
Simple, you're Fleximan and you have to remove all the speed cameras in the city.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ready to become Fleximan, the champion of drivers?
In this adrenaline-pumping game, your mission is simple yet audacious: save the citizens from fines and restore justice to the roads of our small Venetian town!
Take on the role of FLEXIMAN, the Italian superhero who, since the beginning of 2024, has destroyed all speed cameras, considered by many to be an injustice on the road.
What awaits you:
Destroy Speed Cameras: Locate and eliminate speed cameras! Use your flexible hose to smash to pieces those annoying devices that threaten citizens with unfair fines.
Remove Speed Bumps: Speed bumps slow down traffic and annoy drivers. Destroy them and make the roads smoother for everyone. Remember, you are the defender of "honest" drivers!
Explore the City: Our small Venetian town is full of secrets. Explore every alley, square and street. You might find clues about new speed cameras or discover intriguing stories.
Game Features:
Fast Gameplay: Complete the game 100% in under 30 minutes. Perfect for a quick game!
Intense Exploration: Discover every corner of the city and find hidden secrets.
Updates: New memes and fun challenges will be introduced with future updates.
Remember that the game was produced in about 55 hours and is only made to make people laugh
Get ready to become the superhero of the roads in Fleximan: Vendetta Velocistica! The city is counting on you to free it from fines and bring back justice! 🚗💥🔨
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
VI SIETE MERITATI IL MIO EURO
POTETE ARRESTARE UN UOMO, MA NON POTETE ARRESTARE UN'IDEA
Hahaha, sensacional!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Italian*, English*, French*, German*, Spanish - Spain*, Arabic, Bulgarian, Czech, Simplified Chinese*, Traditional Chinese*, Korean, Danish +18 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
opera eccelsa
100% delle recensioni sono positive, un motivo ci sarà vero?
Juego simpático. El juego esta de p.m. ''PARTO CAJA''
Meilleur jeu que j'ai testé jusqu'à maintenant. GOTY 2024 c'est sûre, la bande son est incroyable
molto carino eh, ma certe cose sono invivibili, sono entrato in una casa e non riuscivo più ad uscire perché la visuale, rimanendo ad una distanza fissa, mi manteneva fuori dalle pareti o dentro casa era troppo buio per uscire
Dove trovare tutte le 7 sfere del drago? io ne ho raccolte 6 ma la settima non la trovo
Fleximan, developed and published by Serio Studio, is a short, eccentric indie title that thrives on absurdity and self-aware humor. Released in 2024, it embodies the kind of satirical concept that could only emerge from the indie scene: a tongue-in-cheek revenge fantasy where you play as a man armed with a flexible hose determined to rid a small Venetian town of speed cameras and traffic control devices. From its premise alone, it’s clear that Fleximan is not aiming for realism or depth but rather a quick and comical experience that pokes fun at modern frustrations. It’s part meme, part action experiment, and entirely unapologetic about its simplicity, offering players a half-hour of destruction framed as social commentary wrapped in slapstick humor. At its core, Fleximan is an intentionally minimalistic experience. The gameplay loop is straightforward—explore a small town, locate speed cameras, road signs, or other annoyances, and destroy them using your hose-like weapon. The premise is delivered with tongue firmly in cheek, and the controls reflect the game’s casual design philosophy: movement, aiming, and destruction are simple and intuitive, requiring no learning curve. There are no skill trees, enemy types, or elaborate objectives; the entire appeal lies in the immediate gratification of smashing things. The developer even admits on the game’s store page that it was created in roughly fifty-five hours and designed solely to make people laugh. This kind of honesty is refreshing, and it sets the right expectations for what the game offers—a quick, humorous diversion rather than a deep or replayable experience. Visually, Fleximan achieves exactly what it sets out to do. The game’s small Venetian-inspired town serves as both playground and punching bag, filled with enough architectural charm to be recognizable but not so detailed that it distracts from the core act of destruction. The graphics, powered by Unreal Engine, are clean and functional, leaning on realism without striving for cinematic quality. Lighting and textures are adequate, but what really carries the visual appeal is