
First Impact: Rise of a Hero immerses you in a beautiful comic book world where you can run, jump, fly, and summon elemental powers to protect citizens. Experience a lush array of islands and cityscapes and uncover the truth about a mysterious force sending meteors to Earth. For PC & VR!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
Not worth it. It's better spent on something else. You will be confused while playing. The controls are also confusing. It hasn't yet came out for Oculus so it must want HTC Vive people to have live with getting turned 45-ish degrees when trying to select two of the elements. The flying is not as fun as it sounds. You are just hovering at the slow walking speed which just makes it really underwhelming. The characters are very unbelieve-able. Going through the bubbles of text are hard to get through, you're meant to click somewhere on them it's unclear where. I think on one of the characters it only worked when my hand was pointed at their feet. It's just a bad game all round.
I cant recommend to buy this game at this status. The idea is very nice and I always wanted a VR Superhero game and fly around the city like in Richies Plank Experience but the controls are just horrible in this build. You have to turn with your right trackpad or turn to the direction you want to go, it would be better to use the left trackpad so you can walk sideways. The flying is also too slow. I may look into this game on a later build but right now its unplayable for me. Status: 14.02.2017
[h1]Experienced on the Oculus Quest 2 and Windows Mixed Reality[/h1] You can view my review & gameplay here: https://youtu.be/fReyhS7OOOs First Impact: Rise of a Hero was an ambitious title that started out in Early Access. It's supposed to be a game where you live out your superhero fantasies in VR. Sounds great. Unfortunately, what was released out of Early Access was a broken, buggy game where instead of feeling like Superman, you feel like Mr. Glass. Game doesn't even load properly. I had to do a Windows 7 compatibility fix to get the game to start, otherwise it crashes on startup. Also, the controls are awful. It makes the game all but unplayable on the Oculus Quest 2. That's why I had to switch to Windows Mixed Reality where the controls were better (it seems this game was only tested on the Vive), but the controls still felt unresponsive. Look, I'm not going to list all the problems with this game. It would make my review too long. You can look at my video if you want a sense of everything that's wrong with the game. I'll just say the controls are unresponsive, the quests and combat are super simplified actions with pop up texts that are difficult to read. This game was under-cooked. It feels like you're playing a prototype for a game that still needs its content given depth (plus a lot of bug fixing & polish). Game ran fine on my RTX 3080. You do have full locomotion and snap turning. The only option really available (other than cosmetic ones) is the ability to turn down the sound. You'll want to turn down the music. There are no graphical settings or other locomotion methods available (you do have a teleport special power that is the worst use of teleportation in a VR game that I have ever seen). I don't recommend this game at any price. I wish I could get a refund for my $4 USD spent on this game. Better yet, I want my time back spent on this game & review. [b]Rate 3/10. Do NOT buy at any price.[/b] [quote]Please consider joining my Steam Curator Group. You can join here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
I've been a fan of comics for many, many years and I still collect Silver Age back issues on Comixology. There have been a few comics-inspired games over the years, but as far as I know there's never been one for VR -- until now. I love the creative aspects of this game. The visual style reflects the theme of the game perfectly, while steering clear of the traditional "cel shaded" look. The music is also just right -- inspiring and evocative without being cheesy. The open-world "sandbox" gameplay is great fun -- I have to admit, I've gotten bored with zombies and endless wave shooters and have been craving something different. I had a good time just wandering around the city, exploring the different areas and experimenting with my various element-based powers to throw around cars and other objects and wreak a bit of havoc, while gathering the assorted power-ups in preparation for battles to come. I'm planning to spend a lot more time getting into this game, but my initial impression is very positive. Looking forward to delving deeper!
Some bugs to work out, but I play it and I enjoy it. Definitely an awesome concept with potential.
First Impact features some cool powers and I especially like that each power set has its own form of mobility. The quests were a little hard to find at first but once I got into it I had a lot of fun. Can't wait to see what the updates bring!
It's a fun EA game. Took me 5 hrs to finish the main storyline with a few side quests in between. Your powers seem underwhelming at first, but once you upgrade them you feel more like a superhero. Overall I enjoyed the experience.
《第一影响:英雄崛起》(First Impact: Rise of a Hero)是一款动作游戏。游戏将带玩家进入一个漫画般的世界,玩家可以在其中自有跑、跳、飞,使用冰、火、土、风四个特殊技能,攻击场景中的角色。 游戏场景设定极大,自由度也非常高,玩家可以自由在其中探索。但场景当中没有明确指引,又没有关卡任务设定,让人很容易迷失在其中,要找到官方视频中的目标,向它们发动四种技能攻击,更是需要碰运气。 游戏操作设定简单,但移动方式不合理,需要结合手柄与头控来控制移动,二者的配合设计不佳,常常会移动过快或者发生漂移,令人产生晕眩感,限制玩家的探索欲望。 另外,游戏优化存在一定问题,体验中我们发现场景与人物建模加载较差,尤其部分人物的头发,走动间会在有头发与光头之间来回闪,看起来有些搞笑。 游戏在Steam商店中售价为100元人民币,就目前的游戏玩法以及制作来说,尚无法与其价格相当,建议喜欢此种画风,想要亲身进入漫画世界的玩家待其进行70%以上的折扣时,再考虑进行购买。 原文地址:http://www.83830.com/game/201702/151748119.shtml 更多VR游戏评测:http://newgame.83830.com/
Junk. Ridiculous. The controls are atrocious, the GUI stupid beyond belief. As low-poly and ugly as the world is, it is nonetheless hopelessly lifeless. And the tutorial must be painfully decyphered and advanced step by step. For example, it tells you how to grab and throw an object, it waits for you to grab and throw an object, yet there is no object to grab. Hence you can't progress. I gave up 1 hour in. In the tutorial.
This was such a cool experience. I've played both with and without a Vive and, while it was fine without, flying in VR was just too cool. I haven't gone very far in the story yet and sometimes it's a tad confusing but it's honestly been fun just messing around with all of the powers.
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