
Start your new life! Build the farm of your dreams as you discover a world brimming with possibilities. Magic, romance, and adventure all await you in this nostalgic farming / life sim RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #89, worst CA #100 · 3 markets collected
About

Get ready to begin a brand-new life in a world that's brimming with possibilities!
Mistria, an idyllic village tucked between forest and sea, has offered you an overgrown but full-of-potential homestead in exchange for your assistance. Restore the town to its former glory after an earthquake wreaks havoc and strange magic begins to flow through the land.

In this spiritual successor to the Farm-Sim RPGs of the late 90s & onward, build the farm of your dreams as you discover magic, romance, and adventure!

Customize your character , home and farm to suit your style!
Farm, Fish, Mine & Craft your way to a revitalized town
Find your ideal match and start a family with one of 12 marriage candidates
Raise adorable animals & breed rare color variants
Unlock magic that will aid you during farming & adventuring
Enjoy the changing seasons with new quests, festivals, and even villager outfits!
Get to know 30+ villagers and follow their stories
Battle foes and discover treasures as you explore ancient ruins
And so much more!


Updates
Engagement
Reviews
Themes across 2536 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is better than stardew valley my only issue so far is that I can't decide if I wanna marry the blacksmith or the dragon
So Mistria... feels flat to me? It's fun to begin, but there's too little friction or consequence for my liking. Everything is very easy to get and complete, and you can make substantial gold from pretty much anything. There's very little that feels like it requires planning or effort, which makes it feel less rewarding. I don't find myself particularly invested in the characters either. They praise you at every step, it feels a bit annoying. I keep finding myself pressing exit because I don't really feel like doing the same simple loop again. Maybe I'm missing something, but so far I just don't feel much incentive to keep playing or work towards anything. I guess this is a game for a different kind of player.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The fact I've played almost 150 hours of this game while it's still in early access should say a lot. It's a charming game!
Snowball Beetle spawn rate so low it's in the NEGATIVES. Early Access aside, this game is missing a bunch of features that have NOT been announced to be added in 1.0 or at a later date. So no, I'm not including things coming to 1.0 in my complaints cause that would be ridiculous. That said, let's continue with my problems so far. - The biggest issue is that you cannot make multiple save files easily. You have to be EXTREMELY careful as saves are limited and old ones will be rewritten. There is no easy way to differentiate your saves at first glance either, unless you completely change your characters name I guess. This means if you want to marry multiple characters... good luck. You are screwed over and forced to walk a tightrope to make that work. And the more characters you want to date, the worse it will become and the higher your chance of accidentally deleting one of your "other" saves cause you didn't realize you hit the cap and boom your oldest one is gone. - Now, if you are interested in this cause you enjoy completing collections like the museum DO NOT BUY THIS GAME. The drop rates for some items and creatures (SNOWBALL. BEETLE.) are so low you could spend almost an entire real life day trying and never see them once. Now you can wait until this season happens a full year later to do it ALL OVER AGAIN and STILL not find it. Also, the museum serves NO PURPOSE at this moment aside from giving you exclusive furniture if you finish a set. The building may exist, but the exhibits don't. It's a single boring lobby where sometimes you can catch NPCs leaving from the exhibit doors hidden behind red ribbons and wonder "how did you get in there." - If you accidentally don't choose the dating option with a character after their 8 heart event or later change your mind and do want to date them... well you're out of luck buddy. Start a new save, cause it's impossible to fix that choice later unless you had an earlier one before it happened. There's no way to break up with a character you're dating either, so you're stuck with them. I don't know why the devs decided to lock this behind a heart event and not just tie it to a gift you give them that signifies you'd like to date after they reach 8 hearts (and vice versa for breaking up) as that's