
Experience hyper-realistic visuals and fluid controls from an unprecedented Bodycam perspective. The world's first shooter with truly playable 3DGS environments. Every pulse-pounding firefight and precise tactical move is captured by your chest-mounted camera for unmatched battlefield immersion.
Modeled estimate, not a reported figure. How we estimate →
About
FIRE STATE is a tactical shooter played from a realistic bodycam-style perspective. We aim to strike a careful balance between intense realism and fluid playability, delivering an adrenaline-charged battlefield experience while ensuring that every action feels precise and responsive. Prepare to enter dangerous operational zones, where your body camera will capture every critical moment.
Experience tense, high-intensity confrontations through a deeply immersive first-person body camera perspective. We know that pure realism can sometimes come at the cost of accessible controls. That is why, alongside carefully crafting visual fidelity, physical feedback, and environmental audio, our development team has devoted substantial effort to optimizing the controls and player interface. The result delivers the impact of a realistic battlefield while letting you carry out every tactical intention smoothly and confidently.
FIRE STATE does more than recreate and refine the traditional shooter experience. Its competitive modes are built for players who value marksmanship, tactical judgment, and intense head-to-head action.
The world's first FPS game rendered with 3DGS: Through our efforts, 3DGS is no longer just a technical demo video on the internet—it has truly made its way into a game. In our game, you will experience world-leading real-time 3DGS rendering technology. If you want to experience this technology, your search ends here.
Highly immersive realistic bodycam-style perspective: Presented through distinctive recorder footage, camera movement and a restricted field of view create authentic pressure and unprecedented tactical depth.
Top-tier visuals: Drawing on extensive technical experience and deep optimization for Unreal Engine 5, we deliver industry-leading visual quality. An RTX 3060-class graphics card can maintain smooth performance at maximum graphics settings.
A refined balance of realism and playability: Realistic elements such as environmental interaction, ballistic trajectories, and powerful audio are paired with carefully tuned controls, creating a smooth and intuitive experience where hardcore simulation and satisfying gunplay are no longer mutually exclusive.
Classic competitive modes: Take on time-tested traditional PVP modes, including Team Deathmatch, Zone Control, and Demolition, and use your marksmanship and tactical judgment to outplay your opponents.
Whether you are a tactical expert seeking an authentic battlefield or a competitive player ready to test your skills against other players, FIRE STATE delivers a one-of-a-kind experience worth recording. Are you ready to switch on your camera and define your own battlefield legend?
“FIRE STATE” is independently developed and published by UNDER FIRE. This game is not affiliated with, authorized by, sponsored by, endorsed by, or associated with any third-party game studio, publisher, or trademark owner.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра для раннего доступа ну в принципе норм, чем то лучше а чем то хуже БОДИКАМ. Тут все быстро не реалистично и у всех одни рпг и гранатометы ,не интересно как будто в батлу играю, но а так поиграть можно и посмеятся, ждем полноценного выхода .
Tańsza wersja ,,Bodycam". Rozgrywka szybka jak w CS. Tania i fajna.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Portuguese - Portugal, Korean +2 more
Hours played at review time, across 295 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
先玩的同类游戏,有差距但是如果好好打磨也是可以的,玩法比同类多,但是手感不如同类,例如B是真实硬核,基本上谁先开枪谁枪口准谁就死,这款明细感觉到了血条,枪械也有伤害数值,导致玩的时候感觉不太好,像COD和战地,射击手感又偏硬核又有血条机制却没有反馈机制,需要取长补短明确方向,游戏需要优化,我全极致可玩但是在性能测试的时候闪退了4次不知道因为什么,只能开始游戏在调相关设置,UI交互有BUG,切换冲刺不智能原地轻点AD还保持着奔跑的枪械瞄准晃动,根本不能有效瞄准,建议改成瞄准时不能奔跑或者别的方案,就这个血条机制我和另一位马枪仔相互滑铲射击结束后拼刺刀,脸贴脸对着砍了好几次我才把他砍死,不知道是没砍到还是没反馈机制或者被他坚硬的体毛弹开了。还有结算画面没打磨细致大可不必登场,尤其是那个大鼻孔角色,就TM好像含情脉脉的看着我说 '我和他们不一样,我喜欢鼻孔’
跟 body cam 比起來這遊戲槍聲太差 ,變成像戴著全覆式耳罩下的聲音 , 而且跑步與射擊的晃動擬真感也死板 , 這兩點若改正就可以比擬 body cam , 還有外紅點跟手電筒應該要標配 , 目前不太耐玩 , 玩兩場就再回去開 body cam 玩了
fire
我用的是核显 目前废弃工厂的那张图可以十分流畅的跑,游戏的瞄准模式和镜头可以调,对于喜欢真实和爽感的玩家都还算友好
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Sehr solides Fundament! Das Gameplay fühlt sich richtig gut an. Das Spiel steht zwar noch am Anfang, aber die Basis stimmt absolut und zeigt jede Menge Potenzial. Ich bin sehr gespannt, wie sich das Projekt weiterentwickelt!
优化太哈人了 之前众筹的时候就玩过 到现在优化依旧非常不好 有多不好 我可以负责任的说比bodycam和地面部队还糟糕 移动的时候那种粘滞感不符合宣传的爽游定位 武器手感也一点都不扎实 真的欠缺打磨 我都不说想和bodycam掰手腕了 光是想有和它掰手腕的资格如果只是这种程度的话都是完全不可能的 硬要说有什么优点那就是不强制用鱼眼镜头 画面比bodycam清晰 总的来说完全不推荐购买 看了眼好评里面的部分 有不少都在说这游戏枪械手感好 我是真感觉手感像装了超级后坐力模块的airsoft玩具 而且有相当一部分是来自阿b的职业商单up和白号 希望这些好评来的不是我想的那样 我只能说慎入吧 等打磨好了再说
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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