
Florence Yeoh feels a little... stuck. Her life is an endless routine of work, sleep, and spending too much time on social media. Then one day, she meets a cello player named Krish who changes everything about how she sees the world and herself.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 23 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 358 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我看到男主角这么小的房间还能一团乱,还要我来整理的时候满脑都是mmp,真下头了,自己生活都打理不好!!怎么这种女孩子一谈恋爱,马上降级人格,变成免费保姆的畸形恋爱观还存在。 不过女孩吃面包和披萨🍕不吃边边的习惯很可爱🥰🥰🥰 以下严重涉及剧透,谨慎观看: 有意思,因为音乐生活有了色彩,相识相遇,沟通越来越轻松,,,,吵架的通感也通过拼图模拟来传达给了玩家。 恋爱过程中他加入你的家,不得不挤占你原本空间的时刻,纠结感跃然纸上,是甜蜜?是烦恼?亦或都有。 生活就像调料酸甜苦辣……当甜蜜褪去,直面生活,两个人生活距离好像近了,心却好像越来越远,我一圈圈旋转着时钟,看着我们越来越平淡,变成最熟悉的陌生人。 女孩供养男孩追逐梦想,男孩去了音乐大学,可惜学无所成。失望和沉默渐渐累积,女孩的梦想也被压在工作文件下,越来越远。当时间被加速,我抓不住时间,游戏里的“我”也是如此。 彩色变成鲜红,依偎变成了对峙,我们滚珠联炮的互相伤害,我们都在拼图上,但再也拼不到一起…… 【放手】这一章,我努力抓紧,想等你,但有的人就像沙一样从手心流走。 男孩走了以后生活变轻松了,女孩重新拾起了男孩送的颜料画笔,日以继日、持之以恒,女孩的梦想最后竟成为了供养自己的主业,她辞去了乏味的旧工作,迎来了新生。 虽然过去吵架分手时,和他有关的东西,全部还回去or扔掉了,但几年以后再次见到遗落的一张幸福的合照,女孩没有说话,只是收起了它。对错已不再重要,而回忆值得纪念。
8/10: it’s a short, sweet story about the everyday stuff that shapes us~ falling in love, slipping into routine, and dealing with life’s highs and lows all at once. The heartbreak hits in that quiet, familiar way where you realise you’re not just losing a person, but the version of yourself you were with them. And it really captures that bittersweet part of growing up too, when the huge circle of friends you had as a kid slowly fades into memories, leaving you with a smaller world. PS. best picked up during a sale. =)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Greek, Japanese, Korean +10 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 358 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es una caricia al alma. Siempre me han gustado los juegos capaces de construir una experiencia inmersiva. Esta experiencia consigue algo mucho más difícil: contar una historia íntima utilizando prácticamente todos sus elementos como parte de la narración. La forma en la que la jugabilidad y la narrativa se complementan es preciosa. Los pequeños puzzles, las interacciones y hasta las acciones más sencillas tienen un propósito dentro de lo que está contando. No sentí que estuviera simplemente avanzando por una historia; sentí que la estaba experimentando a través de cómo se juega. Desde chico siempre tuve un vínculo especial con este tipo de juegos que buscan mostrar algo bello. Ahora que estudio el profesorado de Artes Visuales, además, puedo apreciar todavía más el trabajo detrás de una obra así: la dirección artística, la composición, el color, la animación y la decisión de utilizar cada recurso para contar exactamente lo que necesita contar. Es un juego corto, pero no creo que necesite ser más largo. Sabe exactamente qué quiere hacer y lo hace con una sensibilidad enorme. Llegué al punto de regalárselo a amigos para que también pudieran jugarlo. Creo que eso resume bastante bien lo que pienso: es una obra preciosa que considero que vale 100 % experimentar.
This game hit me right in the feels. Having very recently experienced a rough breakup, I spent the the following nights broken and having panic attacks. My amazing friends helped get through my toughest moments. I was then gifted this game by her. Even though I've heard of this game before I decided to give it a try. It was beautiful. There were so many moments in this game that felt so relatable to me. I cried when Florence found it easier and easier to talk to Krish on their first dates, when they moved in together, sharing parts of themselves throughout their home, and when Krish put his toothbrush together with Florence's. I cried harder still through their difficult phases, their first argument, precious memories turning dull, becoming too complacent, but I cried most of all at them losing passion and spark that was once there and slowly drifting apart. I was bawling. But this game showed me that it didn't mean all was lost. There is still hope and happiness and fulfillment to be found after what feels like the end of the world. For anyone out there who's going through a similar experience, don't give up. If there is a hole in your life, fill it by doing things you're passionate about, fill it with friends and family who love and care about you deeply, fill it by taking time to care for yourself. Reminisce the past, but don't cling on to it, because you still have a long life ahead of you. This is a beautiful game, and it helped me a lot.
İndirimdeyken aldım. Yaklaşık 30 dakikada biten, vakit geçirmek için oldukça tatlı ve hoş bir oyun. Günlük hayatta hepimizin bir şekilde deneyimlediği aşk hayatını kısa ve güzel bir şekilde anlatıyor. En azından oyundaki karakter, sevdiği adamla aşkı deneyimleyebildi. Ben onu bile beceremedim. :33
Came here for the music!!! And art style of course! What impressed me so much was the storytelling, with the interactive parts really actually lead emotions and pacing so immersively, it's just splendid! WOOOWW what a feast to discover this.... bizarre about how well an interactive story can be brought to life.
Shorter than expected but a very charming interactive story with depth. I enjoyed following Florence life with a wish for more decisions to impact what actually happened. Two or three outcomes would make me feel less passive.
玩法简单,内容好懂,看到主角去追逐自己的梦想并找到属于自己的幸福时真的很感动。感觉剧情很像电影《爱乐之城》,都指向梦想这一人生课题。最后主角重拾小时候的梦想并一直向前,这种生机让人感到治愈
beautiful game, made me cry multiple times to how relatable it is. OST hits btw crazy
Short and cute game, but Florence is the kind of person who doesn't eat her bread and pizza crusts, [spoiler]so it makes you wonder what [i]really[/i] caused the breakup.[/spoiler] I jest, but it's a very twenty-something-colored game, and those of us a bit further along life's road may recognize those kinds of things. On macOS Tahoe, the mouse cursor didn't show until I switched between fullscreen, windowed, and back to fullscreen. My native 4k resolution also wasn't supported. It didn't really matter, but something to note.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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