
Introducing Fields XY a puzzle platformer featuring 3 unique characters, all interacting at once to complete levels both simple and complex.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game made me cream my jorts
喜加一的挂卡小游戏 当然要好评啦
不能动!!!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还是挺有意思的休闲益智小游戏,两手并用很适合单身狗的日常。(自古红蓝出CP)
是一款合格的益智游戏,但是并没有让我有一直玩下去的动力。。。打了几关实在是无聊,有点反馈都行啊
i like it cool puzzle concept
遊戲非常不錯,挺適合我們這些18歲的小朋友玩~
有卡 有成就 没中文 《XY领域》 平台跳跃游戏——很简单,对吧? 在《XY领域》中,你将操控两个特性截然不同的角色。使用方向键来控制一个简单的平台跳跃角色,躲避尖刺,攀爬塔楼,并在不同区域之间进行传送,目标是到达终点。 然而,有些终点仅凭这个角色是无法触及的。这时就需要引入俯视视角的角色了,使用WASD键在XY平面上移动,它在移动时会留下一连串平台。结合这两个角色的独特特点来攻克复杂的谜题,在这个过程中,精心规划每一步行动是关键。如果规划不当,你就有可能让出口变得真的无法到达。 游戏中还有第三个角色,并且会在未来的许多关卡中出现。这个角色的操作方式与俯视视角的角色类似,它在移动时会留下一条小型的临时平台路径,这些平台会随着时间逐渐消失。这个角色的加入让游戏从一款需要深思熟虑的解谜游戏,转变为一款节奏更快的平台跳跃游戏。 目前,这款游戏有50个关卡,并且计划会频繁更新关卡。通过Steam创意工坊,还能让可玩的关卡数量变得无穷无尽。
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happineass of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
《Fields XY》以田野探索为主题,试图为玩家带来一种宁静而惬意的游戏体验。然而在我实际体验这款游戏后,却发现它并未能达到预期的效果,反而暴露出了一些令人失望的问题。 首先从游戏的画面和音效来看表现相当平淡无奇。游戏画面缺乏细节和特色,色彩单调,无法为玩家营造出令人眼前一亮的视觉效果。音效方面也同样令人失望,背景音乐单调乏味,缺乏与游戏场景相匹配的旋律和节奏,无法营造出相应的氛围。 其次游戏的玩法机制也显得单调和缺乏创新。玩家在游戏中主要进行的是探索和收集任务,但这些任务的设计过于简单和重复,缺乏足够的挑战性和趣味性。探索过程中也没有太多惊喜和发现,使得整个游戏过程显得乏味和枯燥。 此外游戏的剧情和故事线也相对薄弱。虽然游戏试图通过探索田野来展现一种宁静的生活方式,但剧情发展平淡无奇,缺乏引人入胜的转折和高潮。角色形象也显得平淡无奇,缺乏个性和魅力,使得玩家难以对故事产生共鸣。 在游戏的稳定性和优化方面同样存在一些问题。我在游玩过程中遇到了卡顿、延迟和闪退等现象,这不仅影响了游戏的流畅性,也破坏了玩家的游戏体验。尤其是在探索广阔田野时,卡顿和延迟问题更是让人无法忍受。 最后从性价比的角度来看表现同样不尽如人意。相较于其他同类游戏,它在画面、音效、玩法、剧情以及稳定性等方面都显得较为逊色,但价格却并不亲民。这使得玩家在购买时可能会感到不值,尤其是对于期待高质量游戏体验的玩家来说。 综上所述,在画面、音效、玩法、剧情以及稳定性等方面都未能满足玩家的期待。如果你对这款游戏抱有较高的期望,或者希望寻找一款更具深度和趣味性的田野探索游戏,那么这款游戏可能并不适合你。希望开发者能够在未来的作品中认真倾听玩家的反馈,不断改进和完善游戏的设计,为玩家带来更好的游戏体验。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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