what almost every single game in the genre does but... yeah. - Accessibility is there, but it still needs a lot of work. You may notice you have a choice to change the day length from normal to long to longest. The game even gives you a warning saying the "NPC schedules were made with this in mind so changing it can affect a lot." It doesn't, cause the change between normal and longest is maybe a few extra seconds. It's so minuscule you'll be thinking you accidentally didn't change it, but you did and it just doesn't matter. Personally, I like a long day in games like this as it gets stressful having to run around for over half the day, every day, juggling your daily things (greeting villagers, maintaining the farm, etc). If you feel the same, then this game will stress you out. Also, the pastel/white UI can be grating on the eyes. No announcement has been made for adding a darker variant, so get ready for some retina burn. - There are no permanent automation features in this game. If you've played Stardew Valley, Coral Island, etc you know one of the best parts of late game farming is setting your whole farm up and watching it run itself. While this game does give you the illusion of that, it's just an illusion. The automation features in this game require being powered by "essence" a currency you get by doing daily activities. While I assume later in the game once you've bought all the skill upgrades it isn't hard to create essence stones and power your automatons, it still sucks that you have to do it at ALL. Why do you need to craft a stone to power automation for a certain number of days? And how manageable is that when you have several automatons needed to run a massive farm? I'll be honest, I haven't really had the chance to use the features myself but knowing how it functions compared to other games in very disappointing. I have more complaints, but those are my big ones. And of course I do have compliments too, but this is a negative review for a reason. You are looking at this review to see what issues I have with the game, so there they are. If you want someone buttering up the game to justify you buying it then I suggest reading a positive review. In my honest opinion, even in 1.0 the game isn't going to be worth the time. If any of the above change, I'll happily come back and edit my review. But in the meantime my advice is: Just go play another game in the genre.
SOS!正式版动画大幅度拖慢,根本无法正常游玩。 于0.8版本购入,试玩1小时,可正常游戏,为了等中文卸载没有继续游玩。 1.0正式版再次下载,仅仅是序章动画就慢到怀疑人生,大概是原本的0.3倍速的样子,更绝望的是进入游戏后跑步种地等动作也极其缓慢!怀疑是优化/bug问题,总之不是正常游玩体验。 欢迎评论交流优化方法! -已尝试降低分辨率→无效 -已尝试关闭垂直同步→略微改善但仍拖慢 -未安装MOD
고퀼리티 스타듀밸리 느낌이라 재미있습니다. 하지만 아쉬운 점이 있다면 지도에서 캐릭터들의 위치를 확인 할 수 있는 건 좋은데, 어떤 캐릭터가 누구인지 구분하기가 어려워서 캐릭터 위에 이름이라도 간단하게 표시 되거나 이름을 확인 할 수 있는 기능이 추가되면 좋겠습니다 .!
I have played a handful of "cozy" games, most of which involved some type of Harvest Moon mechanics. Out of all of them... I got bored quickly and found that none of them were really all that "cozy" or even enjoyable. However, with Fields of Mistria... there's just something about it that relaxes me as well as excites me. All other games of this "genre" oftentimes bore or irritate me, but FoM is an exception. I have followed the game for a while in Early Access (a game in beta that is expected to have bugs, possible data loss, and crashes because... it's in beta) and have witnessed the bugs and changes and from then to now, I cannot recommend this game enough. I got to where I am now waiting for release day and you bet I will spend every possible moment on this game when it is released. It's the only one where I actually enjoy everything about it. It doesn't feel grindy, doesn't feel stale, the fantasy aspect is done really well, the world is easy to memorize, the characters are relatable to some degree, Dozy is the best dog, the music and style are adorable, the gameplay loop in EA alone is enjoyable, and the story is solid. What's more, I definitely will be making new saves/characters.
it has dragon == good game
好游戏,8月就要出有中文的正式版了
I love the pixel/art style of this game. The game runs fairly well even when a 100+ mods are installed like I do. Heavy sucker for Farm-sims (Stardew, Harvest Moon, Story of Seasons, etc) but.. >NPCs are flat and one-sided asides from two community favorites (March and Juniper) >Pacing is breakneck, I've had 90% of things done in just a single in-game year. >Most cosmetics/furniture are locked behind random chance in the mines >Non-romanceable characters do not have heart events. >Some items, (barns/coops) are tied behind befriending certain NPCs instead of just skill level.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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