
Floodcore is a puzzle adventure game in which you explore an ancient civilization in a flooded world, and discover a mysterious power to overcome the temple's challenges.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Floodcore is a puzzle adventure game in which you explore an ancient civilization in a flooded world, and discover a mysterious power to overcome the temple's challenges.
This game is a vertical slice made by 5 French students within 8 months as a graduation project. You can expect 15 to 30 minutes of gameplay depending on your affinity with puzzle games and your sense of spatial awareness in a 3D environment.
Your power allows you to swap positions with specific objects in the world, or swap them together. Delve further into the temple and solve puzzles that require you to become a part of them.
Each area expands on the swap mechanic and makes you use it in different ways.
Some will challenge you and require you to anticipate several moves ahead, while others will need you to figure out every possibility, and there are often several different solutions for them!
You will discover multiple ruins laid by an ancient civilisation, each with its own visuals and purpose.
From the temple's surface to its underground, all the way to a luxuriant garden, you will experience each area differently with their puzzles and atmosphere.
At any point in time, you can take a step back and enjoy the calm atmosphere with the sound of waves, birds, wind and waterfalls.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Make a recreation/plagiarism of all the levels in this game for computer science final because I was out of ideas. I passed. Thank you for whoever made this game--My gpa owes you.
very sweet and amazing atmosphere, short but worth playing
Nice little puzzle game. I took about a quarter of an hour to complete the game, but I took my time. Definitely recommend, especially since it is free.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приятная и медитативная игрулька, с симпатичными пейзажами и умиротворяющей атмосферой. Если добавят уровней, с удовольствием куплю.
(Данный обзор может содержать спойлеры и ненормативную лексику, если тебе это не по душе, то иди в ж*пу и листай дальше) Давненько я не видел таких красивых индюшек. Мы играем за некого исследователя, который решил посетить древний храм. И тут БУМ БАМ пол обрушился и наш персонаж обнаружил, что может теперь использовать телепорт. На механике телепорта построен весь геймплей. Игра представляет собой головоломку напоминающую лайтовую версию Portal. Ставим кубики на нужные платформы и проходим дальше. Это даже и не полноценная игра, а демка для портфолио молодых и амбициозных разрабов. И такое мы поддерживаем. Я бы с удовольствием купил полноценную игру и прошел на 100 процентов. Еще мне понравилось, что нам толком ничего не объясняют. И только опытным путем, как Пушной мы догадываемся что кубики можно между собой телепортировать. Может быть с подсказками я бы не тупил целых полчаса, но даже так я кайфанул. Оценка: 6.7/10. Ииииииииииииииииииииииииииииииииииииииииииииииииииииии помните, не ходите в одиночку по древним храмам. Вы же на Лара Крофт.
Прелестная и неоконченная. Советую к прохождению и желаю разработчикам вдохновения!
A beautiful game with interesting mechanics!! I'm excited to see where development goes!!
cute but very short
Un juego de puzzles muy corto, unos 5 niveles, pero los creadores siguen trabajando en el Ojala pueda seguir creciendo, porque las mecanicas son muy interesantes, puedo ver como se podrian crear puzzles muy interesantes o incluso agregar nuevas mecanicas con el sistema de cambio de posicion
красивая и приятная игра.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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