
Fingblade is a physics-driven Rogue-lite action game. Swing your mouse to control the weapon's real inertia, slashing through endless waves of enemies. Unlock 4 unique weapons, master Chain Lightning and Necromancy builds, and collect gems for permanent upgrades. If the blade breaks, you die.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Fingblade is a physics-driven Rogue-lite action game . You take direct control of a floating weapon, simulating realistic slashes, parries, and dodges through mouse movements.
- Physics-Simulated Combat : No traditional button-mashing skills. Use the kinetic energy generated by your mouse movements to determine attack power. Swing fast to deal critical hits or use inertia to deflect enemy attacks.
- Durability is Life : Your blade's hardness determines your survival time. Parrying and impacts consume durability; you must repair your blade by killing enemies or picking up items. Once durability is depleted, the blade breaks, and the game ends.
Distinct Weapon Handling :
- The game currently includes 4 unique weapons to play and unlock, each with different weight and feel.
Rogue-lite Random Builds :
- Choose from random upgrades each level up, with effects that stack infinitely.
- Dozens of Item Effects : Includes increased attack range, critical hit chance, lifesteal, damage reflection, and more.
- Specialized Build Synergies : Construct a Chain Lightning build to clear mobs, use Explosive effects for area damage, or master Necromancy to resurrect fallen enemies to fight for you.
Out-game Progression :
- Collect gems in battle to permanently upgrade base stats in the main menu (such as initial durability, luck, and base damage).
- Unlock new weapon types and codex entries.
Endless Challenge :
- Fight against hordes of melee goblins, ranged archers, and elite enemies with special modifiers.
- As survival time increases, the number and strength of enemies will continuously rise.
Stats
Languages: English*, Simplified Chinese**languages with full audio support
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| DAVE THE DIVER | $67.1M | 159K | 97% | $19.99 |
| Castle Crashers® | $41.4M | 139.7K | 96% | $14.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |
| Hello Kitty Island Adventure | $15.1M | 12.1K | 94% | $39.99 |
| Starbound | $8.9M | 123.2K | 90% | $4.49 |