
FLEETCOMM is a tactical squadron combat game overflowing with hardcore maneuvers and space-borne gunplay.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
I had hope for this game, and expectations. I was wrong. It's abandoned and not finished. Stay away.
This game is great; all I need now is a super computer in order to run! Fleetcom is the reason why I am upgrading my computer today! Well worth the cash!!! https://www.youtube.com/watch?v=07SzFHtyMQ8 (Here a link to my experience; seriously great game roguestar)
FleetCOMM is a masterpiece. It is the capstone to a tumultuous development cycle frought with twists and turns and receeding deadlines that kept the literal thousands that love Rogue Star (Slade) at the edge of their seats. In fact, it was the hundreds of pre-orders that compelled me to purchase the game. If you weren't dazzled by the stunning graphics and the completely original soundtrack, then you will be amazed by the depth of content found in the easter egg left in the game's steam folder. For example: function ♥♥♥♥♥♥♥♥♥♥♥♥♥♥() ♥♥♥♥♥♥♥♥♥ = {}; setFlagInt('♥♥♥♥♥♥♥♥♥♥',0); setFlagInt('♥♥♥♥♥♥♥♥♥♥♥♥♥',0); setFlagInt('♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 5); setFlagInt('♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 5); setFlagInt('♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 8); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 4800.0); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 200.0); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 200.0); setFlagInt('Slade_hp', 1000); setFlagFloat('Slade_mass', 100.0); setFlagFloat('Slade_radius', 400.0); setFlagFloat('Slade_beam_max_length', 100000.0); setFlagFloat('Slade_beam_max_width', 600.0); setFlagInt('Slade_beam_damage', 0); setFlagInt('Slade_Penis_damage', 0); setFlagInt('Villena_hp', 300); setFlagFloat('Villena_mass', 50.0); setFlagFloat('Villena_radius', 200.0); setFlagFloat('Villena_mirv_damage', 0); setFlagFloat('Villena_Condum_max_radius', 2250); setFlagInt('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 500); setFlagInt('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 500); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 720.0); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 75.0); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 300.0); setFlagInt('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 0); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 5); setFlagFloat('♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥', 0.00001666); end;
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 31 reviews with recorded playtime.
Kickstarter backer. Absolutely disgraceful how the developer abandoned development of this game to continue making money with newer ventures. The game is deeply incomplete garbage. You only get a tutorial as it stands. Last I had checked, Illian Slade Villena accepts inquiries about FleetCOMM at slade@roguestar.games , liquidslade@gmail.com. Resume - He lies to employers by claiming that he developed a game FleetCOMM, when in reality, he took thousands of backers' dollars and ran without releasing more than a demo (screenshots of which, along with PAX 2016 attendance, are on his website) https://angel.co/u/illian-slade-villena https://www.roguestar.games LinkedIn - I left Illian Slade Villena and his associates some feedback on his unprofessional conduct with his business venture, FleetCOMM. https://www.linkedin.com/in/slade-villena-1500ab140/
Is a fun spaceman
This game makes people on the internet very, very angry. That's all I really have to say about this game. My goal is to have this review shown in a screenshot, taken by someone who is obviously not angry at all.
FleetCOMM is a fun game that reminded me of Asteroid at first but after playing a while and running all the starter missions I have found it is much much more than that. There is a TON of options open to you. Very fun! 9/10
Where are the cards ?
作者拿到錢就落跑了, 別買
You know, at first I was horrified of this game. I mean it's not the worse thing that's happened recently for a Spaceball, but it's still horrible. You can't see sh1t, the decision making is stupid, it's like... It's like... Somebody dumb and cross eyed made this! And that's when it hit me... HE'S MY COUSIN! And that's when the greatest moment of my life happened! It doesn't matter if we didn't get all the air in Druidia. It doesn't matter that Spaceball 1 got blown up by Captain Lonestar. It doesn't matter that everything went to hell. It doesn't even matter that this game is complete ♥♥♥♥. My cousin is alive and making video games. So all I can say is... KEEP PROGRAMMING ♥♥♥♥♥♥♥♥♥!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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