
The game that simply confuses your fingers.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
뇌정지가 오는 게임
난 늙었구나
我的钢琴基本功练习
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我的手指真的是我的手指吗
이 게임을 누구한테 선물을 받으셨다면, 절교하자는 의미로 아세요
Very simple premise, yet very hard. Five fingers. Replicate the pattern of holding down certain keys. Don't do anything else: don't press/release a key that shouldn't be, don't hesitate in making a transition. It's insane how this simple premise ends up being a very difficult game. Part of it is your body: a finger might tremble, accidentally double-pressing or briefly releasing a key. Part of it is coordination, trying to hold and release the exact keys you need simultaneously. The game is very short. It comes with 14 levels (+ tutorial). You can theoretically finish each one in like 10 seconds if you do it first try. But you probably aren't going to do it first try, or second try, or even the 100th try. The game has ranks; I think the ranks go S, A, B, C, and the S rank is very strict, although fortunately Steam achievements only need you to get A. (The game tracks two hands; you can play with either left hand or right hand, and the records for each hand are stored separately.) The game has very little else. No options whatsoever. No music, so I guess you mute sound by muting your whole computer. No windowed mode. No level editor; I think that would have been interesting. So yeah, no nothing. It's just the game. Do I recommend it? I think the game is fascinating enough to try. Having no demo and having such a short amount of content is unfortunate, but I think the price is low enough that it all sums up okay.
Fingerdance is a fun and unique rhythm game that challenged my coordination far more than I expected. The concept is simple: assign one key to each finger and hit the correct notes as they appear. It took me a while to find a comfortable keybind layout, but once I did, the controls felt responsive and satisfying. Most of the difficulty came from getting my brain and fingers to communicate properly rather than from the game itself. The difficulty is well balanced throughout the levels. It can be challenging at times, but it always felt fair and rewarding as I improved. The presentation is clean and minimal, which fits the game perfectly. The UI is easy to read, and the notes are clear and easy to follow. The game is quite short, only taking a couple of hours to complete. Because of that, it never overstays its welcome or becomes repetitive. However, I don't see much replay value, and I found myself needing regular breaks since the gameplay can be surprisingly mentally demanding. Overall, I'd recommend Fingerdance if you're looking for a short, unique rhythm game. It's a fun experience, although I think the price could be slightly lower considering the limited amount of content.
할만함
やっていることは指を使った脳トレです。 意識して指を動かすことを楽しむゲームで、音ゲー等の練習用に買うのはおすすめしません。 「どの指を押すか」ではなく「どの指を離すか」という動作を求められるのでトライしたパートに慣れるまで離してはいけない指が力んでしまいがちです。運指の練習としては柔軟性が低い割に余計な負荷が高いですね。 ゲームとして見るとトライできるパートが少ないので物足りなさを感じます。エンドレスモードがあると良かったですね。
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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