
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Most likely between $17.2M and $48.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 90% | approximately $28.7M |
| PlayStation | $3.99 | 90% | — |
| Xbox | $19.99 | 92% | — |
| GOG | $19.99 | 78% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.18 on Xbox · Türkiye (−94%). Compare 45 prices in 15 markets →
Reviews
Themes across 1628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Holy peak
Por mais que tentemos fugir dos nossos problemas, eles continuam nos esperando. Henry e Delilah descobrem isso da pior forma. Esse jogo é dolorosamente humano. De verdade. ;(
An amazing story of escapism, love, relationships, and life all-together. A quick game that I regularly wish had never ended. Cozy, relaxing, thrilling, and emotional. Firewatch made me feel like I was in a different world without crazy graphics or immersive details. It felt like home, a home I didn't want to leave. Like I could just leave everything behind. And that's exactly what it's about. This game will take you to heaven and back.
What a classic this game is, it depicts the psychology of escapism and isolation so well with the story. Every character has so many nuances to them that it’s so easy to be immersed in the casual conversations and overarching narrative. The atmosphere drips so vividly while telling the story as well, it’s such a beautiful stylistic map that you get to explore along with a lot of cute and funny interactions you can find. It really makes you want to spend a weekend in nature. It’s a really short and simple game that has a really rewarding narrative, the soundtrack is great in itself when it kicks in, even when there’s no music there’s nice ambience in the map all around you, the story itself is a terrifying concept as much as it is tragic and rooted in real psychiatric responses to the phenomena and events of the story. All of the conversations feel so effortless and natural coming from people whom have tried to burn the bridges of the past having to control a new fire in their life that tests their resolve.
It is just an incredible story game, you get attached to the story and might have trouble letting go.
I like it all, the story, the design style, the conversation, just perfect!
waterlook is awesome
Very heartbreaking and looks beautiful for a 2016 game
本质上就是一部能走动的广播剧:全程跑来跑去、触发对话、听两个人靠对讲机念台词,所谓的"操作"几乎没有意义。探索是唯一的游戏性,解谜轻到可以忽略。剧情其实也—般,讲了很多事,但却没有能打动我的。 美术从官方放出的几张截图来看或许不错,但在游戏中实现的质感太差了,有一种塑料感 。每次攀爬、跳下,视角都会被强行拽回固定方向,沉浸感很容易受到破坏。 结论:氛围尚可,但玩法贫瘠、交互粗糙、剧本没能兑现期待,我觉得亏了
Short, Good story, cinematically amazing.