
Firefly Haven is an incremental, chill and short cozy game about catching bugs, collecting trophies, traveling to new locations and achieving greatness!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Firefly Haven is a cozy, short incremental game about becoming the greatest bug hunter and collecting trophies!
Relax in this refreshing, very simple laid back experience about catching bugs. No timers, no game overs, no complex mechanics, just relaxing and taking your time.
You'll submerge yourself in a bug-filled world! Your goal, to be the best hunter by gathering as many bugs as you can and upgrading your skills. Explore peaceful locations and colorful insects while collecting trophies and organizing your home.
Relaxing and Satisfactory bug catching:
Progress and Upgrade your skills:
Incremental loop to catch many bugs and become Legendary:
Gather Trophies and organize your home:
A cozy, bite-sized game, can be completed in a few hours with no rushing mechanics. With idling progression, there are no time penalties. A relaxing experience with meaningful progression and a home vibe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Same old story, dev releases a poorly balanced game where it's obvious nothing was planned out using formulas or spreadsheets. Now they'll knee-jerk rebalance it based on the whims of users. Oh well. Worth it for the price, I guess, but this genre's getting pretty crowded for stuff like this to keep getting a pass.
This is a short and fun little clicker game that I completed in just under 4 hours. You visit different areas to catch insects, with each area having its own types. You start with a small, slow net, which you upgrade over time to become faster, cover a larger area, and catch bigger or harder insects. Entering an area costs money, and your time there is limited by stamina, which can also be upgraded. The prestige system revolves around catching fairies, which give you stars to spend in a separate prestige tree. There’s also a Milestones system that rewards you as you catch a set number of each insect type. Progression feels a bit unbalanced. The start is slow, but by the time I finished the game, i actually appreciated it. Late game is sort of obsolete, as you are way overpowered. Paying each time to enter an area is a little annoying early on, but this stops being an issue later. The small, slow net is also not a problem for long. The game is well-designed in that most early frustrations naturally disappear as you progress. I do wish though that both the upgrade tree and prestige tree were bigger, as I had unlocked everything by the time I reached the Deep Forest (mid-game). One annoyance remains: the annoying NPC who pops up after each run to say a few lines. I wish he could be upgraded away. Tips for players: [spoiler]As soon as you can afford a new area, go there. Focus on the weakest insect in that area until your strength is upgraded enough (up to the desert, where you’ll need to crit or hit faster). Prioritize catching all fairies to max out the prestige tree as soon as possible. Buy upgrades in price order. Don’t worry about filling out milestones early as the last area has all insect types, so you can grind them there. The prestige upgrade that keeps areas unlocked, unlocks ability to let you keep caught insects and then purchased upgrades, removing the main drawback of prestiging.[/spoiler] The game crashed when I got my last achievement, but it still registered, so it didn’t matter much.
For the price, one can't complain. That said, within the realm of incremental games, I'd argue this could have been improved upon a bit. - The very early game is borderline painful. It's supposed to be a slow start, but having to manually click every insect gets old fast. - Placed items should be lockable so newly spawned items and moving items around doesn't mess up the decoration so much. - Once the game reaches its "idler stage", it becomes empty. At that point, it's just a waiting game until you hit 100.000 bugs. Considering I 100%ed this in 7.6 hours, though, I'd recommend it for people who play idlers/clickers/incrementals a lot and have played all the most popular ones already.
Really cute little idle game. Catching bugs and upgrading everything was super satisfying, and I had a good time 100%ing it. The prestige system didn’t do much for me, and I wish there were a few more upgrade tiers at the end, but overall it was fun and totally worth playing.
its relaxing and fun but the fullscreen doesnt work for me since the CRT effect distorts it too much. Would be better if you could disable it in the options
Fun little game. worth the extremely low price. would recommend
Cool game for under $3.
Pretty fun game like Digseum, with a mini game of catching bugs, a skilltree plus prestige reset. It's not yet balanced very good - after I unlocked some skills via prestige, I could just rush the rest of the game, so it was done in unser 1.5 h. But I like this structure and this game overall, so I'll gladly come back in a few month again to see, how the rebalance fixed this :)
Great incremental / idle game! Was fun!
A cute bug catching game inspired by Digseum, I'm pretty sure. The author seems responsive and already improved the game with balancing patch
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mark & Lara: Partners In Justice | $3.8K | 61 | 85% | $4.99 |
| Blaster Shooter GunGuy! | $3.8K | 85 | 48% | $1.99 |
| 13层:公寓异常管理员 13 Floors: Anomalies | $3.8K | 125 | 66% | $0.99 |
| Blank Frame | $3.8K | 92 | 87% | $2.99 |
| Gore Storm | $3.8K | 69 | 94% | $2.99 |
| Steampunk Syndicate | $3.8K | 82 | 57% | $1.99 |