the absurd juxtaposition of a peaceful European town being systematically dismantled by a man wielding a bendable hose like a weapon. The combination of realistic scenery and ridiculous action amplifies the comedic tone, making every act of vandalism feel delightfully out of place. It’s a world that feels small yet alive, just large enough to support the joke without overstaying its welcome. The humor is what defines Fleximan more than anything else. The game’s premise is inspired by an internet meme and real-life news stories about anonymous individuals destroying speed cameras in Italy, giving it an extra layer of ironic context. Serio Studio leans into this absurdity with a wink, framing the player as a vigilante folk hero whose mission is both ludicrous and oddly relatable. The tone is playful rather than rebellious, treating the destruction as cartoonish rather than malicious. Every smashed camera feels more like a punchline than an act of defiance. It’s a satire of petty rebellion, a humorous exaggeration of everyday frustration toward bureaucracy and modern surveillance. The result is a game that feels more like an interactive comedy sketch than a conventional action title. However, the brevity and simplicity that define Fleximan are also what limit its staying power. The entire experience can be completed in under thirty minutes, and aside from a few achievements and a completion percentage, there is little reason to revisit it. The mechanics, while functional, are extremely shallow, and once the novelty of the concept wears off, the lack of challenge or progression becomes apparent. There are no levels, no difficulty curve, and no alternate modes to experiment with. The destruction itself, though amusing, is repetitive, as the targets and environment do not evolve or react dynamically. For some players, this lack of depth may feel like wasted potential, especially since the idea of a “vigilante anti-speed camera simulator” could easily support a more expansive sandbox or mission-based structure. On the technical side, the game performs reliably, with quick load times and smooth performance even on modest hardware. The minimalistic design ensures that crashes and bugs are rare, and the controls respond fluidly enough to make the act of destruction satisfying. The sound design, while simple, complements the visuals well—there’s something inherently funny about the clanking and crashing sounds echoing through the otherwise serene setting. The soundtrack, if it can be called that, is understated, letting the sound effects and ambient city noises carry the experience. Everything feels deliberately small-scale, reinforcing the sense that this is a project made purely for fun rather than commercial ambition. Ultimately, Fleximan succeeds in being exactly what it wants to be: a brief, ridiculous, and entertaining indie oddity. It’s not trying to be clever or deep, and its humor lands because it refuses to take itself seriously. The game’s biggest strength is its self-awareness—it knows it’s a meme game and leans into that identity fully. For players looking for a lighthearted break between larger games or something to make them laugh for a half-hour, it’s a surprisingly enjoyable experience. But for those expecting anything more substantial, such as exploration, narrative, or sustained gameplay depth, Fleximan will likely feel like a one-note joke stretched just far enough to remain amusing but not much further. In the end, Fleximan embodies the spirit of indie experimentation. It’s raw, silly, and refreshingly unpretentious—a small project that finds humor in chaos and simplicity. It’s the digital equivalent of a viral video turned interactive, designed to deliver a quick burst of entertainment and then exit before it wears out its welcome. It may not linger in the memory for long, but during its short runtime, it provides a kind of absurd satisfaction that only a game this self-consciously ridiculous could offer. For players who appreciate humor over polish and novelty over longevity, Fleximan is an enjoyable, if fleeting, reminder that sometimes the best games are the ones that don’t take themselves seriously at all. Rating: 8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3K | 59 | 69% | $4.99 | |
| $4.3K | 548 | 39% | $0.49 | |
| $4.3K | 91 | 66% | $1.99 | |
| $4.3K | 271 | 71% | $0.99 | |
| $4.3K | 67 | 79% | $3.99 | |
| $4.3K | 67 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.5M | 70.3K | 91% | $9.99 | |
| $3.7K | 40 | 80% | $4.54 | |
| $408 | 2 | 100% | $9.99 | |
| $207 | 4 | 100% | $2.99 | |
| $137 | 3 | 67% | $1.99 | |
| — | 0 | — | — |