Also the aim of the water was off.
It is a very cozy game with nice graphics but it is just way too short. I 100%ed the game in 19 minutes of gameplay. Game has great potential.
Entspanntes Spiel, macht Spaß für zwischendurch. Allerdings recht kurz und 100% schnell erreicht. Kostet aber auch nicht viel Insgesamt unterhaltsam.
小休闲割草游戏,边浇水种植边收割,收割得来的可以加速各种属性,玩法比较重复,适合慢节奏游玩。
Far too short, also has a really annoying audio bug where volume increases at random.
Lovely concept with a beautiful aesthetic and design. I'd love to see more elements added to the garden, along with missions. With more plant types, permeant features (that you can add that last through the prestige system like ponds and ancient trees), and bugs/animals coming into the garden when certain conditions are met. I'd seen some other reviews mentioning this and I also couldn't unlock the Furrow achievement. Could it be that I didn't unlock all upgrades before getting the first prestige level? Great first release by FireOwl Games, and I'm excited to see what Polyopolis is like later this year!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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